Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FrankieODonovan
Susano
Level 14
God Stats
3W - 0L
1,971 SR
Queue Stats
21W - 1L
1,994 Elo+
Party 2
Medusa
Medusa
TwIsTeR126
Medusa
Level 112
God Stats
2W - 6L
1,273 SR
Queue Stats
392W - 454L
1,462 Elo+
Solo
Nu Wa
Nu Wa
daleslewis
Nu Wa
Level 117
God Stats
4W - 2L
1,688 SR
Queue Stats
13W - 8L
1,562 Elo+
Solo
Eset
Eset
monkeyteammate
Eset
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 27L
1,822 Elo+
Party 2
Team Averages
Level 70
1,586 SR
1,668 Elo+

VS

Team Averages
Level 90
1,475 SR
1,584 Elo+
Gilgamesh
Gilgamesh
DewZzStrumpur
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,726 Elo+
Party 1
Sun Wukong
Sun Wukong
GessiGoGo
Sun Wukong
Level 126
God Stats
0W - 2L
1,245 SR
Queue Stats
33W - 45L
1,373 Elo+
Party 1
Yu Huang
Yu Huang
HlaupKurl
Yu Huang
Level 130
God Stats
1W - 3L
1,193 SR
Queue Stats
10W - 21L
1,280 Elo+
Party 1
Susano
Susano
NoSoyJonirirugby
Susano
Level 28
God Stats
0W - 2L
1,746 SR
Queue Stats
26W - 6L
2,009 Elo+
Party 3
Ymir
Ymir
TheMadchine
Ymir
Level 139
God Stats
127W - 78L
1,694 SR
Queue Stats
335W - 251L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 1
7,986
570
6,504
7,755
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
16 / 2 / 7
10,440
746
18,514
11,640
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
TwIsTeR126
Medusa
14
4 / 6 / 4
8,743
625
7,072
12,051
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
4 / 2 / 10
8,410
601
8,595
6,045
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 11
7,607
543
4,940
8,958
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DewZzStrumpur
Gilgamesh
11
3 / 6 / 2
7,117
508
7,666
12,893
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sun Wukong
GessiGoGo
Sun Wukong
12
1 / 4 / 0
6,930
495
3,143
10,871
8,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
HlaupKurl
Yu Huang
11
0 / 5 / 2
6,658
476
1,765
6,939
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 8 / 6
7,788
556
11,001
14,212
3,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 5 / 3
7,361
526
5,491
14,627
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
28
Kills
14
14
Deaths
28
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
1
3.5
L
Gilgamesh
DewZzStrumpur
Gilgamesh
3
6
2
0.67
W
16
2
7
9.75
L
Sun Wukong
GessiGoGo
Sun Wukong
1
4
0
0.25
L
Yu Huang
HlaupKurl
Yu Huang
0
5
2
0.2
L
5
8
6
1
L
5
5
3
1.3
W
Medusa
TwIsTeR126
Medusa
4
6
4
1
W
Nu Wa
4
2
10
4.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
29,066
46,449
Taken
59,542
20,847
Mitigated
31,368
13,208
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,504
2,995
164
3,412
7,755
4,005
0
0
7,755
0
35,476
L
Gilgamesh
DewZzStrumpur
Gilgamesh
7,666
3,428
0
663
12,893
9,231
0
3,187
9,706
0
42,538
W
18,514
6,672
0
2,398
11,640
4,707
0
1,874
9,766
0
80,272
L
Sun Wukong
GessiGoGo
Sun Wukong
3,143
213
0
2,282
10,871
8,080
0
1,263
9,017
0
36,103
L
Yu Huang
HlaupKurl
Yu Huang
1,765
123
0
496
6,939
1,701
0
2,173
4,766
40,990
0
L
11,001
2,977
0
654
14,212
3,677
0
2,470
11,658
0
45,147
L
5,491
1,039
0
1,488
14,627
8,679
0
4,442
10,185
25,509
0
W
Medusa
TwIsTeR126
Medusa
7,072
4,017
0
3,744
12,051
3,285
0
873
11,178
0
59,087
W
Nu Wa
8,595
2,257
0
651
6,045
2,018
792
1,456
4,589
45,093
0
W
4,940
1,195
930
1,909
8,958
6,832
0
3,053
5,905
21,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
35,854
395
Minions Killed
334
0
Camps Cleared
0
1,373,304
Distance Traveled
1,309,679
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,986
570
79
6
0
249,576
2
L
Gilgamesh
7,117
508
69
5
0
291,771
0
W
Susano
10,440
746
111
8
0
323,269
3
L
Sun Wukong
6,930
495
68
5
0
229,903
2
L
Yu Huang
6,658
476
85
6
0
249,385
3
L
Susano
7,788
556
71
5
0
262,516
0
L
Ymir
7,361
526
41
3
0
276,104
2
W
Medusa
8,743
625
95
7
0
261,604
6
W
Nu Wa
8,410
601
82
6
0
265,005
5
W
Eset
7,607
543
28
2
0
273,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role