Player Matchup

Bellona
Bellona
 
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
A5stargeneral
Jing Wei
Level 153
God Stats
0W - 2L
1,686 SR
Queue Stats
46W - 34L
1,609 Elo+
Party 1
Ra
Ra
AngmarodIsBanned
Ra
Level 23
God Stats
3W - 3L
1,653 SR
Queue Stats
86W - 96L
1,544 Elo+
Solo
Loki
Loki
Toaadz
Loki
Level 40
God Stats
1W - 2L
1,627 SR
Queue Stats
15W - 18L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
gunfunnit
Kukulkan
Level 145
God Stats
1W - 2L
1,638 SR
Queue Stats
120W - 112L
1,513 Elo+
Party 1
Team Averages
Level 77
1,621 SR
1,549 Elo+

VS

Team Averages
Level 52
1,642 SR
1,702 Elo+
Da Ji
Da Ji
JoJo
Da Ji
Level 93
God Stats
15W - 4L
1,795 SR
Queue Stats
103W - 47L
1,693 Elo+
Party 2
Shiva
Shiva
OkageShadow
Shiva
Level 49
God Stats
10W - 1L
1,525 SR
Queue Stats
10W - 1L
1,707 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elSeisCu4tro
Ah Muzen Cab
Level 29
God Stats
2W - 6L
1,337 SR
Queue Stats
51W - 50L
1,593 Elo+
Solo
Anubis
Anubis
hairypeeper
Anubis
Level 54
God Stats
24W - 10L
1,832 SR
Queue Stats
146W - 85L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
kornmuffin77
Sylvanus
Level 34
God Stats
22W - 2L
1,722 SR
Queue Stats
96W - 39L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 12 / 3
11,468
637
9,877
25,765
22,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
A5stargeneral
Jing Wei
20
3 / 9 / 11
12,842
713
15,857
20,725
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 9
11,036
613
12,123
10,325
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Toaadz
Loki
20
8 / 6 / 4
12,808
712
15,379
15,222
4,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
gunfunnit
Kukulkan
20
2 / 5 / 13
12,794
711
23,672
14,158
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JoJo
Da Ji
20
14 / 4 / 17
15,043
836
23,659
20,089
8,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
2 / 7 / 20
12,755
709
11,178
21,828
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
elSeisCu4tro
Ah Muzen Cab
20
6 / 1 / 18
14,203
789
15,094
15,662
13,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Anubis
20
15 / 3 / 8
15,114
840
20,214
13,132
5,607
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
kornmuffin77
Sylvanus
19
1 / 3 / 24
12,580
699
7,542
20,906
20,668
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
125
18
Kills
38
38
Deaths
18
40
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
12
3
0.46
L
Jing Wei
A5stargeneral
Jing Wei
3
9
11
0.94
L
1
6
9
0.92
W
Da Ji
JoJo
Da Ji
14
4
17
5.63
W
2
7
20
1.71
L
Loki
Toaadz
Loki
8
6
4
1.67
W
Ah Muzen Cab
elSeisCu4tro
Ah Muzen Cab
6
1
18
15
L
Kukulkan
gunfunnit
Kukulkan
2
5
13
1.7
W
Anubis
15
3
8
6.33
W
Sylvanus
kornmuffin77
Sylvanus
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,908
Damage
77,687
86,195
Taken
91,617
42,258
Mitigated
58,604
6,950
Healing
26,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,877
1,507
0
660
25,765
22,629
164
10,153
14,844
0
22,679
L
Jing Wei
A5stargeneral
Jing Wei
15,857
12,899
0
1,608
20,725
6,220
1,214
7,287
13,011
0
54,660
L
12,123
426
1,275
1,829
10,325
3,629
432
1,750
8,444
42,080
0
W
Da Ji
JoJo
Da Ji
23,659
3,843
0
2,004
20,089
8,652
1,186
5,832
14,257
0
45,384
W
11,178
3,342
1,125
2,263
21,828
10,254
0
11,724
10,104
0
36,713
L
Loki
Toaadz
Loki
15,379
2,580
0
1,361
15,222
4,968
0
4,480
10,491
0
44,598
W
Ah Muzen Cab
elSeisCu4tro
Ah Muzen Cab
15,094
4,025
0
6,104
15,662
13,423
5,378
6,210
9,452
0
67,195
L
Kukulkan
gunfunnit
Kukulkan
23,672
1,682
0
217
14,158
4,812
0
2,675
11,278
64,731
0
W
Anubis
20,214
1,092
626
3,670
13,132
5,607
1,132
3,498
9,634
54,573
0
W
Sylvanus
kornmuffin77
Sylvanus
7,542
1,403
4,697
6,231
20,906
20,668
947
8,531
12,375
25,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,948
Gold Earned
69,695
351
Minions Killed
284
0
Camps Cleared
0
1,735,272
Distance Traveled
1,840,458
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,468
637
29
2
0
311,528
4
L
Jing Wei
12,842
713
89
5
0
341,472
1
L
Ra
11,036
613
76
4
0
357,757
0
W
Da Ji
15,043
836
28
2
0
410,817
2
W
Shiva
12,755
709
59
3
0
350,106
0
L
Loki
12,808
712
54
3
0
366,513
0
W
Ah Muzen Cab
14,203
789
113
6
0
381,049
2
L
Kukulkan
12,794
711
103
6
0
358,002
2
W
Anubis
15,114
840
55
3
0
342,563
0
W
Sylvanus
12,580
699
29
2
0
355,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role