Player Matchup

Thor
Thor
AlphaChory
Thor
Level 111
God Stats
13W - 11L
1,402 SR
Queue Stats
456W - 325L
1,625 Elo+
Party 3
King Arthur
King Arthur
CyberCat3730
King Arthur
Level 143
God Stats
10W - 7L
1,500 SR
Queue Stats
477W - 411L
1,557 Elo+
Party 2
Merlin
Merlin
D1EGX
Merlin
Level 89
God Stats
1W - 3L
1,406 SR
Queue Stats
18W - 15L
1,580 Elo+
Party 2
Artio
Artio
EchoDerek
Artio
Level 83
God Stats
20W - 13L
1,771 SR
Queue Stats
494W - 362L
1,630 Elo+
Party 3
Jing Wei
Jing Wei
excitedplague1
Jing Wei
Level 153
God Stats
15W - 6L
1,733 SR
Queue Stats
424W - 379L
1,604 Elo+
Party 2
Team Averages
Level 116
1,562 SR
1,599 Elo+

VS

Team Averages
Level 139
1,565 SR
1,566 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CBearRaging
Jormungandr
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 21L
1,626 Elo+
Party 1
Neith
Neith
raginglulz
Neith
Level 135
God Stats
24W - 22L
1,564 SR
Queue Stats
227W - 221L
1,568 Elo+
Party 1
He Bo
He Bo
vijoyTTV
He Bo
Level 137
God Stats
16W - 9L
1,740 SR
Queue Stats
740W - 664L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
xBl3ss3d
Cu Chulainn
Level 127
God Stats
5W - 4L
1,524 SR
Queue Stats
118W - 108L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
9,561
531
6,075
13,412
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
CyberCat3730
King Arthur
13
2 / 3 / 3
7,914
440
9,000
15,078
11,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
D1EGX
Merlin
13
1 / 7 / 0
8,092
450
7,927
12,211
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
EchoDerek
Artio
14
0 / 5 / 1
8,650
481
8,562
19,770
18,384
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
14
2 / 9 / 2
8,607
478
6,631
20,232
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
12 / 1 / 8
10,920
607
10,094
13,052
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CBearRaging
Jormungandr
16
4 / 1 / 9
9,753
542
9,729
12,801
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
15
1 / 4 / 10
8,927
496
9,928
9,694
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
vijoyTTV
He Bo
18
10 / 1 / 10
11,019
612
17,420
11,790
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xBl3ss3d
Cu Chulainn
16
1 / 1 / 8
9,702
539
15,276
15,524
13,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
8
Kills
28
28
Deaths
8
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
1
8
16
L
3
4
1
0.88
W
Jormungandr
CBearRaging
Jormungandr
4
1
9
8.5
L
King Arthur
CyberCat3730
King Arthur
2
3
3
1.17
L
Merlin
D1EGX
Merlin
1
7
0
0.14
L
Artio
EchoDerek
Artio
0
5
1
0.1
L
Jing Wei
2
9
2
0.33
W
Neith
1
4
10
1.5
W
He Bo
vijoyTTV
He Bo
10
1
10
15
W
Cu Chulainn
xBl3ss3d
Cu Chulainn
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
62,447
80,703
Taken
62,861
47,436
Mitigated
38,334
20,548
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,094
3,667
0
631
13,052
4,996
0
1,874
11,178
0
64,086
L
6,075
501
0
3,532
13,412
5,901
0
5,495
7,917
0
66,194
W
Jormungandr
CBearRaging
Jormungandr
9,729
2,459
0
1,649
12,801
11,598
389
3,476
9,325
47,408
0
L
King Arthur
CyberCat3730
King Arthur
9,000
550
0
602
15,078
11,788
0
5,589
8,701
0
36,021
L
Merlin
D1EGX
Merlin
7,927
324
0
947
12,211
4,556
0
6,490
5,721
57,686
0
L
Artio
EchoDerek
Artio
8,562
931
228
8,188
19,770
18,384
0
6,294
13,476
54,427
0
L
Jing Wei
6,631
5,212
0
7,051
20,232
6,807
402
5,560
14,672
0
61,573
W
Neith
9,928
3,335
0
1,750
9,694
3,991
1,292
1,447
8,247
0
60,798
W
He Bo
vijoyTTV
He Bo
17,420
312
239
4,790
11,790
4,419
71
1,510
10,280
86,352
0
W
Cu Chulainn
xBl3ss3d
Cu Chulainn
15,276
2,921
0
1,343
15,524
13,330
311
8,182
7,342
6,820
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
50,321
511
Minions Killed
547
0
Camps Cleared
0
1,843,401
Distance Traveled
1,832,452
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,920
607
96
5
0
422,884
1
L
Thor
9,561
531
120
7
0
380,339
1
W
Jormungandr
9,753
542
72
4
0
386,494
4
L
King Arthur
7,914
440
55
3
0
413,536
1
L
Merlin
8,092
450
109
6
0
338,577
4
L
Artio
8,650
481
106
6
0
378,300
4
L
Jing Wei
8,607
478
121
7
0
332,649
3
W
Neith
8,927
496
106
6
0
310,050
4
W
He Bo
11,019
612
137
8
0
376,217
8
W
Cu Chulainn
9,702
539
136
8
0
336,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role