Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HAMMERandTHRONE
Anubis
Level 121
God Stats
3W - 3L
1,725 SR
Queue Stats
19W - 20L
1,801 Elo+
Solo
Shiva
Shiva
No0BTubE1069
Shiva
Level 151
God Stats
14W - 11L
1,479 SR
Queue Stats
483W - 401L
1,712 Elo+
Solo
Team Averages
Level 131
1,568 SR
1,671 Elo+

VS

Team Averages
Level 107
1,540 SR
1,515 Elo+
Ullr
Ullr
Blession99
Ullr
Level 155
God Stats
186W - 195L
1,546 SR
Queue Stats
998W - 951L
1,488 Elo+
Solo
Sobek
Sobek
DecendingAngel1
Sobek
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 93L
1,638 Elo+
Solo
Ah Puch
Ah Puch
Nancho96
Ah Puch
Level 42
God Stats
2W - 6L
1,574 SR
Queue Stats
79W - 71L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 0 / 6
10,352
690
9,692
7,987
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 4
10,128
675
6,098
6,139
2,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 4
10,707
714
15,138
15,364
15,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
9,168
611
2,119
6,151
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 4 / 4
8,392
559
7,149
19,967
21,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Nancho96
Ah Puch
14
4 / 2 / 2
9,412
627
9,241
11,906
3,990
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
6
6
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
6
4
L
2
2
2
1.5
L
0
4
4
0.5
W
3
3
4
1.67
L
Ah Puch
Nancho96
Ah Puch
4
2
2
2.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
18,509
29,490
Taken
38,024
21,480
Mitigated
27,984
11,410
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,692
2,987
0
4,300
7,987
2,950
1,733
4,552
3,116
0
57,161
L
2,119
1,244
0
949
6,151
2,142
0
486
5,665
0
25,456
L
7,149
344
442
5,442
19,967
21,852
0
3,675
16,292
26,412
0
W
6,098
76
362
1,420
6,139
2,924
389
5,191
725
31,615
0
L
Ah Puch
Nancho96
Ah Puch
9,241
229
297
1,548
11,906
3,990
0
2,057
9,849
26,320
0
W
15,138
1,955
0
5,328
15,364
15,606
117
6,298
8,723
0
42,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
26,972
193
Minions Killed
137
11
Camps Cleared
2
864,235
Distance Traveled
719,796
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,352
690
93
6
4
311,210
2
L
Ullr
9,168
611
44
3
0
190,691
1
L
Sobek
8,392
559
41
3
0
281,935
5
W
Anubis
10,128
675
49
3
5
254,346
0
L
Ah Puch
9,412
627
52
3
2
247,170
2
W
Shiva
10,707
714
51
3
2
298,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role