Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HonestTurtle345
Fafnir
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
476W - 502L
1,372 Elo+
Solo
Fenrir
Fenrir
KingMorgan7
Fenrir
Level 47
God Stats
3W - 1L
1,595 SR
Queue Stats
320W - 310L
1,374 Elo+
Solo
Odin
Odin
Liimonfu
Odin
Level 64
God Stats
4W - 3L
1,300 SR
Queue Stats
136W - 135L
1,352 Elo+
Solo
Osiris
Osiris
TheWonderfulSpam
Osiris
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
359W - 349L
1,423 Elo+
Solo
Team Averages
Level 72
1,479 SR
1,404 Elo+

VS

Team Averages
Level 44
1,590 SR
1,297 Elo+
Camazotz
Camazotz
BigDaddyNC2619
Camazotz
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
679W - 685L
1,377 Elo+
Solo
Poseidon
Poseidon
Dingleberryjam
Poseidon
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 33L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
Elijiguang
Sun Wukong
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
166W - 153L
1,424 Elo+
Solo
Anhur
Anhur
LighterBus420
Anhur
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 44L
1,236 Elo+
Solo
Charybdis
Charybdis
VanCity
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 4 / 8
11,696
731
8,804
18,789
32,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
1 / 0 / 14
11,281
705
5,355
12,208
17,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
20
8 / 6 / 7
12,837
802
14,246
15,113
19,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
18
1 / 4 / 14
11,770
736
7,246
21,302
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 11
12,695
793
21,306
15,819
14,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
2 / 6 / 8
9,780
611
9,054
19,759
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
5
0 / 1 / 1
7,002
438
228
946
160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Elijiguang
Sun Wukong
19
7 / 5 / 3
10,491
656
10,766
16,255
9,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 10
10,099
631
10,006
10,366
4,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
VanCity
Charybdis
20
7 / 5 / 7
11,750
734
27,922
16,442
7,590
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
20
Kills
18
18
Deaths
20
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
8
1.75
L
Camazotz
2
6
8
1
L
Poseidon
0
1
1
0.5
L
Sun Wukong
Elijiguang
Sun Wukong
7
5
3
1.7
W
1
0
14
8
W
Fenrir
8
6
7
1.92
L
2
3
10
2.33
W
Odin
1
4
14
2
W
7
4
11
3.13
L
Charybdis
VanCity
Charybdis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
57,976
83,231
Taken
63,768
103,194
Mitigated
37,694
34,826
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,804
605
1,100
4,466
18,789
32,490
43
0
18,527
26,042
0
L
Camazotz
9,054
2,291
366
7,057
19,759
16,292
46
3,998
15,749
0
16,026
L
Poseidon
228
0
15
69
946
160
0
0
946
228
0
L
Sun Wukong
Elijiguang
Sun Wukong
10,766
2,822
876
5,922
16,255
9,103
0
4,084
12,053
0
24,171
W
5,355
624
3,553
5,861
12,208
17,072
634
0
11,951
13,146
0
W
Fenrir
14,246
2,827
2,044
2,698
15,113
19,988
2,310
228
14,752
0
26,897
L
10,006
6,863
1,593
2,597
10,366
4,549
0
3,012
7,354
0
21,090
W
Odin
7,246
1,710
2,393
7,573
21,302
19,420
614
0
21,067
0
21,334
W
21,306
4,731
1,496
3,642
15,819
14,224
1,471
0
15,707
0
44,964
L
Charybdis
VanCity
Charybdis
27,922
16,020
352
5,534
16,442
7,590
0
3,065
13,377
0
52,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
49,122
129
Minions Killed
135
0
Camps Cleared
0
1,533,671
Distance Traveled
1,065,771
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,696
731
26
2
0
264,306
0
L
Camazotz
9,780
611
15
1
0
271,838
3
L
Poseidon
7,002
438
0
0
0
17,469
0
L
Sun Wukong
10,491
656
24
2
0
309,919
4
W
Fafnir
11,281
705
15
1
0
335,512
2
W
Fenrir
12,837
802
26
2
0
305,793
0
L
Anhur
10,099
631
31
2
0
248,146
0
W
Odin
11,770
736
21
1
0
295,297
0
W
Osiris
12,695
793
41
3
0
332,763
1
L
Charybdis
11,750
734
65
4
0
218,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role