Player Matchup

Discordia
Discordia
Arxnic
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
977 Elo+
Party 2
Ganesha
Ganesha
GALAXY ZOMBI3
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
JoshUGFx2
Bellona
Level 127
God Stats
1W - 1L
1,320 SR
Queue Stats
20W - 12L
1,486 Elo+
Party 2
Charybdis
Charybdis
bitzsz
Charybdis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,107 Elo+
Party 2
Mercury
Mercury
chuyneko
Mercury
Level 127
God Stats
10W - 6L
1,580 SR
Queue Stats
353W - 395L
1,412 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,297 Elo+

VS

Team Averages
Level 64
1,486 SR
1,247 Elo+
Kali
Kali
HappiestJarl1
Kali
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,359 Elo+
Solo
Tiamat
Tiamat
MelElDiablo
Tiamat
Level 40
God Stats
30W - 26L
1,495 SR
Queue Stats
115W - 145L
1,209 Elo+
Party 1
Atlas
Atlas
MidStormblade
Atlas
Level 103
God Stats
1W - 3L
1,446 SR
Queue Stats
2W - 3L
1,110 Elo+
Solo
Neith
Neith
RagingNightman
Neith
Level 34
God Stats
3W - 6L
1,487 SR
Queue Stats
211W - 241L
1,145 Elo+
Party 1
Gilgamesh
Gilgamesh
hchjr50
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arxnic
Discordia
14
5 / 3 / 4
9,020
531
9,160
7,392
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
14
1 / 2 / 9
9,156
539
3,519
14,169
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
JoshUGFx2
Bellona
17
16 / 2 / 5
12,250
721
25,602
16,191
18,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
bitzsz
Charybdis
12
1 / 1 / 4
8,125
478
4,814
8,969
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
chuyneko
Mercury
17
5 / 1 / 3
10,211
601
6,778
11,862
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,353
491
6,602
14,436
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
1 / 5 / 4
7,506
442
9,023
13,337
7,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
7,200
424
3,953
13,208
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 2
7,488
440
7,294
12,922
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
hchjr50
Gilgamesh
11
0 / 6 / 4
6,658
392
4,108
15,578
6,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
28
Kills
9
9
Deaths
29
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arxnic
Discordia
5
3
4
2.33
W
Ganesha
1
2
9
2.75
L
5
6
2
1
W
Bellona
JoshUGFx2
Bellona
16
2
5
9.25
L
Tiamat
1
5
4
0.6
L
1
4
1
0.38
L
2
8
2
0.38
W
Charybdis
bitzsz
Charybdis
1
1
4
3
W
Mercury
chuyneko
Mercury
5
1
3
6.5
L
Gilgamesh
hchjr50
Gilgamesh
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,873
Damage
30,980
58,583
Taken
69,481
45,162
Mitigated
31,266
18,694
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arxnic
Discordia
9,160
794
0
794
7,392
3,010
793
3,115
4,277
43,754
0
W
Ganesha
3,519
271
0
3,205
14,169
15,463
341
2,240
11,929
27,744
0
L
6,602
2,261
0
1,360
14,436
4,856
0
538
13,898
0
42,016
W
Bellona
JoshUGFx2
Bellona
25,602
9,744
1,224
5,362
16,191
18,716
2,285
3,520
12,671
0
72,836
L
Tiamat
9,023
682
64
3,041
13,337
7,456
870
5,291
8,046
41,673
0
L
3,953
1,690
83
1,849
13,208
8,344
796
821
12,387
22,856
0
L
7,294
3,326
0
2,516
12,922
4,326
100
3,354
9,568
0
32,153
W
Charybdis
bitzsz
Charybdis
4,814
2,977
0
3,010
8,969
3,323
3,747
1,791
7,178
0
39,807
W
Mercury
chuyneko
Mercury
6,778
3,563
0
5,099
11,862
4,650
2,104
2,310
9,552
0
77,062
L
Gilgamesh
hchjr50
Gilgamesh
4,108
836
258
2,976
15,578
6,284
770
2,675
12,903
0
19,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,762
Gold Earned
37,205
427
Minions Killed
250
0
Camps Cleared
0
1,682,457
Distance Traveled
1,508,584
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,020
531
67
4
0
303,318
1
W
Ganesha
9,156
539
7
0
0
325,054
0
L
Kali
8,353
491
55
3
0
315,404
1
W
Bellona
12,250
721
126
7
0
322,090
3
L
Tiamat
7,506
442
74
4
0
294,489
0
L
Atlas
7,200
424
32
2
0
322,947
0
L
Neith
7,488
440
56
3
0
263,871
0
W
Charybdis
8,125
478
102
6
0
318,908
3
W
Mercury
10,211
601
125
7
0
413,087
3
L
Gilgamesh
6,658
392
33
2
0
311,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role