Player Matchup

Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Maltazor71
Medusa
Level 68
God Stats
91W - 74L
1,519 SR
Queue Stats
310W - 336L
1,417 Elo+
Party 2
Cerberus
Cerberus
Zeorys
Cerberus
Level 15
God Stats
3W - 2L
1,841 SR
Queue Stats
15W - 18L
1,423 Elo+
Party 3
Bakasura
Bakasura
manolo_topo
Bakasura
Level 105
God Stats
1W - 2L
1,301 SR
Queue Stats
103W - 122L
1,444 Elo+
Party 3
Hades
Hades
militar166arisco
Hades
Level 109
God Stats
37W - 15L
1,695 SR
Queue Stats
171W - 186L
1,461 Elo+
Party 3
Team Averages
Level 83
1,571 SR
1,449 Elo+

VS

Team Averages
Level 75
1,514 SR
1,370 Elo+
Scylla
Scylla
AgentStash
Scylla
Level 59
God Stats
12W - 12L
1,548 SR
Queue Stats
238W - 313L
1,356 Elo+
Party 1
Bakasura
Bakasura
BlackmambaAttk
Bakasura
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 291L
1,324 Elo+
Party 1
Ullr
Ullr
DrxKILLxJOY
Ullr
Level 110
God Stats
14W - 20L
1,526 SR
Queue Stats
269W - 290L
1,451 Elo+
Party 1
Geb
Geb
XxOGOxX1
Geb
Level 48
God Stats
8W - 12L
1,411 SR
Queue Stats
28W - 38L
1,344 Elo+
Party 1
Bellona
Bellona
jeremychad
Bellona
Level 87
God Stats
22W - 15L
1,588 SR
Queue Stats
285W - 316L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
18 / 2 / 9
14,460
578
27,495
24,669
27,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Maltazor71
Medusa
19
9 / 6 / 8
12,884
515
14,935
19,383
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Zeorys
Cerberus
16
3 / 3 / 19
11,766
471
7,967
23,271
26,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
manolo_topo
Bakasura
20
8 / 0 / 12
14,248
570
15,395
18,520
9,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 1 / 15
13,888
556
17,174
18,286
11,214
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AgentStash
Scylla
13
0 / 11 / 2
8,211
328
7,000
17,268
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
17
3 / 9 / 2
11,108
444
9,807
20,726
12,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 3
13,648
546
19,344
16,444
5,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 11 / 2
8,578
343
8,557
28,617
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
jeremychad
Bellona
15
1 / 13 / 2
9,691
388
12,671
26,150
28,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
48
Kills
11
12
Deaths
48
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
18
2
9
11.25
L
Scylla
AgentStash
Scylla
0
11
2
0.09
L
Bakasura
3
9
2
0.44
L
7
4
3
2.13
W
Medusa
Maltazor71
Medusa
9
6
8
2.17
L
0
11
2
0.09
W
Cerberus
Zeorys
Cerberus
3
3
19
4.17
L
Bellona
jeremychad
Bellona
1
13
2
0.15
W
Bakasura
manolo_topo
Bakasura
8
0
12
14
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,966
Damage
57,379
104,129
Taken
109,205
83,442
Mitigated
73,929
43,275
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
27,495
6,940
184
12,304
24,669
27,839
1,391
3,162
21,341
0
116,257
L
Scylla
AgentStash
Scylla
7,000
321
0
1,314
17,268
4,850
80
6,275
10,450
28,584
0
L
Bakasura
9,807
6,359
0
926
20,726
12,211
0
5,406
15,045
0
75,091
L
19,344
4,827
0
675
16,444
5,842
1,109
3,773
12,181
0
95,263
W
Medusa
Maltazor71
Medusa
14,935
7,719
185
6,603
19,383
7,630
4,349
2,220
16,788
0
100,372
L
8,557
489
135
1,938
28,617
22,593
169
4,887
22,805
32,393
0
W
Cerberus
Zeorys
Cerberus
7,967
357
1,048
6,152
23,271
26,888
1,038
2,594
20,091
25,216
0
L
Bellona
jeremychad
Bellona
12,671
6,272
135
4,420
26,150
28,433
375
4,800
20,665
0
60,592
W
Bakasura
manolo_topo
Bakasura
15,395
11,568
0
7,270
18,520
9,871
3,095
2,379
15,777
0
115,258
W
17,174
1,443
886
8,643
18,286
11,214
3,422
4,602
13,436
80,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,246
Gold Earned
51,236
720
Minions Killed
441
0
Camps Cleared
0
2,367,852
Distance Traveled
2,128,400
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,460
578
172
7
0
479,324
4
L
Scylla
8,211
328
45
2
0
398,746
1
L
Bakasura
11,108
444
119
5
0
503,441
0
L
Ullr
13,648
546
148
6
0
471,725
7
W
Medusa
12,884
515
156
6
0
386,092
5
L
Geb
8,578
343
32
1
0
405,037
1
W
Cerberus
11,766
471
51
2
0
451,008
3
L
Bellona
9,691
388
97
4
0
349,451
0
W
Bakasura
14,248
570
188
8
0
627,665
0
W
Hades
13,888
556
153
6
0
423,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role