Player Matchup

Ymir
Ymir
Ragqaz
Ymir
Level 129
God Stats
35W - 18L
1,876 SR
Queue Stats
103W - 78L
1,659 Elo+
Party 2
Achilles
Achilles
Simply Star8530
Achilles
Level 141
God Stats
14W - 7L
1,621 SR
Queue Stats
159W - 126L
1,573 Elo+
Party 2
Ra
Ra
WarlikeSubset
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,494 Elo+
Party 2
Charybdis
Charybdis
b1ackburn10000
Charybdis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
sseuregitong
Gilgamesh
Level 119
God Stats
15W - 6L
1,772 SR
Queue Stats
84W - 57L
1,575 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,552 Elo+

VS

Team Averages
Level 74
1,487 SR
1,486 Elo+
Bakasura
Bakasura
CuzzBub
Bakasura
Level 115
God Stats
5W - 1L
1,740 SR
Queue Stats
146W - 145L
1,551 Elo+
Party 1
Nemesis
Nemesis
Givens43
Nemesis
Level 159
God Stats
2W - 4L
1,195 SR
Queue Stats
137W - 127L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
JamesGuy_15
Cthulhu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 71L
1,533 Elo+
Party 3
Neith
Neith
KoruptAce
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Solo
Yu Huang
Yu Huang
ThEGREATsMoKes
Yu Huang
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 146L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ragqaz
Ymir
17
8 / 0 / 2
10,148
634
6,278
7,922
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
6 / 2 / 6
10,745
672
10,207
13,683
9,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 3 / 5
9,614
601
10,277
7,996
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
b1ackburn10000
Charybdis
14
3 / 0 / 8
8,614
538
7,136
7,423
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
sseuregitong
Gilgamesh
13
5 / 3 / 6
8,892
556
8,234
11,742
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CuzzBub
Bakasura
14
0 / 6 / 0
8,305
519
3,254
13,761
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Givens43
Nemesis
15
5 / 3 / 2
9,087
568
8,474
11,964
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
JamesGuy_15
Cthulhu
11
1 / 5 / 4
7,300
456
5,171
11,512
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
KoruptAce
Neith
13
2 / 5 / 2
7,816
489
5,789
10,648
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
12
0 / 8 / 4
7,133
446
4,418
9,554
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
27
Kills
8
8
Deaths
27
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CuzzBub
Bakasura
0
6
0
0
L
Nemesis
Givens43
Nemesis
5
3
2
2
L
Cthulhu
JamesGuy_15
Cthulhu
1
5
4
0.6
L
Neith
KoruptAce
Neith
2
5
2
0.6
W
Ymir
Ragqaz
Ymir
8
0
2
9
W
Achilles
6
2
6
4.5
L
Yu Huang
0
8
4
0.25
W
5
3
5
2.5
W
Charybdis
b1ackburn10000
Charybdis
3
0
8
7
W
Gilgamesh
sseuregitong
Gilgamesh
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
27,106
48,766
Taken
57,439
25,542
Mitigated
23,029
18,339
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CuzzBub
Bakasura
3,254
2,788
0
4,910
13,761
7,047
128
1,570
12,136
0
43,064
L
Nemesis
Givens43
Nemesis
8,474
3,603
0
4,044
11,964
4,488
0
4,266
7,665
0
52,573
L
Cthulhu
JamesGuy_15
Cthulhu
5,171
468
256
1,157
11,512
7,014
0
2,597
8,776
14,731
0
L
Neith
KoruptAce
Neith
5,789
2,601
0
2,101
10,648
2,037
880
1,677
8,669
0
39,407
W
Ymir
Ragqaz
Ymir
6,278
938
0
4,415
7,922
3,502
0
2,149
5,773
78,197
3,311
W
Achilles
10,207
2,778
0
5,510
13,683
9,990
368
1,058
12,455
0
75,153
L
Yu Huang
4,418
311
0
500
9,554
2,443
0
6,303
3,173
36,016
0
W
10,277
851
1,430
3,142
7,996
2,574
406
2,671
5,325
61,159
0
W
Charybdis
b1ackburn10000
Charybdis
7,136
3,089
0
2,808
7,423
2,079
2,010
1,115
6,308
0
36,468
W
Gilgamesh
sseuregitong
Gilgamesh
8,234
2,507
0
1,034
11,742
7,397
1,475
2,596
9,146
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
39,641
537
Minions Killed
390
0
Camps Cleared
0
1,644,286
Distance Traveled
1,617,683
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,305
519
122
8
0
360,020
4
L
Nemesis
9,087
568
103
6
0
360,645
2
L
Cthulhu
7,300
456
32
2
0
319,713
3
L
Neith
7,816
489
70
4
0
308,889
1
W
Ymir
10,148
634
138
9
0
337,982
2
W
Achilles
10,745
672
150
9
0
337,294
2
L
Yu Huang
7,133
446
63
4
0
268,416
2
W
Ra
9,614
601
117
7
0
327,380
0
W
Charybdis
8,614
538
73
5
0
314,007
5
W
Gilgamesh
8,892
556
59
4
0
327,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role