Player Matchup

Arachne
Arachne
Silver IV
BrotherKody
Arachne
Silver IV
Level 83
God Stats
38W - 31L
1,595 SR
Queue Stats
202W - 221L
728 MMR
Solo
Shiva
Shiva
Silver IV
Chiefohio
Shiva
Silver IV
Level 86
God Stats
4W - 6L
1,452 SR
Queue Stats
120W - 142L
622 MMR
Solo
Agni
Agni
Silver V
KidCharlie
Agni
Silver V
Level 116
God Stats
17W - 29L
1,331 SR
Queue Stats
157W - 184L
548 MMR
Solo
Cupid
Cupid
Bronze II
percy2677
Cupid
Bronze II
Level 160
God Stats
15W - 15L
1,453 SR
Queue Stats
559W - 596L
302 MMR
Solo
Thor
Thor
Bronze I
srchen
Thor
Bronze I
Level 158
God Stats
398W - 389L
1,506 SR
Queue Stats
436W - 456L
499 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,467 SR
540 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,619 SR
543 MMR
Mercury
Mercury
Silver III
JocaG117
Mercury
Silver III
Level 151
God Stats
13W - 9L
1,682 SR
Queue Stats
186W - 191L
747 MMR
Solo
Ullr
Ullr
Silver V
NewAge994
Ullr
Silver V
Level 111
God Stats
2W - 3L
1,457 SR
Queue Stats
154W - 169L
673 MMR
Solo
Merlin
Merlin
Bronze III
SlimeTiger
Merlin
Bronze III
Level 54
God Stats
1W - 4L
1,420 SR
Queue Stats
100W - 124L
371 MMR
Solo
Geb
Geb
Silver IV
WoodWardTV
Geb
Silver IV
Level 67
God Stats
6W - 2L
1,759 SR
Queue Stats
91W - 106L
696 MMR
Solo
Hercules
Hercules
Bronze II
dreamcrusher9
Hercules
Bronze II
Level 57
God Stats
5W - 5L
1,776 SR
Queue Stats
152W - 184L
226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrotherKody
Arachne
20
11 / 5 / 5
13,581
566
15,231
19,026
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Chiefohio
Shiva
20
6 / 2 / 9
13,292
554
20,336
27,173
29,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 2 / 12
13,029
543
21,113
14,195
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
percy2677
Cupid
19
1 / 3 / 6
12,626
526
11,729
13,547
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
srchen
Thor
19
5 / 4 / 6
13,051
544
7,869
25,320
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetKaliAtlasIzanami

VS

Bans
ThothCliodhnaKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JocaG117
Mercury
20
7 / 7 / 1
12,655
527
15,921
21,617
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
20
3 / 4 / 2
12,689
529
13,362
18,597
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SlimeTiger
Merlin
16
0 / 6 / 7
10,487
437
7,242
12,887
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 5
11,708
488
10,180
20,816
18,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
dreamcrusher9
Hercules
16
3 / 9 / 5
10,611
442
11,277
30,828
29,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
27
Kills
15
16
Deaths
29
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
BrotherKody
Arachne
11
5
5
2.7
W
Shiva
Chiefohio
Shiva
6
2
9
5.25
L
Mercury
JocaG117
Mercury
7
7
1
1.07
W
4
2
12
5
L
Ullr
3
4
2
1
L
Merlin
SlimeTiger
Merlin
0
6
7
0.58
L
2
3
5
1.5
L
Hercules
dreamcrusher9
Hercules
3
9
5
0.61
W
Cupid
percy2677
Cupid
1
3
6
1.33
W
Thor
srchen
Thor
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,278
Damage
57,982
99,261
Taken
104,745
61,773
Mitigated
70,511
35,680
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BrotherKody
Arachne
15,231
9,661
0
5,534
19,026
9,652
20
5,789
13,030
0
102,059
W
Shiva
Chiefohio
Shiva
20,336
3,158
0
10,947
27,173
29,909
1,085
5,606
20,945
0
80,740
L
Mercury
JocaG117
Mercury
15,921
11,346
0
3,455
21,617
9,450
660
3,847
17,770
0
118,252
W
21,113
1,069
9
5,333
14,195
4,800
1,553
5,274
8,890
75,288
0
L
Ullr
13,362
8,659
0
8,199
18,597
8,005
1,254
702
17,895
0
103,740
L
Merlin
SlimeTiger
Merlin
7,242
336
0
1,858
12,887
4,903
120
4,400
8,487
59,795
0
L
10,180
416
832
5,196
20,816
18,281
0
4,828
15,988
58,835
3,110
L
Hercules
dreamcrusher9
Hercules
11,277
2,322
0
11,728
30,828
29,872
217
7,336
23,492
0
41,158
W
Cupid
percy2677
Cupid
11,729
6,399
1,806
6,940
13,547
4,125
4,667
2,130
11,347
0
90,117
W
Thor
srchen
Thor
7,869
1,928
0
5,111
25,320
13,287
995
1,661
23,514
0
80,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
58,150
624
Minions Killed
666
0
Camps Cleared
0
2,374,060
Distance Traveled
2,216,996
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,581
566
131
5
0
546,366
6
W
Shiva
13,292
554
121
5
0
474,619
2
L
Mercury
12,655
527
180
8
0
460,234
5
W
Agni
13,029
543
101
4
0
460,331
7
L
Ullr
12,689
529
196
8
0
431,279
1
L
Merlin
10,487
437
130
5
0
428,814
2
L
Geb
11,708
488
92
4
0
459,909
6
L
Hercules
10,611
442
68
3
0
436,760
5
W
Cupid
12,626
526
152
6
0
423,103
6
W
Thor
13,051
544
119
5
0
469,641
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role