Player Matchup

Ra
Ra
Cope4life12
Ra
Level 87
God Stats
2W - 5L
1,191 SR
Queue Stats
133W - 190L
1,331 Elo+
Party 2
Mulan
Mulan
DJSPITx69x
Mulan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,632 Elo+
Party 3
Kukulkan
Kukulkan
Lômo
Kukulkan
Level 34
God Stats
13W - 8L
1,587 SR
Queue Stats
20W - 22L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Plobloito
Danzaburou
Level 16
God Stats
11W - 12L
1,564 SR
Queue Stats
13W - 18L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
bentwilley305
Cthulhu
Level 41
God Stats
8W - 14L
1,361 SR
Queue Stats
172W - 265L
1,348 Elo+
Party 2
Team Averages
Level 38
1,441 SR
1,444 Elo+

VS

Team Averages
Level 40
1,533 SR
1,331 Elo+
Sobek
Sobek
Anijak
Sobek
Level 42
God Stats
1W - 6L
1,529 SR
Queue Stats
26W - 34L
1,411 Elo+
Party 4
Fafnir
Fafnir
GringoXMandingo
Fafnir
Level 28
God Stats
1W - 3L
1,483 SR
Queue Stats
49W - 62L
1,386 Elo+
Party 4
Thor
Thor
Jsoule
Thor
Level 89
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 1
Hou Yi
Hou Yi
Only4smite
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,505 Elo+
Solo
Thoth
Thoth
rel0j
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,461
746
4,139
4,127
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
1 / 0 / 3
7,684
768
3,650
8,301
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Lômo
Kukulkan
14
3 / 1 / 4
7,906
791
6,082
2,458
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Plobloito
Danzaburou
13
2 / 1 / 4
7,306
731
4,733
5,666
2,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
15
3 / 1 / 3
7,760
776
6,192
9,433
5,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anijak
Sobek
13
0 / 0 / 0
6,389
639
2,296
7,191
3,774
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 4 / 1
6,348
635
872
7,351
4,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Jsoule
Thor
13
2 / 1 / 0
6,898
690
4,059
5,519
1,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Only4smite
Hou Yi
13
1 / 1 / 0
6,745
675
4,395
5,162
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
rel0j
Thoth
12
0 / 5 / 2
6,320
632
2,505
6,683
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Anijak
Sobek
0
0
0
0
W
2
0
3
3.5
W
Mulan
1
0
3
2.5
L
0
4
1
0.13
L
Thor
Jsoule
Thor
2
1
0
2
W
Kukulkan
Lômo
Kukulkan
3
1
4
5
L
Hou Yi
Only4smite
Hou Yi
1
1
0
1
W
Danzaburou
Plobloito
Danzaburou
2
1
4
4
W
Cthulhu
3
1
3
4.5
L
Thoth
rel0j
Thoth
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
14,127
29,985
Taken
31,906
16,736
Mitigated
13,685
9,989
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Anijak
Sobek
2,296
39
0
637
7,191
3,774
0
2,497
4,621
11,126
0
W
4,139
198
3,140
1,875
4,127
1,462
968
763
3,364
24,568
0
W
Mulan
3,650
575
0
1,355
8,301
6,392
662
789
6,312
0
24,331
L
872
127
24
227
7,351
4,316
0
4,121
3,147
7,406
0
L
Thor
Jsoule
Thor
4,059
641
0
0
5,519
1,824
0
3,104
2,415
0
8,701
W
Kukulkan
Lômo
Kukulkan
6,082
639
77
112
2,458
980
1,393
624
1,834
25,578
0
L
Hou Yi
Only4smite
Hou Yi
4,395
774
0
957
5,162
1,652
0
2,440
2,656
0
22,643
W
Danzaburou
Plobloito
Danzaburou
4,733
1,021
1,023
1,150
5,666
2,168
1,096
1,711
3,955
0
13,800
W
Cthulhu
6,192
38
267
990
9,433
5,734
177
1,786
6,447
20,763
0
L
Thoth
rel0j
Thoth
2,505
328
268
781
6,683
2,119
0
4,251
2,432
8,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
32,700
206
Minions Killed
102
0
Camps Cleared
0
993,730
Distance Traveled
859,277
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,389
639
23
2
0
184,370
1
W
Ra
7,461
746
56
6
0
197,586
0
W
Mulan
7,684
768
47
5
0
194,665
3
L
Fafnir
6,348
635
10
1
0
173,204
0
L
Thor
6,898
690
19
2
0
190,115
0
W
Kukulkan
7,906
791
51
5
0
191,963
2
L
Hou Yi
6,745
675
41
4
0
176,313
2
W
Danzaburou
7,306
731
25
3
0
201,464
0
W
Cthulhu
7,760
776
27
3
0
208,052
0
L
Thoth
6,320
632
9
1
0
135,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role