Player Matchup

Artemis
Artemis
Bronze V
Hazama991
Artemis
Bronze V
Level 159
God Stats
0W - 1L
1,640 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Sobek
Sobek
Gold V
lMrReaper420
Sobek
Gold V
Level 107
God Stats
2W - 5L
1,598 SR
Queue Stats
159W - 183L
1,385 MMR
Solo
Zeus
Zeus
Bronze IV
overhyped_gamer
Zeus
Bronze IV
Level 158
God Stats
1W - 2L
1,773 SR
Queue Stats
33W - 41L
1,454 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,671 SR
1,446 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,584 SR
1,399 MMR
Cthulhu
Cthulhu
Gold IV
Acefullclipz
Cthulhu
Gold IV
Level 160
God Stats
5W - 2L
1,732 SR
Queue Stats
87W - 103L
1,331 MMR
Solo
Arachne
Arachne
Bronze V
Luminesce Lion
Arachne
Bronze V
Level 104
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 10L
1,457 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
New Patch Notes
Ah Puch
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hazama991
Artemis
15
0 / 5 / 4
10,334
574
5,082
14,400
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 3
11,507
639
10,119
25,061
30,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
4 / 8 / 4
11,145
619
16,042
13,839
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaBacchusGilgameshKumbhakarnaAphrodite

VS

Bans
ChaacAh Muzen CabYmirMedusaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acefullclipz
Cthulhu
18
4 / 3 / 11
13,399
744
11,259
20,550
27,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
12 / 1 / 2
13,951
775
17,661
18,058
7,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 8
11,528
640
15,461
9,774
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
17
17
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acefullclipz
Cthulhu
4
3
11
3.17
L
Artemis
Hazama991
Artemis
0
5
4
0.4
W
12
1
2
13
W
1
5
8
1
L
4
4
3
1.38
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
44,381
53,300
Taken
48,382
42,800
Mitigated
39,165
7,934
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acefullclipz
Cthulhu
11,259
700
176
3,259
20,550
27,880
216
8,959
10,541
39,053
0
L
Artemis
Hazama991
Artemis
5,082
2,295
0
1,827
14,400
6,542
0
9,205
5,195
0
43,496
W
17,661
14,007
76
8,613
18,058
7,770
1,608
9,064
8,306
51
65,821
W
15,461
617
0
1,187
9,774
3,515
619
7,214
2,151
45,968
0
L
10,119
1,190
0
5,344
25,061
30,454
0
10,802
14,259
25,821
0
L
16,042
453
0
763
13,839
5,804
0
6,986
6,853
38,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
38,878
190
Minions Killed
172
6
Camps Cleared
11
867,740
Distance Traveled
1,028,181
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,399
744
50
3
1
340,902
4
L
Artemis
10,334
574
83
5
2
281,313
0
W
Arachne
13,951
775
59
3
9
387,051
0
W
Ah Puch
11,528
640
63
4
1
300,228
0
L
Sobek
11,507
639
36
2
2
328,107
9
L
Zeus
11,145
619
71
4
2
258,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role