Player Matchup

Artemis
Artemis
Gn x Indica
Artemis
Level 87
God Stats
10W - 8L
1,537 SR
Queue Stats
55W - 48L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
PaleRider6811
Sylvanus
Level 26
God Stats
1W - 0L
1,740 SR
Queue Stats
32W - 27L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
Red_Rider329
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,416 Elo+
Party 3
Bakasura
Bakasura
bizzaregorilla
Bakasura
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 3
Danzaburou
Danzaburou
uh Tazz
Danzaburou
Level 98
God Stats
5W - 5L
1,587 SR
Queue Stats
84W - 99L
1,378 Elo+
Party 2
Team Averages
Level 77
1,573 SR
1,479 Elo+

VS

Team Averages
Level 34
1,499 SR
1,377 Elo+
Baron Samedi
Baron Samedi
BasisOpossum248
Baron Samedi
Level 18
God Stats
2W - 5L
1,521 SR
Queue Stats
6W - 10L
1,283 Elo+
Party 4
Hachiman
Hachiman
ISmallNuts
Hachiman
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
41W - 49L
1,348 Elo+
Party 1
Merlin
Merlin
MomCat99404
Merlin
Level 23
God Stats
26W - 28L
1,500 SR
Queue Stats
134W - 133L
1,408 Elo+
Party 4
Chaac
Chaac
WeebSlayerxX
Chaac
Level 28
God Stats
28W - 26L
1,539 SR
Queue Stats
82W - 89L
1,445 Elo+
Party 1
He Bo
He Bo
Xelor93
He Bo
Level 85
God Stats
0W - 7L
1,236 SR
Queue Stats
155W - 171L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gn x Indica
Artemis
18
5 / 2 / 19
10,525
877
18,933
10,759
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
PaleRider6811
Sylvanus
16
3 / 2 / 12
9,404
784
4,127
11,783
13,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Red_Rider329
Baron Samedi
19
9 / 2 / 14
11,017
918
17,753
11,175
7,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
18
9 / 1 / 12
10,719
893
7,964
10,096
5,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
uh Tazz
Danzaburou
17
5 / 2 / 15
10,249
854
12,983
12,831
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasisOpossum248
Baron Samedi
15
1 / 8 / 6
8,576
715
6,522
12,655
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ISmallNuts
Hachiman
13
0 / 5 / 4
7,499
625
5,373
13,183
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
2 / 7 / 5
8,864
739
12,855
11,838
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 2
8,792
733
9,236
21,298
13,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Xelor93
He Bo
16
4 / 6 / 4
9,569
797
11,924
11,844
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
31
Kills
9
9
Deaths
31
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BasisOpossum248
Baron Samedi
1
8
6
0.5
W
Artemis
Gn x Indica
Artemis
5
2
19
7.25
L
Hachiman
ISmallNuts
Hachiman
0
5
4
0.4
L
Merlin
2
7
5
0.64
W
Sylvanus
PaleRider6811
Sylvanus
3
2
12
4.5
W
Baron Samedi
Red_Rider329
Baron Samedi
9
2
14
8
L
2
5
2
0.6
L
He Bo
Xelor93
He Bo
4
6
4
1
W
Bakasura
9
1
12
15
W
Danzaburou
uh Tazz
Danzaburou
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,760
Damage
45,910
56,644
Taken
70,818
36,446
Mitigated
29,183
26,054
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BasisOpossum248
Baron Samedi
6,522
826
1,603
1,763
12,655
5,147
130
4,583
7,837
23,724
0
W
Artemis
Gn x Indica
Artemis
18,933
8,450
0
2,920
10,759
4,724
4,456
4,646
6,037
0
52,513
L
Hachiman
ISmallNuts
Hachiman
5,373
3,947
0
1,253
13,183
3,875
247
3,407
9,466
0
16,624
L
Merlin
12,855
620
0
919
11,838
3,260
37
3,222
8,182
33,686
0
W
Sylvanus
PaleRider6811
Sylvanus
4,127
174
4,831
3,024
11,783
13,780
568
7,520
4,042
14,295
0
W
Baron Samedi
Red_Rider329
Baron Samedi
17,753
436
3,770
5,012
11,175
7,706
676
7,632
3,320
45,081
0
L
9,236
1,051
583
3,827
21,298
13,328
133
6,024
15,154
0
22,362
L
He Bo
Xelor93
He Bo
11,924
480
0
2,598
11,844
3,573
162
4,644
7,128
26,684
0
W
Bakasura
7,964
5,794
0
3,898
10,096
5,084
3,093
4,064
5,876
0
22,076
W
Danzaburou
uh Tazz
Danzaburou
12,983
5,991
0
2,599
12,831
5,152
2,803
6,576
6,068
0
34,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
43,300
260
Minions Killed
166
0
Camps Cleared
0
1,313,223
Distance Traveled
1,089,305
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,576
715
43
4
0
181,366
0
W
Artemis
10,525
877
73
6
0
235,829
0
L
Hachiman
7,499
625
27
2
0
228,418
0
L
Merlin
8,864
739
37
3
0
224,271
0
W
Sylvanus
9,404
784
24
2
0
253,119
2
W
Baron Samedi
11,017
918
67
6
0
249,437
0
L
Chaac
8,792
733
32
3
0
219,590
1
L
He Bo
9,569
797
27
2
0
235,660
2
W
Bakasura
10,719
893
45
4
0
332,728
0
W
Danzaburou
10,249
854
51
4
0
242,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role