Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Failure_69
Ymir
Level 44
God Stats
4W - 2L
1,467 SR
Queue Stats
45W - 45L
1,419 Elo+
Party 2
Amaterasu
Amaterasu
Shadow_Aspekt
Amaterasu
Level 27
God Stats
9W - 3L
1,704 SR
Queue Stats
17W - 27L
1,318 Elo+
Party 2
Ra
Ra
ZICLOPZR9
Ra
Level 87
God Stats
4W - 6L
1,901 SR
Queue Stats
260W - 273L
1,406 Elo+
Solo
Thanatos
Thanatos
reese22106
Thanatos
Level 63
God Stats
1W - 2L
1,151 SR
Queue Stats
49W - 49L
1,394 Elo+
Party 2
Team Averages
Level 54
1,545 SR
1,408 Elo+

VS

Team Averages
Level 44
1,391 SR
1,256 Elo+
Khepri
Khepri
Falcoty
Khepri
Level 23
God Stats
3W - 9L
1,290 SR
Queue Stats
7W - 22L
1,131 Elo+
Party 1
Nemesis
Nemesis
KingYarb
Nemesis
Level 100
God Stats
17W - 11L
1,705 SR
Queue Stats
53W - 44L
1,454 Elo+
Solo
Jormungandr
Jormungandr
ShallowBTG
Jormungandr
Level 3
God Stats
3W - 5L
1,462 SR
Queue Stats
4W - 7L
1,215 Elo+
Party 1
Charybdis
Charybdis
SlipNSlide420
Charybdis
Level 44
God Stats
2W - 8L
1,307 SR
Queue Stats
5W - 14L
1,187 Elo+
Party 1
Ah Puch
Ah Puch
T hawttt
Ah Puch
Level 49
God Stats
3W - 8L
1,189 SR
Queue Stats
135W - 137L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 3 / 17
11,951
569
16,863
14,034
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 8 / 19
10,854
517
10,378
25,969
22,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Shadow_Aspekt
Amaterasu
17
6 / 4 / 15
11,386
542
12,408
21,089
17,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 1 / 9
12,878
613
19,559
13,285
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
reese22106
Thanatos
18
6 / 4 / 19
11,823
563
14,027
18,547
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Falcoty
Khepri
13
1 / 7 / 12
9,355
445
5,522
20,684
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KingYarb
Nemesis
17
4 / 7 / 4
10,844
516
9,265
20,667
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ShallowBTG
Jormungandr
14
1 / 9 / 7
8,843
421
12,873
16,261
15,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
SlipNSlide420
Charybdis
17
8 / 6 / 6
11,464
546
14,927
18,096
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
T hawttt
Ah Puch
17
6 / 9 / 5
10,831
516
17,510
17,515
5,352
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
54
38
Kills
20
20
Deaths
38
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
3
17
6.5
W
4
8
19
1.69
L
Khepri
Falcoty
Khepri
1
7
12
1
L
Nemesis
KingYarb
Nemesis
4
7
4
0.86
W
Amaterasu
Shadow_Aspekt
Amaterasu
6
4
15
3.38
L
Jormungandr
ShallowBTG
Jormungandr
1
9
7
0.5
L
Charybdis
SlipNSlide420
Charybdis
8
6
6
1.83
L
Ah Puch
T hawttt
Ah Puch
6
9
5
0.94
W
11
1
9
15.5
W
Thanatos
reese22106
Thanatos
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,235
Damage
60,097
92,924
Taken
93,223
59,571
Mitigated
48,940
38,236
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,863
6,086
330
4,825
14,034
5,185
2,411
6,046
7,988
0
57,361
W
10,378
1,362
107
3,940
25,969
22,991
506
7,722
18,247
25,726
5,034
L
Khepri
Falcoty
Khepri
5,522
570
0
722
20,684
14,691
0
9,142
11,542
23,636
0
L
Nemesis
KingYarb
Nemesis
9,265
3,569
0
2,697
20,667
7,230
497
4,627
16,040
0
77,142
W
Amaterasu
Shadow_Aspekt
Amaterasu
12,408
4,776
0
3,819
21,089
17,801
1,201
12,208
8,881
0
57,557
L
Jormungandr
ShallowBTG
Jormungandr
12,873
3,029
0
375
16,261
15,869
256
4,368
11,893
46,759
0
L
Charybdis
SlipNSlide420
Charybdis
14,927
10,671
0
6,474
18,096
5,798
5,263
4,393
13,703
0
78,133
L
Ah Puch
T hawttt
Ah Puch
17,510
1,558
12
3,246
17,515
5,352
240
6,921
10,594
64,115
0
W
19,559
2,867
3,224
3,729
13,285
6,110
1,309
5,696
7,589
94,448
0
W
Thanatos
reese22106
Thanatos
14,027
3,667
0
18,262
18,547
7,484
521
4,233
14,314
0
85,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
51,337
543
Minions Killed
435
0
Camps Cleared
0
2,095,142
Distance Traveled
1,841,005
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,951
569
75
4
0
408,153
0
W
Ymir
10,854
517
45
2
0
359,847
0
L
Khepri
9,355
445
32
2
0
372,351
4
L
Nemesis
10,844
516
127
6
0
455,783
0
W
Amaterasu
11,386
542
86
4
0
434,251
3
L
Jormungandr
8,843
421
57
3
0
340,177
0
L
Charybdis
11,464
546
128
6
0
326,649
3
L
Ah Puch
10,831
516
91
4
0
346,045
7
W
Ra
12,878
613
212
10
0
430,054
1
W
Thanatos
11,823
563
125
6
0
462,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role