Player Matchup

Zeus
Zeus
HugoTheHand
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ResurrectedEvil
The Morrigan
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
240W - 267L
1,538 Elo+
Solo
Izanami
Izanami
SirSilvertree
Izanami
Level 144
God Stats
1W - 1L
1,807 SR
Queue Stats
154W - 149L
1,578 Elo+
Solo
Neith
Neith
TwinTower911
Neith
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,816 Elo+
Solo
Vamana
Vamana
WolfOfWisconsin
Vamana
Level 154
God Stats
14W - 10L
1,759 SR
Queue Stats
1,002W - 993L
1,567 Elo+
Solo
Team Averages
Level 129
1,613 SR
1,600 Elo+

VS

Team Averages
Level 130
1,500 SR
1,540 Elo+
Jing Wei
Jing Wei
KIDDANT561
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 195L
1,556 Elo+
Solo
Bastet
Bastet
WISoldier
Bastet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,509 Elo+
Party 1
Skadi
Skadi
ZeusKiller13
Skadi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
munchkin471
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hera
Hera
the_avenater
Hera
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 19
13,143
773
16,747
15,403
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
ResurrectedEvil
The Morrigan
20
7 / 6 / 19
13,212
777
11,570
13,211
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
13 / 9 / 10
14,342
844
23,261
18,819
7,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 7 / 20
13,783
811
20,713
19,719
7,737
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 18
13,638
802
15,125
27,785
26,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KIDDANT561
Jing Wei
19
3 / 7 / 13
11,632
684
10,806
13,600
4,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
WISoldier
Bastet
20
8 / 8 / 12
13,188
776
16,682
24,812
10,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 8 / 9
11,484
676
10,770
17,748
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
munchkin471
Zhong Kui
20
9 / 11 / 12
13,378
787
16,664
21,307
14,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 4 / 15
15,303
900
31,078
15,791
6,116
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
96
38
Kills
35
35
Deaths
38
86
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
8
19
1.81
L
Jing Wei
KIDDANT561
Jing Wei
3
7
13
1.36
W
The Morrigan
ResurrectedEvil
The Morrigan
7
6
19
2.75
W
Izanami
13
9
10
2
W
7
7
20
2.43
L
Bastet
WISoldier
Bastet
8
8
12
1.75
W
6
5
18
3
L
4
8
9
1.06
L
Zhong Kui
munchkin471
Zhong Kui
9
11
12
1.36
L
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,416
Damage
86,000
94,937
Taken
93,258
53,249
Mitigated
41,673
25,411
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,747
1,330
895
1,435
15,403
6,388
305
7,232
7,923
41,726
0
L
Jing Wei
KIDDANT561
Jing Wei
10,806
6,067
1,258
983
13,600
4,632
986
4,313
9,287
0
23,176
W
The Morrigan
ResurrectedEvil
The Morrigan
11,570
1,215
2,053
2,121
13,211
5,641
346
7,303
5,659
32,675
1,058
W
Izanami
23,261
11,285
0
2,195
18,819
7,317
1,834
9,283
9,338
0
49,313
W
20,713
7,211
865
4,026
19,719
7,737
3,014
10,280
9,221
0
57,061
L
Bastet
WISoldier
Bastet
16,682
2,219
2,200
7,705
24,812
10,414
1,246
5,946
18,866
0
34,882
W
15,125
7,458
3,427
8,394
27,785
26,166
0
12,269
15,054
1,273
16,787
L
10,770
5,003
1,155
2,329
17,748
5,871
2,141
7,183
10,565
0
29,102
L
Zhong Kui
munchkin471
Zhong Kui
16,664
996
1,578
2,076
21,307
14,640
120
5,836
15,471
28,658
0
L
31,078
5,725
1,195
4,977
15,791
6,116
594
5,254
10,537
67,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,118
Gold Earned
64,985
231
Minions Killed
187
0
Camps Cleared
0
1,399,973
Distance Traveled
1,374,719
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,143
773
41
2
0
274,609
0
L
Jing Wei
11,632
684
19
1
0
262,083
0
W
The Morrigan
13,212
777
55
3
0
307,658
2
W
Izanami
14,342
844
52
3
0
250,655
1
W
Neith
13,783
811
82
5
0
277,570
0
L
Bastet
13,188
776
29
2
0
287,901
2
W
Vamana
13,638
802
1
0
0
289,481
0
L
Skadi
11,484
676
36
2
0
251,003
0
L
Zhong Kui
13,378
787
21
1
0
240,865
2
L
Hera
15,303
900
82
5
0
332,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role