Player Matchup

Hun Batz
Hun Batz
Aeturn
Hun Batz
Level 147
God Stats
10W - 4L
1,645 SR
Queue Stats
392W - 289L
1,690 Elo+
Party 1
Zhong Kui
Zhong Kui
Grim6302
Zhong Kui
Level 155
God Stats
5W - 7L
1,376 SR
Queue Stats
307W - 224L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
airborne0801
Cthulhu
Level 149
God Stats
2W - 1L
1,979 SR
Queue Stats
151W - 102L
1,701 Elo+
Party 1
Team Averages
Level 150
1,667 SR
1,674 Elo+

VS

Team Averages
Level 113
1,559 SR
1,414 Elo+
Fenrir
Fenrir
Eighty8Drama
Fenrir
Level 116
God Stats
45W - 25L
1,267 SR
Queue Stats
132W - 109L
1,233 Elo+
Party 2
Terra
Terra
JOTAYLOR69
Terra
Level 65
God Stats
3W - 0L
1,797 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 2
Nox
Nox
Svage Joker
Nox
Level 158
God Stats
137W - 122L
1,611 SR
Queue Stats
402W - 381L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aeturn
Hun Batz
17
8 / 3 / 13
11,666
778
17,724
13,393
5,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Grim6302
Zhong Kui
17
10 / 2 / 10
11,724
782
12,660
14,577
10,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
airborne0801
Cthulhu
15
3 / 6 / 15
11,347
756
7,749
19,352
24,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 10 / 3
10,180
679
9,848
16,203
11,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
15
2 / 4 / 8
10,202
680
3,789
15,316
17,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 3
9,450
630
6,869
11,093
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
21
Kills
7
11
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aeturn
Hun Batz
8
3
13
4.83
W
Fenrir
4
10
3
0.55
L
Zhong Kui
Grim6302
Zhong Kui
10
2
10
7.5
W
Terra
2
4
8
1.5
W
1
7
3
0.36
L
Cthulhu
airborne0801
Cthulhu
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
20,506
47,322
Taken
42,612
41,566
Mitigated
33,117
10,595
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aeturn
Hun Batz
17,724
5,290
0
1,078
13,393
5,966
265
3,457
9,936
0
45,241
W
Fenrir
9,848
1,682
0
619
16,203
11,813
0
8,621
7,582
0
22,331
L
Zhong Kui
Grim6302
Zhong Kui
12,660
1,355
0
6,330
14,577
10,686
108
3,326
10,875
37,246
0
W
Terra
3,789
530
702
1,303
15,316
17,097
0
7,226
8,090
9,248
0
W
6,869
815
0
460
11,093
4,207
0
4,811
6,282
28,396
0
L
Cthulhu
airborne0801
Cthulhu
7,749
240
1,060
2,127
19,352
24,914
302
4,525
14,827
33,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
29,832
184
Minions Killed
89
10
Camps Cleared
2
774,232
Distance Traveled
781,790
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,666
778
58
4
5
290,731
0
W
Fenrir
10,180
679
28
2
0
250,347
4
L
Zhong Kui
11,724
782
63
4
2
254,552
0
W
Terra
10,202
680
8
1
1
277,974
1
W
Nox
9,450
630
53
4
1
253,469
7
L
Cthulhu
11,347
756
63
4
3
228,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role