Player Matchup

Baron Samedi
Baron Samedi
Platinum I
DURTYDaann
Baron Samedi
Platinum I
Level 82
God Stats
22W - 22L
1,627 SR
Queue Stats
174W - 197L
2,000 MMR
Party 2
Chiron
Chiron
Platinum III
RafaOliveira2BR
Chiron
Platinum III
Level 124
God Stats
36W - 55L
1,524 SR
Queue Stats
804W - 884L
1,848 MMR
Solo
Vamana
Vamana
Platinum IV
Rich Homie Vic
Vamana
Platinum IV
Level 68
God Stats
7W - 3L
1,709 SR
Queue Stats
192W - 221L
1,731 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 91
1,620 SR
1,860 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,523 SR
1,856 MMR
Merlin
Merlin
Platinum II
Cloud Vex
Merlin
Platinum II
Level 139
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 68L
1,833 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Let Me Dime
Cabrakan
Platinum II
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 86L
1,852 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
MONLE87
Erlang Shen
Platinum III
Level 146
God Stats
1W - 1L
1,568 SR
Queue Stats
364W - 422L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DURTYDaann
Baron Samedi
20
3 / 5 / 8
17,254
690
21,142
21,000
8,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 5 / 6
16,460
658
19,045
21,602
7,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 5
18,938
758
24,861
28,555
38,353
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshAh Muzen CabBastetShivaThoth

VS

Bans
AchillesScyllaAresPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cloud Vex
Merlin
20
7 / 4 / 5
17,035
681
28,434
18,710
10,221
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Let Me Dime
Cabrakan
20
6 / 5 / 6
16,547
662
12,826
25,931
48,015
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MONLE87
Erlang Shen
20
2 / 6 / 11
16,065
643
14,765
30,808
43,946
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
15
Kills
15
15
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cloud Vex
Merlin
7
4
5
2.38
W
Baron Samedi
DURTYDaann
Baron Samedi
3
5
8
1.4
L
Cabrakan
Let Me Dime
Cabrakan
6
5
6
1.8
L
Erlang Shen
MONLE87
Erlang Shen
2
6
11
1.25
W
3
5
6
1.2
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,048
Damage
56,025
71,157
Taken
75,449
54,300
Mitigated
102,182
23,858
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cloud Vex
Merlin
28,434
1,658
339
3,492
18,710
10,221
1,895
3,419
15,149
119,877
0
W
Baron Samedi
DURTYDaann
Baron Samedi
21,142
1,490
2,464
6,782
21,000
8,412
509
11,975
8,574
94,560
0
L
Cabrakan
Let Me Dime
Cabrakan
12,826
1,337
0
4,701
25,931
48,015
158
8,498
16,960
42,206
0
L
Erlang Shen
MONLE87
Erlang Shen
14,765
6,363
0
9,388
30,808
43,946
1,408
8,529
21,740
0
51,379
W
19,045
5,733
1,786
7,720
21,602
7,535
2,502
10,850
10,386
0
89,219
W
24,861
17,986
0
5,106
28,555
38,353
1,112
17,858
9,935
0
70,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
49,647
289
Minions Killed
297
9
Camps Cleared
12
1,289,556
Distance Traveled
1,258,289
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,035
681
182
7
2
403,983
4
W
Baron Samedi
17,254
690
132
5
3
427,488
8
L
Cabrakan
16,547
662
41
2
6
413,959
4
L
Erlang Shen
16,065
643
74
3
4
440,347
4
W
Chiron
16,460
658
109
4
3
409,924
17
W
Vamana
18,938
758
48
2
3
452,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role