Player Matchup

Fafnir
Fafnir
B3atemd0wnDUKE
Fafnir
Level 146
God Stats
2W - 2L
1,603 SR
Queue Stats
19W - 13L
1,582 Elo+
Solo
Neith
Neith
Loftiershot
Neith
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
SensoryDuck83
Yu Huang
Level 88
God Stats
0W - 1L
1,633 SR
Queue Stats
48W - 43L
1,514 Elo+
Party 2
Tyr
Tyr
Valendio
Tyr
Level 127
God Stats
6W - 5L
1,652 SR
Queue Stats
165W - 144L
1,508 Elo+
Solo
Scylla
Scylla
jaynaughtyx
Scylla
Level 160
God Stats
1W - 1L
1,373 SR
Queue Stats
38W - 41L
1,499 Elo+
Party 2
Team Averages
Level 116
1,552 SR
1,521 Elo+

VS

Team Averages
Level 66
1,280 SR
1,423 Elo+
Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BreeIsATree
Chiron
Level 27
God Stats
1W - 0L
1,161 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 1
Yu Huang
Yu Huang
StrikenAngel
Yu Huang
Level 103
God Stats
2W - 2L
1,214 SR
Queue Stats
167W - 158L
1,487 Elo+
Solo
Awilix
Awilix
too_foreign
Awilix
Level 34
God Stats
1W - 0L
1,026 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
8,579
858
4,458
10,375
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 3 / 9
8,054
805
8,643
9,103
2,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
SensoryDuck83
Yu Huang
15
4 / 5 / 6
8,028
803
7,405
7,602
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
6,441
644
609
1,314
882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
14
3 / 5 / 7
7,687
769
8,513
8,057
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 3 / 7
8,303
830
7,889
8,793
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
 
Susano
12
0 / 5 / 6
6,795
680
3,540
8,855
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
16
5 / 4 / 3
8,344
834
7,801
7,741
2,697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
StrikenAngel
Yu Huang
16
6 / 3 / 7
8,722
872
8,169
7,665
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
13
1 / 3 / 1
7,303
730
2,767
9,427
3,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
18
Kills
16
16
Deaths
18
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
7
2.5
W
Susano
 
Susano
0
5
6
0.6
L
5
2
9
4.75
W
Chiron
5
4
3
1.63
L
5
3
9
3.17
L
Yu Huang
SensoryDuck83
Yu Huang
4
5
6
1.4
W
Yu Huang
StrikenAngel
Yu Huang
6
3
7
3.17
L
1
1
0
1
L
Scylla
3
5
7
1.3
W
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
30,166
36,451
Taken
42,481
17,307
Mitigated
17,010
4,397
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,889
144
0
2,634
8,793
4,623
603
3,956
4,837
24,377
0
W
Susano
 
Susano
3,540
489
184
1,058
8,855
2,920
0
4,593
4,262
0
8,524
L
4,458
1,411
0
2,798
10,375
9,074
228
3,662
6,713
9,846
0
W
Chiron
7,801
1,486
941
1,105
7,741
2,697
871
4,403
3,286
0
25,402
L
8,643
2,262
0
1,198
9,103
2,612
515
4,984
4,119
0
21,694
L
Yu Huang
SensoryDuck83
Yu Huang
7,405
354
0
250
7,602
2,474
0
6,025
1,577
21,718
0
W
Yu Huang
StrikenAngel
Yu Huang
8,169
397
0
1,754
7,665
2,797
1,035
3,728
3,937
27,666
0
L
609
89
0
151
1,314
882
0
0
1,314
0
3,355
L
Scylla
8,513
484
0
0
8,057
2,265
138
1,387
6,670
25,304
0
W
Awilix
2,767
796
88
415
9,427
3,973
455
3,696
5,702
0
26,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
39,467
124
Minions Killed
179
0
Camps Cleared
0
839,539
Distance Traveled
976,450
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,303
830
38
4
0
191,372
0
W
Susano
6,795
680
13
1
0
193,468
2
L
Fafnir
8,579
858
15
2
0
194,856
0
W
Chiron
8,344
834
34
3
0
192,309
1
L
Neith
8,054
805
38
4
0
206,141
0
L
Yu Huang
8,028
803
31
3
0
184,056
1
W
Yu Huang
8,722
872
45
5
0
185,977
0
L
Tyr
6,441
644
7
1
0
61,988
0
L
Scylla
7,687
769
33
3
0
192,498
0
W
Awilix
7,303
730
49
5
0
213,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role