Player Matchup

Baron Samedi
Baron Samedi
Conker016
Baron Samedi
Level 65
God Stats
9W - 2L
1,583 SR
Queue Stats
12W - 6L
1,455 Elo+
Party 2
Da Ji
Da Ji
Crustypup8
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,075 Elo+
Party 2
Neith
Neith
Drewsei
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ares
Ares
KD_WACK
Ares
Level 121
God Stats
2W - 2L
1,509 SR
Queue Stats
12W - 13L
1,329 Elo+
Party 2
Tyr
Tyr
ZekyW
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,096 Elo+
Party 2
Team Averages
Level 81
1,518 SR
1,291 Elo+

VS

Team Averages
Level 72
1,385 SR
1,480 Elo+
Geb
Geb
Hellishghoul343
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
MAICONIGHT89
Charybdis
Level 158
God Stats
7W - 13L
1,345 SR
Queue Stats
1,495W - 1,605L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ninjastar53
Tsukuyomi
Level 45
God Stats
1W - 6L
1,355 SR
Queue Stats
56W - 75L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
ox Trippy xo
Gilgamesh
Level 85
God Stats
2W - 4L
1,224 SR
Queue Stats
70W - 70L
1,487 Elo+
Solo
Discordia
Discordia
xxU CAN TRYxx
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conker016
Baron Samedi
18
7 / 2 / 10
11,566
578
14,656
12,703
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
19
18 / 2 / 6
12,483
624
25,818
17,407
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Drewsei
Neith
14
2 / 2 / 6
9,126
456
7,528
7,213
2,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
KD_WACK
Ares
13
2 / 3 / 8
9,624
481
6,440
18,217
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
ZekyW
Tyr
15
2 / 0 / 2
9,813
491
2,928
9,870
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,144
407
6,273
15,799
6,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MAICONIGHT89
Charybdis
15
2 / 4 / 4
9,481
474
13,813
14,054
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Ninjastar53
Tsukuyomi
13
1 / 8 / 3
8,136
407
8,661
16,498
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ox Trippy xo
Gilgamesh
14
3 / 6 / 2
9,446
472
8,183
19,443
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
xxU CAN TRYxx
Discordia
10
0 / 8 / 1
6,971
349
2,539
9,841
4,918
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
31
Kills
8
9
Deaths
32
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Conker016
Baron Samedi
7
2
10
6
W
Da Ji
18
2
6
10.5
W
Neith
Drewsei
Neith
2
2
6
2.5
L
2
6
4
0.67
W
Ares
KD_WACK
Ares
2
3
8
2
L
Charybdis
MAICONIGHT89
Charybdis
2
4
4
1
L
Tsukuyomi
Ninjastar53
Tsukuyomi
1
8
3
0.31
W
Tyr
ZekyW
Tyr
2
0
2
3
L
Gilgamesh
ox Trippy xo
Gilgamesh
3
6
2
0.67
L
Discordia
xxU CAN TRYxx
Discordia
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,370
Damage
39,469
65,410
Taken
75,635
38,772
Mitigated
33,649
23,410
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Conker016
Baron Samedi
14,656
1,468
1,614
5,974
12,703
5,412
1,646
2,504
10,199
70,032
0
W
Da Ji
25,818
8,311
0
6,488
17,407
6,762
152
2,233
15,174
0
93,567
W
Neith
Drewsei
Neith
7,528
2,960
0
1,162
7,213
2,943
295
866
6,347
0
45,544
L
6,273
675
100
801
15,799
6,123
0
3,670
11,757
25,325
0
W
Ares
KD_WACK
Ares
6,440
259
314
4,758
18,217
17,203
247
1,229
16,988
25,368
0
L
Charybdis
MAICONIGHT89
Charybdis
13,813
7,613
0
4,593
14,054
4,206
224
5,363
8,572
0
72,124
L
Tsukuyomi
Ninjastar53
Tsukuyomi
8,661
1,402
0
2,272
16,498
4,485
0
2,524
13,810
0
41,746
W
Tyr
ZekyW
Tyr
2,928
320
0
3,100
9,870
6,452
2,654
1,980
7,890
0
46,225
L
Gilgamesh
ox Trippy xo
Gilgamesh
8,183
1,838
0
1,775
19,443
13,917
0
6,406
12,736
0
38,278
L
Discordia
xxU CAN TRYxx
Discordia
2,539
193
0
0
9,841
4,918
64
2,292
7,465
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
42,178
477
Minions Killed
352
0
Camps Cleared
0
1,749,794
Distance Traveled
1,722,466
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,566
578
126
6
0
366,516
1
W
Da Ji
12,483
624
132
7
0
383,239
2
W
Neith
9,126
456
101
5
0
309,664
0
L
Geb
8,144
407
37
2
0
368,035
0
W
Ares
9,624
481
24
1
0
342,374
5
L
Charybdis
9,481
474
153
8
0
317,138
6
L
Tsukuyomi
8,136
407
74
4
0
343,470
0
W
Tyr
9,813
491
94
5
0
348,001
2
L
Gilgamesh
9,446
472
44
2
0
371,614
3
L
Discordia
6,971
349
44
2
0
322,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role