Player Matchup

Thor
Thor
Chad Herc
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,806 Elo+
Party 1
Bastet
Bastet
Support Main739
Bastet
Level 149
God Stats
1W - 0L
1,907 SR
Queue Stats
16W - 5L
1,841 Elo+
Party 1
Set
Set
VentoriSilvani
Set
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,806 Elo+
Party 1
Team Averages
Level 81
1,636 SR
1,818 Elo+

VS

Team Averages
Level 66
1,703 SR
1,568 Elo+
Kumbhakarna
Kumbhakarna
Pandalicious452
Kumbhakarna
Level 26
God Stats
0W - 1L
1,738 SR
Queue Stats
65W - 65L
1,659 Elo+
Party 2
Bastet
Bastet
VVeylyn
Bastet
Level 87
God Stats
1W - 3L
1,656 SR
Queue Stats
64W - 68L
1,538 Elo+
Party 2
Olorun
Olorun
alcohalicjesus
Olorun
Level 86
God Stats
2W - 3L
1,715 SR
Queue Stats
120W - 131L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
10 / 1 / 4
14,402
847
13,618
13,153
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 9
11,898
700
22,101
22,698
9,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 7 / 12
12,296
723
13,936
21,982
17,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Pandalicious452
Kumbhakarna
16
0 / 3 / 13
10,665
627
6,885
22,056
35,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
VVeylyn
Bastet
18
12 / 5 / 2
12,788
752
23,801
20,309
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 9
11,344
667
12,496
15,595
13,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
14
Kills
15
16
Deaths
14
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
10
1
4
12
L
Kumbhakarna
Pandalicious452
Kumbhakarna
0
3
13
2.17
W
2
8
9
0.81
L
Bastet
VVeylyn
Bastet
12
5
2
2.6
W
2
7
12
1.14
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
43,182
57,833
Taken
57,960
34,417
Mitigated
61,390
18,439
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,618
3,810
0
2,139
13,153
7,109
605
4,779
8,140
0
46,211
L
Kumbhakarna
Pandalicious452
Kumbhakarna
6,885
1,298
806
1,590
22,056
35,370
75
0
22,056
17,548
0
W
22,101
4,675
0
8,672
22,698
9,855
1,112
6,231
15,963
0
50,510
L
Bastet
VVeylyn
Bastet
23,801
6,452
0
4,146
20,309
12,644
313
189
20,120
0
51,345
W
13,936
5,769
0
7,628
21,982
17,453
617
8,266
13,294
0
45,603
L
12,496
6,664
941
3,209
15,595
13,376
975
131
15,464
38,812
4,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
34,797
174
Minions Killed
171
5
Camps Cleared
9
848,354
Distance Traveled
919,752
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,402
847
73
4
0
278,280
4
L
Kumbhakarna
10,665
627
24
1
0
339,548
5
W
Bastet
11,898
700
56
3
5
303,075
4
L
Bastet
12,788
752
64
4
5
328,069
2
W
Set
12,296
723
45
3
0
266,999
1
L
Olorun
11,344
667
83
5
4
252,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role