Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FruitloopsTTV
Pele
Level 126
God Stats
1W - 4L
1,505 SR
Queue Stats
294W - 173L
1,715 Elo+
Party 1
Susano
Susano
InvictusLrT
Susano
Level 136
God Stats
4W - 3L
1,817 SR
Queue Stats
337W - 225L
1,696 Elo+
Party 1
Ares
Ares
PingTheJungler
Ares
Level 85
God Stats
4W - 5L
1,526 SR
Queue Stats
92W - 101L
1,634 Elo+
Solo
Hou Yi
Hou Yi
ShiloProductions
Hou Yi
Level 78
God Stats
2W - 2L
1,743 SR
Queue Stats
305W - 290L
1,542 Elo+
Solo
Team Averages
Level 113
1,618 SR
1,618 Elo+

VS

Team Averages
Level 128
1,582 SR
1,649 Elo+
Erlang Shen
Erlang Shen
ColKobiashvili
Erlang Shen
Level 160
God Stats
12W - 8L
1,280 SR
Queue Stats
624W - 611L
1,610 Elo+
Solo
Yu Huang
Yu Huang
FreakyDeakyMayo
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,665 Elo+
Party 2
Thanatos
Thanatos
N0TInteresting
Thanatos
Level 89
God Stats
13W - 6L
1,694 SR
Queue Stats
159W - 126L
1,632 Elo+
Solo
Nox
Nox
TheGoyem
Nox
Level 149
God Stats
2W - 0L
1,688 SR
Queue Stats
37W - 32L
1,641 Elo+
Party 2
Ullr
Ullr
Wumbles
Ullr
Level 160
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 14L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 2 / 3
6,289
629
6,108
6,173
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 3 / 0
6,483
648
4,846
7,541
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
11
1 / 1 / 0
6,060
606
2,347
6,256
1,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 1
4,821
482
1,907
9,529
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
4,977
498
2,949
8,164
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColKobiashvili
Erlang Shen
11
0 / 1 / 1
6,268
627
3,032
4,775
4,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
10
1 / 3 / 1
5,426
543
3,184
5,614
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
12
5 / 2 / 0
6,632
663
4,269
6,842
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 2 / 9
7,012
701
7,333
6,013
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Wumbles
Ullr
12
7 / 1 / 2
7,178
718
8,760
5,641
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
17
17
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
3
1.75
W
Erlang Shen
ColKobiashvili
Erlang Shen
0
1
1
0.5
W
Yu Huang
1
3
1
0.5
L
5
3
0
1.67
L
Susano
1
1
0
1
W
Thanatos
5
2
0
2.5
L
1
5
1
0.3
L
0
6
1
0.08
W
4
2
9
4.25
W
Ullr
Wumbles
Ullr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
26,578
37,663
Taken
28,885
11,518
Mitigated
13,610
7,143
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,108
149
0
2,822
6,173
1,805
0
3,657
2,516
36,053
0
W
Erlang Shen
ColKobiashvili
Erlang Shen
3,032
1,757
0
2,208
4,775
4,072
0
255
4,520
0
32,387
W
Yu Huang
3,184
293
0
218
5,614
1,525
0
3,589
2,025
27,131
0
L
4,846
1,433
0
1,339
7,541
2,108
0
2,857
4,684
0
31,435
L
Susano
2,347
301
0
867
6,256
1,931
0
0
6,256
0
32,327
W
Thanatos
4,269
294
0
6,112
6,842
2,561
0
881
5,961
0
31,946
L
1,907
113
0
1,373
9,529
3,829
0
2,573
6,956
8,649
0
L
2,949
1,415
0
742
8,164
1,845
0
1,328
6,836
0
27,100
W
7,333
1,044
847
1,373
6,013
3,351
0
2,573
3,440
21,588
1,325
W
Ullr
Wumbles
Ullr
8,760
4,031
0
1,818
5,641
2,101
343
717
4,924
0
52,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
32,516
267
Minions Killed
339
0
Camps Cleared
0
1,013,038
Distance Traveled
1,067,953
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,289
629
73
7
0
189,065
7
W
Erlang Shen
6,268
627
81
8
0
214,996
5
W
Yu Huang
5,426
543
69
7
0
207,056
2
L
Pele
6,483
648
58
6
0
222,877
5
L
Susano
6,060
606
74
7
0
218,875
2
W
Thanatos
6,632
663
58
6
0
249,109
0
L
Ares
4,821
482
10
1
0
197,291
3
L
Hou Yi
4,977
498
52
5
0
184,930
3
W
Nox
7,012
701
35
4
0
187,898
3
W
Ullr
7,178
718
96
10
0
208,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role