Player Matchup

Cliodhna
Cliodhna
Bronze III
Efurys
Cliodhna
Bronze III
Level 36
God Stats
9W - 10L
1,473 SR
Queue Stats
189W - 171L
1,400 MMR
Solo
Chaac
Chaac
Gold II
Prodigy dR
Chaac
Gold II
Level 146
God Stats
8W - 6L
1,591 SR
Queue Stats
273W - 280L
1,377 MMR
Solo
Artio
Artio
Gold V
S a i y a n Nl
Artio
Gold V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 144L
1,390 MMR
Solo
Tiamat
Tiamat
Gold III
SmitePlayer9
Tiamat
Gold III
Level 147
God Stats
30W - 26L
1,512 SR
Queue Stats
165W - 158L
1,390 MMR
Solo
Hou Yi
Hou Yi
Gold V
splitturkey
Hou Yi
Gold V
Level 158
God Stats
6W - 6L
1,610 SR
Queue Stats
20W - 21L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,537 SR
1,390 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,432 SR
1,390 MMR
Kukulkan
Kukulkan
Gold IV
BobEaterOfBread
Kukulkan
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 311L
1,397 MMR
Solo
Nemesis
Nemesis
Gold V
HokageOf_TheLeaf
Nemesis
Gold V
Level 137
God Stats
9W - 10L
1,608 SR
Queue Stats
445W - 451L
1,398 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ONEHUGETHUMB55
Danzaburou
Bronze III
Level 49
God Stats
1W - 2L
1,461 SR
Queue Stats
2W - 5L
1,401 MMR
Solo
King Arthur
King Arthur
Gold IV
avery242ch
King Arthur
Gold IV
Level 142
God Stats
4W - 8L
1,240 SR
Queue Stats
50W - 55L
1,386 MMR
Solo
Sylvanus
Sylvanus
Silver II
xBolita
Sylvanus
Silver II
Level 146
God Stats
0W - 2L
1,354 SR
Queue Stats
58W - 53L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Efurys
Cliodhna
20
6 / 2 / 11
13,433
560
20,593
23,002
10,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
2 / 2 / 5
12,595
525
12,361
24,153
25,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 1 / 12
11,645
485
7,318
21,097
22,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
6 / 0 / 10
13,062
544
18,153
11,191
10,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
7 / 2 / 2
13,179
549
12,489
14,105
4,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetAtlasArachne

VS

Bans
LokiGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
1 / 4 / 0
11,826
493
16,717
13,288
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 9 / 2
10,450
435
16,913
23,918
11,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ONEHUGETHUMB55
Danzaburou
18
0 / 5 / 1
11,078
462
8,043
17,473
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
avery242ch
King Arthur
20
1 / 3 / 2
12,427
518
14,006
23,484
27,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
xBolita
Sylvanus
16
1 / 3 / 1
10,194
425
7,127
21,699
25,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
24
Kills
6
7
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
4
0
0.25
W
Cliodhna
Efurys
Cliodhna
6
2
11
5.75
L
3
9
2
0.44
L
Danzaburou
ONEHUGETHUMB55
Danzaburou
0
5
1
0.1
W
Chaac
2
2
5
2.25
W
3
1
12
9
W
Tiamat
6
0
10
11
L
King Arthur
avery242ch
King Arthur
1
3
2
0.67
W
Hou Yi
7
2
2
4
L
Sylvanus
xBolita
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,914
Damage
62,806
93,548
Taken
99,862
73,663
Mitigated
75,862
33,536
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,717
947
0
2,474
13,288
5,200
0
4,766
8,522
112,896
0
W
Cliodhna
Efurys
Cliodhna
20,593
3,546
0
9,271
23,002
10,779
0
7,513
15,489
0
127,638
L
16,913
6,402
0
6,533
23,918
11,098
426
7,903
16,015
0
85,264
L
Danzaburou
ONEHUGETHUMB55
Danzaburou
8,043
2,229
0
6,498
17,473
6,836
760
2,317
15,156
0
88,198
W
Chaac
12,361
1,831
0
8,522
24,153
25,290
327
2,747
21,406
0
98,074
W
7,318
495
953
6,760
21,097
22,969
114
7,397
13,700
40,162
2,028
W
Tiamat
18,153
725
0
1,854
11,191
10,200
23
5,141
6,050
96,725
0
L
King Arthur
avery242ch
King Arthur
14,006
1,859
0
3,289
23,484
27,431
0
1,284
22,200
0
102,235
W
Hou Yi
12,489
6,910
0
6,176
14,105
4,425
2,974
1,046
13,059
0
106,331
L
Sylvanus
xBolita
Sylvanus
7,127
1,765
2,730
8,244
21,699
25,297
300
9,004
12,695
27,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,914
Gold Earned
55,975
782
Minions Killed
720
0
Camps Cleared
0
2,400,835
Distance Traveled
2,216,697
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,826
493
223
9
0
484,686
2
W
Cliodhna
13,433
560
167
7
0
570,349
6
L
Nemesis
10,450
435
111
5
0
490,231
3
L
Danzaburou
11,078
462
135
6
0
400,466
4
W
Chaac
12,595
525
182
8
0
424,059
3
W
Artio
11,645
485
61
3
0
496,204
3
W
Tiamat
13,062
544
185
8
0
482,758
7
L
King Arthur
12,427
518
214
9
0
438,746
2
W
Hou Yi
13,179
549
187
8
0
427,465
1
L
Sylvanus
10,194
425
37
2
0
402,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role