Player Matchup

Baron Samedi
Baron Samedi
HArryP0tat03s
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,409 Elo+
Party 1
Vulcan
Vulcan
Off_Brand_Toe
Vulcan
Level 28
God Stats
14W - 16L
1,634 SR
Queue Stats
105W - 101L
1,313 Elo+
Party 2
Mercury
Mercury
SobaNoods
Mercury
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 171L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
hArryCarrot
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
jiveone
Danzaburou
Level 62
God Stats
2W - 4L
1,160 SR
Queue Stats
170W - 162L
1,326 Elo+
Party 2
Team Averages
Level 34
1,459 SR
1,336 Elo+

VS

Team Averages
Level 82
1,399 SR
1,444 Elo+
Zhong Kui
Zhong Kui
DippyDwarf
Zhong Kui
Level 101
God Stats
29W - 22L
1,359 SR
Queue Stats
263W - 264L
1,468 Elo+
Solo
Cupid
Cupid
OlDirtyHaze
Cupid
Level 42
God Stats
2W - 5L
1,135 SR
Queue Stats
29W - 34L
1,383 Elo+
Party 3
Nemesis
Nemesis
Shadowhawk96
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,514 Elo+
Party 4
Athena
Athena
Upheaven
Athena
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,357 Elo+
Party 3
Discordia
Discordia
shady123
Discordia
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 37L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HArryP0tat03s
Baron Samedi
15
1 / 5 / 1
9,320
373
7,946
23,539
12,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
0 / 7 / 5
9,742
390
10,637
12,306
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SobaNoods
Mercury
17
6 / 8 / 1
11,570
463
11,369
22,331
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
hArryCarrot
Ao Kuang
15
1 / 6 / 0
9,478
379
3,738
25,356
15,576
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jiveone
Danzaburou
18
1 / 6 / 3
11,321
453
7,925
16,607
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DippyDwarf
Zhong Kui
19
7 / 1 / 6
13,948
558
17,007
18,964
20,183
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 0 / 6
13,802
552
12,484
16,615
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Shadowhawk96
Nemesis
20
6 / 5 / 8
13,665
547
9,078
21,406
9,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Upheaven
Athena
18
1 / 1 / 16
12,651
506
6,259
16,618
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
shady123
Discordia
20
13 / 2 / 8
15,873
635
34,130
13,007
5,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
32
32
Deaths
9
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DippyDwarf
Zhong Kui
7
1
6
10
L
Baron Samedi
HArryP0tat03s
Baron Samedi
1
5
1
0.3
L
0
7
5
0.36
W
5
0
6
8
W
Nemesis
Shadowhawk96
Nemesis
6
5
8
2
L
Mercury
SobaNoods
Mercury
6
8
1
0.81
W
Athena
Upheaven
Athena
1
1
16
9
L
Ao Kuang
hArryCarrot
Ao Kuang
1
6
0
0.17
L
Danzaburou
jiveone
Danzaburou
1
6
3
0.42
W
Discordia
shady123
Discordia
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
78,958
100,139
Taken
86,610
44,051
Mitigated
60,015
17,050
Healing
37,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DippyDwarf
Zhong Kui
17,007
1,560
943
6,809
18,964
20,183
4,943
3,985
14,821
84,090
0
L
Baron Samedi
HArryP0tat03s
Baron Samedi
7,946
1,141
1,475
5,629
23,539
12,995
264
11,221
12,318
52,733
0
L
10,637
1,939
0
334
12,306
3,332
0
7,158
5,148
51,414
0
W
12,484
6,083
1,201
12,384
16,615
7,504
3,254
3,015
13,584
0
131,239
W
Nemesis
Shadowhawk96
Nemesis
9,078
3,551
0
8,786
21,406
9,739
703
5,407
15,637
0
87,535
L
Mercury
SobaNoods
Mercury
11,369
3,811
0
95
22,331
7,778
0
11,878
10,453
0
72,200
W
Athena
Upheaven
Athena
6,259
1,747
740
3,076
16,618
17,437
286
4,920
11,632
23,914
0
L
Ao Kuang
hArryCarrot
Ao Kuang
3,738
887
0
5,533
25,356
15,576
1,058
18,709
6,647
35,436
0
L
Danzaburou
jiveone
Danzaburou
7,925
2,353
0
3,984
16,607
4,370
808
8,430
8,177
0
74,942
W
Discordia
shady123
Discordia
34,130
1,922
0
3,078
13,007
5,152
3,582
4,313
8,412
143,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
69,939
484
Minions Killed
685
0
Camps Cleared
0
2,361,217
Distance Traveled
2,499,101
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,948
558
150
6
0
420,526
0
L
Baron Samedi
9,320
373
80
3
0
424,491
2
L
Vulcan
9,742
390
92
4
0
462,728
1
W
Cupid
13,802
552
164
7
0
470,442
0
W
Nemesis
13,665
547
124
5
0
528,073
0
L
Mercury
11,570
463
113
5
0
533,798
1
W
Athena
12,651
506
28
1
0
549,815
0
L
Ao Kuang
9,478
379
59
2
0
455,797
0
L
Danzaburou
11,321
453
140
6
0
484,403
3
W
Discordia
15,873
635
219
9
0
530,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role