Player Matchup

Odin
Odin
Follow_vibes
Odin
Level 17
God Stats
9W - 6L
1,513 SR
Queue Stats
20W - 20L
1,376 Elo+
Party 2
Zeus
Zeus
Plagued_Tim
Zeus
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,482 Elo+
Party 2
Nox
Nox
dadabuss
Nox
Level 98
God Stats
11W - 15L
1,429 SR
Queue Stats
146W - 207L
1,361 Elo+
Solo
Team Averages
Level 62
1,481 SR
1,406 Elo+

VS

Team Averages
Level 48
1,428 SR
1,306 Elo+
Amaterasu
Amaterasu
LosingSpirit
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Da Ji
Da Ji
McL I Pino
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,041 Elo+
Solo
Nox
Nox
Ml-Crozet
Nox
Level 32
God Stats
1W - 7L
1,285 SR
Queue Stats
303W - 338L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,064
755
5,157
8,771
7,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 0 / 8
9,719
810
12,731
4,207
1,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 6
9,830
819
5,268
4,983
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LosingSpirit
Amaterasu
12
0 / 5 / 1
7,223
602
2,824
9,816
9,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
10
0 / 6 / 1
6,813
568
1,396
8,935
2,987
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
8,134
678
5,482
9,637
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Amaterasu
LosingSpirit
Amaterasu
0
5
1
0.1
L
Da Ji
0
6
1
0.08
L
2
5
0
0.4
W
7
0
8
11
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
9,702
17,961
Taken
28,388
11,111
Mitigated
15,843
1,858
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
1,144
318
450
8,771
7,443
350
2,789
5,629
5,722
11,740
L
Amaterasu
LosingSpirit
Amaterasu
2,824
802
0
1,038
9,816
9,015
0
6,476
3,206
0
11,975
L
Da Ji
1,396
235
0
0
8,935
2,987
0
5,723
3,032
0
6,889
L
5,482
407
52
1,397
9,637
3,841
0
7,224
2,143
34,601
0
W
12,731
1,984
0
321
4,207
1,909
1,055
845
3,326
40,523
0
W
5,268
476
399
370
4,983
1,759
635
2,411
2,452
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
22,170
125
Minions Killed
102
6
Camps Cleared
4
596,921
Distance Traveled
582,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,064
755
19
2
0
207,008
0
L
Amaterasu
7,223
602
21
2
1
212,040
0
L
Da Ji
6,813
568
9
1
0
187,983
0
L
Nox
8,134
678
72
6
3
182,505
1
W
Zeus
9,719
810
55
5
2
192,406
1
W
Nox
9,830
819
51
4
4
197,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role