Player Matchup

Geb
Geb
Churro15
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 196L
1,610 Elo+
Solo
Vulcan
Vulcan
EstebanGamer857
Vulcan
Level 126
God Stats
1W - 3L
1,172 SR
Queue Stats
65W - 72L
1,521 Elo+
Party 2
Cupid
Cupid
JuanNlg74
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,525 Elo+
Party 2
Chang'e
Chang'e
PonyMank
Chang'e
Level 67
God Stats
13W - 10L
1,671 SR
Queue Stats
152W - 141L
1,499 Elo+
Solo
Loki
Loki
inkarri
Loki
Level 159
God Stats
6W - 14L
1,481 SR
Queue Stats
494W - 565L
1,496 Elo+
Solo
Team Averages
Level 103
1,465 SR
1,530 Elo+

VS

Team Averages
Level 126
1,723 SR
1,657 Elo+
Scylla
Scylla
Feeeny
Scylla
Level 108
God Stats
4W - 1L
1,862 SR
Queue Stats
8W - 5L
1,647 Elo+
Solo
Osiris
Osiris
Fruitloop1313
Osiris
Level 141
God Stats
2W - 1L
1,567 SR
Queue Stats
60W - 41L
1,644 Elo+
Party 1
Hades
Hades
PiuGrave
Hades
Level 156
God Stats
148W - 108L
1,596 SR
Queue Stats
574W - 568L
1,473 Elo+
Solo
Mercury
Mercury
Thoya380
Mercury
Level 146
God Stats
16W - 2L
1,737 SR
Queue Stats
54W - 26L
1,727 Elo+
Party 1
Neith
Neith
ixSquiiDxi
Neith
Level 78
God Stats
5W - 1L
1,853 SR
Queue Stats
20W - 5L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
12,792
1,163
10,509
19,630
25,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 7
10,953
996
12,421
12,330
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
JuanNlg74
Cupid
17
3 / 6 / 4
11,181
1,016
9,466
21,773
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PonyMank
Chang'e
17
3 / 6 / 8
12,262
1,115
12,071
23,356
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
inkarri
Loki
17
3 / 9 / 6
11,411
1,037
12,676
19,533
6,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

92

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Feeeny
Scylla
18
13 / 2 / 8
13,748
1,250
32,249
9,033
2,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 19
13,126
1,193
12,029
12,104
16,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
PiuGrave
Hades
19
5 / 4 / 20
12,941
1,176
22,581
16,833
10,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Thoya380
Mercury
18
5 / 1 / 13
12,546
1,141
14,768
10,623
3,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
2 / 2 / 9
11,449
1,041
11,211
11,735
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
12
Kills
31
31
Deaths
12
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
1
6
7
0.75
W
Scylla
Feeeny
Scylla
13
2
8
8.5
W
6
3
19
5.17
L
Cupid
JuanNlg74
Cupid
3
6
4
0.83
W
Hades
PiuGrave
Hades
5
4
20
3.75
L
Chang'e
PonyMank
Chang'e
3
6
8
1.17
W
Mercury
Thoya380
Mercury
5
1
13
11.5
L
Loki
inkarri
Loki
3
9
6
0.67
W
Neith
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
92,838
96,622
Taken
60,328
50,394
Mitigated
38,636
12,974
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,509
1,138
0
3,112
19,630
25,255
0
11,271
8,359
17,968
0
L
12,421
2,886
0
328
12,330
3,821
0
7,690
4,640
34,594
0
W
Scylla
Feeeny
Scylla
32,249
3,269
0
1,444
9,033
2,964
0
5,215
3,752
51,889
0
W
12,029
2,797
0
520
12,104
16,810
0
7,474
4,331
0
20,986
L
Cupid
JuanNlg74
Cupid
9,466
5,495
889
1,739
21,773
8,032
0
10,859
10,914
0
27,461
W
Hades
PiuGrave
Hades
22,581
487
1,047
3,858
16,833
10,718
0
9,272
7,406
38,065
0
L
Chang'e
PonyMank
Chang'e
12,071
876
2,941
3,645
23,356
6,871
0
14,420
8,936
37,801
0
W
Mercury
Thoya380
Mercury
14,768
5,724
0
0
10,623
3,821
0
6,057
4,504
0
34,874
L
Loki
inkarri
Loki
12,676
2,653
0
320
19,533
6,415
0
10,590
8,943
0
26,664
W
Neith
11,211
7,086
0
3,527
11,735
4,323
0
6,310
5,334
0
47,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,599
Gold Earned
63,810
193
Minions Killed
230
5
Camps Cleared
12
1,068,986
Distance Traveled
1,179,363
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,792
1,163
10
1
0
228,638
2
L
Vulcan
10,953
996
38
3
0
192,327
0
W
Scylla
13,748
1,250
47
4
1
206,412
1
W
Osiris
13,126
1,193
18
2
1
225,390
0
L
Cupid
11,181
1,016
33
3
1
205,542
2
W
Hades
12,941
1,176
42
4
0
229,903
0
L
Chang'e
12,262
1,115
87
8
2
222,018
3
W
Mercury
12,546
1,141
40
4
8
297,691
4
L
Loki
11,411
1,037
25
2
2
220,461
0
W
Neith
11,449
1,041
83
8
2
219,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role