Player Matchup

Zeus
Zeus
Lil Lando6302
Zeus
Level 96
God Stats
25W - 21L
1,530 SR
Queue Stats
89W - 84L
1,484 Elo+
Party 3
Charybdis
Charybdis
Nimkiins
Charybdis
Level 127
God Stats
22W - 18L
1,549 SR
Queue Stats
58W - 68L
1,478 Elo+
Party 2
Khepri
Khepri
RachachaRacha
Khepri
Level 24
God Stats
39W - 31L
1,505 SR
Queue Stats
40W - 46L
1,426 Elo+
Party 2
Thor
Thor
SuperHazy
Thor
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
43W - 44L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
VolubleSoup
Nu Wa
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,439 Elo+
Party 3
Team Averages
Level 54
1,557 SR
1,457 Elo+

VS

Team Averages
Level 62
1,486 SR
1,549 Elo+
Chaac
Chaac
CuhzLightyear
Chaac
Level 105
God Stats
14W - 7L
1,717 SR
Queue Stats
227W - 214L
1,621 Elo+
Party 1
Persephone
Persephone
Cuzmo
Persephone
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
78W - 73L
1,537 Elo+
Party 1
Ares
Ares
DUSSAMANE
Ares
Level 26
God Stats
1W - 1L
1,271 SR
Queue Stats
45W - 29L
1,625 Elo+
Party 1
Zeus
Zeus
LostInDaSos
Zeus
Level 24
God Stats
33W - 19L
1,553 SR
Queue Stats
51W - 41L
1,479 Elo+
Party 4
Charybdis
Charybdis
South_Detroit_
Charybdis
Level 87
God Stats
13W - 8L
1,388 SR
Queue Stats
99W - 104L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
10,558
1,056
15,614
11,044
3,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Nimkiins
Charybdis
15
2 / 5 / 4
10,079
1,008
8,710
14,639
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 8 / 2
8,864
886
4,918
23,338
17,147
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
15
0 / 15 / 4
9,246
925
4,099
20,729
7,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 6
9,578
958
8,239
10,393
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

58

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 18
12,622
1,262
19,671
10,880
15,526
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Cuzmo
Persephone
17
6 / 1 / 18
11,632
1,163
20,312
8,461
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
3 / 2 / 18
10,866
1,087
6,682
13,552
17,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 15
11,252
1,125
16,442
6,618
2,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
South_Detroit_
Charybdis
17
5 / 2 / 15
11,184
1,118
12,479
8,530
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
7
Kills
36
36
Deaths
7
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
13
0
18
22
W
Persephone
Cuzmo
Persephone
6
1
18
15
W
Ares
3
2
18
6
L
5
4
2
1.5
W
9
2
15
8.25
L
Charybdis
Nimkiins
Charybdis
2
5
4
0.8
L
0
8
2
0.13
W
Charybdis
South_Detroit_
Charybdis
5
2
15
6.25
L
Thor
0
15
4
0.13
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
75,586
80,143
Taken
48,041
36,108
Mitigated
41,945
2,663
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,671
2,958
0
4,464
10,880
15,526
0
6,348
4,532
638
38,400
W
Persephone
Cuzmo
Persephone
20,312
1,625
0
2,982
8,461
3,359
0
4,569
3,891
43,664
0
W
Ares
6,682
518
0
1,008
13,552
17,400
0
9,158
4,394
13,731
0
L
15,614
1,115
99
305
11,044
3,076
0
6,478
4,566
28,593
0
W
16,442
1,355
0
251
6,618
2,440
0
3,275
3,343
27,093
0
L
Charybdis
Nimkiins
Charybdis
8,710
4,910
0
1,568
14,639
5,268
0
6,355
8,284
0
24,474
L
4,918
422
136
471
23,338
17,147
0
13,500
9,838
13,052
0
W
Charybdis
South_Detroit_
Charybdis
12,479
7,517
0
2,905
8,530
3,220
0
5,421
3,109
0
43,682
L
Thor
4,099
1,192
0
0
20,729
7,306
0
11,537
9,192
0
21,930
L
8,239
2,574
0
84
10,393
3,311
0
5,884
4,509
29,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
57,556
147
Minions Killed
213
4
Camps Cleared
7
798,740
Distance Traveled
914,938
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,622
1,262
42
4
2
202,302
0
W
Persephone
11,632
1,163
54
5
1
206,669
1
W
Ares
10,866
1,087
11
1
0
174,786
0
L
Zeus
10,558
1,056
22
2
2
173,404
0
W
Zeus
11,252
1,125
20
2
1
180,670
1
L
Charybdis
10,079
1,008
32
3
1
116,344
0
L
Khepri
8,864
886
8
1
0
191,327
2
W
Charybdis
11,184
1,118
86
9
3
150,511
0
L
Thor
9,246
925
35
4
0
142,655
0
L
Nu Wa
9,578
958
50
5
1
175,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role