Player Matchup

Thor
Thor
Geator21
Thor
Level 119
God Stats
1W - 0L
1,326 SR
Queue Stats
5W - 14L
1,543 Elo+
Party 1
Ymir
Ymir
Homlessnacho
Ymir
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 17L
1,659 Elo+
Party 1
Ullr
Ullr
YourWifusBad
Ullr
Level 125
God Stats
2W - 4L
1,418 SR
Queue Stats
40W - 40L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
juantisimo20
Yu Huang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,529 Elo+
Party 1
Ganesha
Ganesha
zeddalia
Ganesha
Level 29
God Stats
3W - 2L
1,545 SR
Queue Stats
29W - 30L
1,518 Elo+
Party 1
Team Averages
Level 82
1,458 SR
1,558 Elo+

VS

Team Averages
Level 77
1,525 SR
1,571 Elo+
Morgan Le Fay
Morgan Le Fay
EViLTeW
Morgan Le Fay
Level 129
God Stats
9W - 12L
1,568 SR
Queue Stats
105W - 109L
1,512 Elo+
Solo
Ymir
Ymir
Eliessian
Ymir
Level 3
God Stats
2W - 10L
1,777 SR
Queue Stats
150W - 133L
1,782 Elo+
Party 2
Arachne
Arachne
Elvka
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,507 Elo+
Party 2
Chaac
Chaac
LeftHero
Chaac
Level 87
God Stats
3W - 11L
1,278 SR
Queue Stats
155W - 167L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
ReelyReed
Cernunnos
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 157L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 2 / 5
7,926
566
5,883
9,671
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 3
9,946
710
8,922
10,381
11,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 0
7,321
523
4,431
5,254
1,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
juantisimo20
Yu Huang
14
2 / 0 / 2
8,080
577
3,414
6,153
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
zeddalia
Ganesha
13
0 / 0 / 5
7,931
567
3,263
8,921
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EViLTeW
Morgan Le Fay
13
0 / 2 / 1
7,248
518
5,704
6,573
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 2 / 0
6,708
479
3,609
9,388
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Elvka
Arachne
12
2 / 4 / 0
6,833
488
2,489
10,420
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
LeftHero
Chaac
13
0 / 5 / 1
7,021
502
1,580
10,078
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ReelyReed
Cernunnos
11
0 / 2 / 0
6,273
448
7,467
6,323
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EViLTeW
Morgan Le Fay
0
2
1
0.25
L
Ymir
0
2
0
0
L
Arachne
Elvka
Arachne
2
4
0
0.5
W
Thor
3
2
5
2.75
W
8
1
3
9.5
L
Chaac
LeftHero
Chaac
0
5
1
0.1
L
Cernunnos
ReelyReed
Cernunnos
0
2
0
0
W
2
0
0
2
W
Yu Huang
juantisimo20
Yu Huang
2
0
2
3
W
Ganesha
zeddalia
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
20,849
40,380
Taken
42,782
25,746
Mitigated
23,194
8,165
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EViLTeW
Morgan Le Fay
5,704
985
0
977
6,573
2,240
0
2,128
4,445
52,484
0
L
Ymir
3,609
576
0
1,690
9,388
7,298
0
3,846
5,542
20,832
0
L
Arachne
Elvka
Arachne
2,489
1,389
0
1,071
10,420
3,282
0
3,392
7,028
0
43,250
W
Thor
5,883
1,872
0
3,415
9,671
3,584
175
2,356
7,315
0
43,134
W
8,922
2,430
0
571
10,381
11,458
489
406
9,681
58,994
0
L
Chaac
LeftHero
Chaac
1,580
74
0
2,709
10,078
8,253
0
5,476
4,602
0
35,634
L
Cernunnos
ReelyReed
Cernunnos
7,467
2,965
0
2,686
6,323
2,121
0
666
5,657
0
57,188
W
4,431
1,979
0
595
5,254
1,864
0
676
4,578
0
51,354
W
Yu Huang
juantisimo20
Yu Huang
3,414
98
0
461
6,153
2,229
1,246
3,348
2,805
48,918
0
W
Ganesha
zeddalia
Ganesha
3,263
135
172
2,951
8,921
6,611
80
2,527
6,394
20,609
2,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,204
Gold Earned
34,083
431
Minions Killed
415
0
Camps Cleared
0
1,365,106
Distance Traveled
1,359,656
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,248
518
102
7
0
250,036
5
L
Ymir
6,708
479
37
3
0
276,505
0
L
Arachne
6,833
488
86
6
0
321,834
0
W
Thor
7,926
566
77
6
0
305,194
1
W
Ymir
9,946
710
113
8
0
263,631
3
L
Chaac
7,021
502
83
6
0
247,530
0
L
Cernunnos
6,273
448
107
8
0
263,751
1
W
Ullr
7,321
523
140
10
0
265,096
1
W
Yu Huang
8,080
577
100
7
0
263,413
4
W
Ganesha
7,931
567
1
0
0
267,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role