Player Matchup

Agni
Agni
Erwination1
Agni
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,824 Elo+
Party 2
Camazotz
Camazotz
Keytaco
Camazotz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
PvtJoker87
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
Worrthy
Danzaburou
Level 97
God Stats
2W - 1L
1,641 SR
Queue Stats
11W - 8L
1,597 Elo+
Party 2
Ares
Ares
wejiggle14
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 2
Team Averages
Level 72
1,528 SR
1,676 Elo+

VS

Team Averages
Level 69
1,519 SR
1,555 Elo+
Nu Wa
Nu Wa
Beakin58
Nu Wa
Level 149
God Stats
9W - 8L
1,698 SR
Queue Stats
405W - 432L
1,573 Elo+
Party 1
Zeus
Zeus
Crrromika
Zeus
Level 49
God Stats
2W - 4L
1,444 SR
Queue Stats
92W - 78L
1,544 Elo+
Party 3
Geb
Geb
Ezaizat
Geb
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
35W - 35L
1,618 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MoneyRook
Cu Chulainn
Level 19
God Stats
0W - 1L
1,807 SR
Queue Stats
34W - 35L
1,501 Elo+
Party 1
Skadi
Skadi
valkyrie333
Skadi
Level 99
God Stats
3W - 4L
1,405 SR
Queue Stats
142W - 130L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,555
683
9,968
8,190
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Keytaco
Camazotz
20
10 / 3 / 8
12,434
888
19,616
23,253
14,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
16
2 / 5 / 16
10,421
744
13,552
9,846
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Worrthy
Danzaburou
17
13 / 7 / 5
11,964
855
19,248
16,978
7,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 5 / 20
10,501
750
8,074
15,630
20,378
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beakin58
Nu Wa
17
7 / 5 / 6
10,472
748
15,381
10,454
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
6 / 5 / 12
11,690
835
20,794
13,182
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
17
3 / 6 / 14
10,312
737
8,618
27,270
20,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
MoneyRook
Cu Chulainn
16
3 / 5 / 12
9,845
703
7,112
18,234
13,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 5 / 14
10,714
765
12,421
12,714
4,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
82
26
Kills
24
24
Deaths
26
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Beakin58
Nu Wa
7
5
6
2
L
Zeus
6
5
12
2.4
W
1
4
7
1.13
L
Geb
3
6
14
1.67
W
Camazotz
Keytaco
Camazotz
10
3
8
4.67
L
Cu Chulainn
MoneyRook
Cu Chulainn
3
5
12
1.8
W
Nu Wa
2
5
16
2
W
Danzaburou
Worrthy
Danzaburou
13
7
5
2.21
L
5
5
14
2.4
W
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,458
Damage
64,326
73,897
Taken
81,854
49,403
Mitigated
47,063
30,245
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Beakin58
Nu Wa
15,381
1,333
1,740
1,055
10,454
3,598
570
4,640
5,566
29,051
0
L
Zeus
20,794
1,687
768
1,978
13,182
4,736
193
6,396
6,533
42,737
0
W
9,968
182
3,230
1,930
8,190
3,010
428
6,508
1,428
26,461
0
L
Geb
8,618
707
342
6,816
27,270
20,699
0
8,951
17,906
19,279
0
W
Camazotz
Keytaco
Camazotz
19,616
4,423
0
13,851
23,253
14,038
1,884
13,360
9,489
0
36,104
L
Cu Chulainn
MoneyRook
Cu Chulainn
7,112
1,134
2,905
4,408
18,234
13,536
431
5,393
12,500
2,363
12,171
W
Nu Wa
13,552
1,104
703
1,553
9,846
4,087
735
6,448
3,186
30,243
0
W
Danzaburou
Worrthy
Danzaburou
19,248
7,817
243
5,570
16,978
7,890
1,994
10,100
6,646
0
34,259
L
12,421
3,966
899
1,264
12,714
4,494
294
6,214
6,400
0
28,716
W
8,074
782
427
2,738
15,630
20,378
348
8,049
7,215
14,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
53,033
152
Minions Killed
167
0
Camps Cleared
0
1,307,865
Distance Traveled
1,183,375
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,472
748
44
3
0
218,691
3
L
Zeus
11,690
835
54
4
0
231,955
0
W
Agni
9,555
683
38
3
0
273,822
0
L
Geb
10,312
737
23
2
0
219,874
3
W
Camazotz
12,434
888
56
4
0
293,708
0
L
Cu Chulainn
9,845
703
21
2
0
261,898
0
W
Nu Wa
10,421
744
22
2
0
238,511
1
W
Danzaburou
11,964
855
20
1
0
234,587
0
L
Skadi
10,714
765
25
2
0
250,957
0
W
Ares
10,501
750
16
1
0
267,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role