Player Matchup

Skadi
Skadi
BrandDatAshe
Skadi
Level 28
God Stats
2W - 3L
1,819 SR
Queue Stats
53W - 63L
1,457 Elo+
Party 4
Fafnir
Fafnir
CrypticWix
Fafnir
Level 99
God Stats
8W - 4L
1,782 SR
Queue Stats
304W - 284L
1,509 Elo+
Party 4
Persephone
Persephone
RampageSerge
Persephone
Level 45
God Stats
2W - 4L
1,454 SR
Queue Stats
37W - 33L
1,533 Elo+
Party 1
Bellona
Bellona
lilmarzG
Bellona
Level 84
God Stats
6W - 1L
1,816 SR
Queue Stats
68W - 66L
1,471 Elo+
Party 1
Pele
Pele
untadded
Pele
Level 82
God Stats
3W - 4L
1,494 SR
Queue Stats
85W - 83L
1,507 Elo+
Party 1
Team Averages
Level 68
1,673 SR
1,495 Elo+

VS

Team Averages
Level 66
1,550 SR
1,524 Elo+
Gilgamesh
Gilgamesh
AlmondtheNutt
Gilgamesh
Level 32
God Stats
9W - 12L
1,546 SR
Queue Stats
126W - 145L
1,481 Elo+
Party 2
Janus
Janus
DirtyLemur
Janus
Level 99
God Stats
13W - 12L
1,659 SR
Queue Stats
135W - 130L
1,509 Elo+
Solo
Hachiman
Hachiman
Muller935
Hachiman
Level 83
God Stats
4W - 9L
1,500 SR
Queue Stats
625W - 569L
1,546 Elo+
Party 3
Kali
Kali
Spyrotrek
Kali
Level 68
God Stats
7W - 4L
1,546 SR
Queue Stats
211W - 210L
1,525 Elo+
Party 2
Ymir
Ymir
tomas379
Ymir
Level 49
God Stats
25W - 25L
1,499 SR
Queue Stats
289W - 276L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,391
522
9,382
8,930
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
CrypticWix
Fafnir
14
6 / 1 / 8
9,877
549
8,586
12,903
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
RampageSerge
Persephone
14
6 / 7 / 3
9,621
535
8,111
10,971
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
lilmarzG
Bellona
16
7 / 2 / 6
10,570
587
8,548
13,085
12,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
19
8 / 1 / 12
11,302
628
14,355
13,443
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlmondtheNutt
Gilgamesh
14
1 / 5 / 0
8,400
467
5,059
10,467
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
12
3 / 8 / 1
8,083
449
7,094
11,493
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Muller935
Hachiman
14
2 / 4 / 2
8,618
479
9,191
11,027
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
7 / 6 / 2
9,718
540
13,466
18,467
9,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
1 / 7 / 4
7,148
397
4,437
18,887
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
29
Kills
14
14
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlmondtheNutt
Gilgamesh
1
5
0
0.2
W
2
3
7
1.83
W
Fafnir
CrypticWix
Fafnir
6
1
8
10
L
Janus
3
8
1
0.44
L
Hachiman
Muller935
Hachiman
2
4
2
0.75
W
Persephone
RampageSerge
Persephone
6
7
3
1.07
L
Kali
7
6
2
1.33
W
Bellona
lilmarzG
Bellona
7
2
6
5
L
Ymir
1
7
4
0.43
W
Pele
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,982
Damage
39,247
59,332
Taken
70,341
36,074
Mitigated
38,329
19,640
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlmondtheNutt
Gilgamesh
5,059
1,448
0
2,304
10,467
7,622
0
615
9,852
0
42,693
W
9,382
4,895
0
1,903
8,930
2,771
0
2,995
5,811
0
62,097
W
Fafnir
CrypticWix
Fafnir
8,586
1,940
0
4,324
12,903
12,098
32
2,905
8,530
25,210
10,590
L
Janus
7,094
83
0
1,357
11,493
2,845
0
3,544
7,949
35,262
0
L
Hachiman
Muller935
Hachiman
9,191
4,144
0
3,030
11,027
3,543
0
3,360
7,667
0
58,464
W
Persephone
RampageSerge
Persephone
8,111
487
0
878
10,971
3,418
403
2,482
8,332
49,060
0
L
Kali
13,466
6,762
0
7,017
18,467
9,443
0
3,543
14,924
0
62,484
W
Bellona
lilmarzG
Bellona
8,548
2,538
59
4,384
13,085
12,963
611
1,157
11,816
0
55,632
L
Ymir
4,437
816
0
2,006
18,887
14,876
0
4,232
14,140
16,242
0
W
Pele
14,355
4,206
0
8,092
13,443
4,824
1,036
1,431
11,801
0
86,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
41,967
492
Minions Killed
394
0
Camps Cleared
0
1,813,289
Distance Traveled
1,664,336
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,400
467
103
6
0
358,134
6
W
Skadi
9,391
522
117
7
0
351,533
1
W
Fafnir
9,877
549
41
2
0
344,554
7
L
Janus
8,083
449
59
3
0
305,143
3
L
Hachiman
8,618
479
112
6
0
321,728
0
W
Persephone
9,621
535
73
4
0
300,718
3
L
Kali
9,718
540
101
6
0
373,051
0
W
Bellona
10,570
587
125
7
0
387,632
3
L
Ymir
7,148
397
19
1
0
306,280
4
W
Pele
11,302
628
136
8
0
428,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role