Player Matchup

Shiva
Shiva
Bukê
Shiva
Level 148
God Stats
1W - 0L
1,546 SR
Queue Stats
95W - 79L
1,581 Elo+
Party 1
Fenrir
Fenrir
CrimsonChin73
Fenrir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
HomeJarl
Nu Wa
Level 159
God Stats
29W - 17L
1,772 SR
Queue Stats
194W - 176L
1,608 Elo+
Solo
Sylvanus
Sylvanus
WaitandBleed980
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Çasual
Danzaburou
Level 158
God Stats
3W - 1L
1,969 SR
Queue Stats
187W - 148L
1,591 Elo+
Party 1
Team Averages
Level 146
1,658 SR
1,597 Elo+

VS

Team Averages
Level 133
1,549 SR
1,549 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Danwahr
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 218L
1,616 Elo+
Party 2
Neith
Neith
FakedList
Neith
Level 85
God Stats
119W - 119L
1,531 SR
Queue Stats
124W - 122L
1,432 Elo+
Solo
Ravana
Ravana
PolishedGame
Ravana
Level 128
God Stats
12W - 13L
1,608 SR
Queue Stats
281W - 237L
1,572 Elo+
Party 2
Athena
Athena
RizzaRisram
Athena
Level 138
God Stats
25W - 14L
1,605 SR
Queue Stats
254W - 189L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bukê
Shiva
19
4 / 3 / 15
11,802
787
15,275
20,512
21,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 8 / 12
11,724
782
11,327
19,181
9,642
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
HomeJarl
Nu Wa
19
2 / 1 / 15
11,769
785
15,680
10,114
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
18
2 / 4 / 14
11,711
781
6,235
17,601
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Çasual
Danzaburou
20
12 / 3 / 11
13,583
906
26,138
16,058
7,286
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
4 / 6 / 10
11,199
747
16,577
17,330
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Danwahr
King Arthur
17
1 / 9 / 14
10,323
688
12,062
21,953
23,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
FakedList
Neith
20
2 / 3 / 7
11,784
786
17,845
13,939
5,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
19
8 / 3 / 3
12,676
845
6,935
13,177
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
17
4 / 4 / 11
11,338
756
12,216
23,275
26,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
25
Kills
19
19
Deaths
25
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
6
10
1.5
W
Shiva
Bukê
Shiva
4
3
15
3.83
W
5
8
12
1.38
L
King Arthur
Danwahr
King Arthur
1
9
14
0.89
L
Neith
FakedList
Neith
2
3
7
1.83
W
Nu Wa
HomeJarl
Nu Wa
2
1
15
9.5
L
Ravana
8
3
3
3.17
L
Athena
4
4
11
2.38
W
Sylvanus
2
4
14
2.25
W
Danzaburou
Çasual
Danzaburou
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,655
Damage
65,635
83,466
Taken
89,674
63,328
Mitigated
76,333
25,075
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
16,577
679
0
2,419
17,330
6,560
410
3,618
13,451
48,874
0
W
Shiva
Bukê
Shiva
15,275
5,804
1,921
3,293
20,512
21,035
454
7,437
12,640
0
32,582
W
11,327
2,849
0
1,220
19,181
9,642
261
6,568
12,262
0
24,733
L
King Arthur
Danwahr
King Arthur
12,062
1,480
0
3,128
21,953
23,744
0
5,514
16,070
0
22,964
L
Neith
FakedList
Neith
17,845
3,284
231
3,675
13,939
5,915
2,040
3,953
9,742
0
80,868
W
Nu Wa
HomeJarl
Nu Wa
15,680
2,748
195
1,949
10,114
4,581
987
2,793
7,193
64,195
0
L
Ravana
6,935
1,105
0
1,815
13,177
14,013
57
2,870
10,117
0
33,127
L
Athena
12,216
3,101
1,394
2,226
23,275
26,101
45
4,624
18,379
28,917
0
W
Sylvanus
6,235
1,405
6,634
5,708
17,601
20,784
673
5,689
11,420
12,172
0
W
Danzaburou
Çasual
Danzaburou
26,138
12,885
0
4,155
16,058
7,286
3,384
6,306
9,569
0
65,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
57,320
279
Minions Killed
297
0
Camps Cleared
0
1,487,661
Distance Traveled
1,388,293
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,199
747
56
4
0
265,587
1
W
Shiva
11,802
787
47
3
0
302,110
0
W
Fenrir
11,724
782
25
2
0
307,856
0
L
King Arthur
10,323
688
31
2
0
286,893
2
L
Neith
11,784
786
137
9
0
276,543
3
W
Nu Wa
11,769
785
107
7
0
286,084
4
L
Ravana
12,676
845
48
3
0
249,502
0
L
Athena
11,338
756
25
2
0
309,768
2
W
Sylvanus
11,711
781
11
1
0
284,895
0
W
Danzaburou
13,583
906
89
6
0
306,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role