Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Molixon
Tsukuyomi
Level 133
God Stats
36W - 24L
1,506 SR
Queue Stats
86W - 79L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
SeñorMango
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheVistec
Morgan Le Fay
Level 137
God Stats
15W - 13L
1,639 SR
Queue Stats
118W - 106L
1,430 Elo+
Party 2
Sol
Sol
supershadow660
Sol
Level 128
God Stats
1W - 2L
1,284 SR
Queue Stats
217W - 226L
1,461 Elo+
Solo
Team Averages
Level 142
1,486 SR
1,466 Elo+

VS

Team Averages
Level 104
1,488 SR
1,494 Elo+
Xing Tian
Xing Tian
DarkDogma204
Xing Tian
Level 108
God Stats
6W - 6L
1,590 SR
Queue Stats
71W - 74L
1,467 Elo+
Solo
Izanami
Izanami
HiDouggie
Izanami
Level 86
God Stats
113W - 117L
1,480 SR
Queue Stats
499W - 553L
1,520 Elo+
Party 1
Da Ji
Da Ji
Magnus182
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,508 Elo+
Solo
Shiva
Shiva
PrismaSama
Shiva
Level 89
God Stats
26W - 30L
1,568 SR
Queue Stats
561W - 656L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
gugarp
Baba Yaga
Level 139
God Stats
16W - 24L
1,302 SR
Queue Stats
715W - 781L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 2 / 1
7,983
570
8,277
10,785
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Molixon
Tsukuyomi
11
5 / 4 / 6
7,265
519
10,000
11,662
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
SeñorMango
Guan Yu
12
2 / 2 / 5
7,265
519
5,012
11,223
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TheVistec
Morgan Le Fay
12
5 / 2 / 3
7,294
521
10,920
8,931
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
7,601
543
6,788
9,586
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkDogma204
Xing Tian
8
2 / 5 / 3
6,192
442
4,228
14,778
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
HiDouggie
Izanami
10
0 / 5 / 5
6,507
465
6,184
8,403
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Magnus182
Da Ji
11
4 / 4 / 3
6,964
497
5,466
10,378
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
12
1 / 2 / 2
6,849
489
8,395
13,677
8,879
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
gugarp
Baba Yaga
13
5 / 0 / 2
7,906
565
7,583
7,863
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
12
12
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
1
1.25
L
Xing Tian
DarkDogma204
Xing Tian
2
5
3
0.7
L
Izanami
HiDouggie
Izanami
0
5
5
0.5
L
Da Ji
Magnus182
Da Ji
4
4
3
1.38
W
Tsukuyomi
Molixon
Tsukuyomi
5
4
6
2
L
Shiva
1
2
2
1
W
Guan Yu
SeñorMango
Guan Yu
2
2
5
2.25
W
Morgan Le Fay
TheVistec
Morgan Le Fay
5
2
3
3.25
L
Baba Yaga
gugarp
Baba Yaga
5
0
2
6
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
31,856
52,187
Taken
55,099
26,173
Mitigated
25,809
20,921
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,277
3,969
0
4,461
10,785
8,940
1,387
1,307
9,478
0
53,579
L
Xing Tian
DarkDogma204
Xing Tian
4,228
711
0
1,505
14,778
8,534
0
7,224
7,554
9,085
0
L
Izanami
HiDouggie
Izanami
6,184
4,643
0
623
8,403
2,019
0
3,441
4,962
0
35,468
L
Da Ji
Magnus182
Da Ji
5,466
1,373
0
2,668
10,378
3,364
0
3,128
7,250
0
30,219
W
Tsukuyomi
Molixon
Tsukuyomi
10,000
1,757
0
1,877
11,662
3,969
181
2,238
9,276
0
33,234
L
Shiva
8,395
1,660
114
2,545
13,677
8,879
582
1,180
12,497
6,358
38,835
W
Guan Yu
SeñorMango
Guan Yu
5,012
1,015
1,641
4,362
11,223
7,788
52
1,550
9,641
0
24,875
W
Morgan Le Fay
TheVistec
Morgan Le Fay
10,920
1,893
134
3,342
8,931
2,685
926
2,921
5,948
42,902
0
L
Baba Yaga
gugarp
Baba Yaga
7,583
650
0
1,904
7,863
3,013
0
2,204
5,659
43,558
0
W
6,788
2,168
0
5,104
9,586
2,791
1,020
5,043
3,871
50,659
3,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
34,418
352
Minions Killed
297
0
Camps Cleared
0
1,386,222
Distance Traveled
1,400,273
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,983
570
102
7
0
241,598
4
L
Xing Tian
6,192
442
9
1
0
282,241
2
L
Izanami
6,507
465
70
5
0
252,219
1
L
Da Ji
6,964
497
48
3
0
305,273
2
W
Tsukuyomi
7,265
519
52
4
0
315,101
1
L
Shiva
6,849
489
80
6
0
291,746
0
W
Guan Yu
7,265
519
34
2
0
288,404
6
W
Morgan Le Fay
7,294
521
65
5
0
268,745
5
L
Baba Yaga
7,906
565
90
6
0
268,794
4
W
Sol
7,601
543
99
7
0
272,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role