Player Matchup

Tsukuyomi
Tsukuyomi
BeKnwn
Tsukuyomi
Level 158
God Stats
4W - 3L
1,472 SR
Queue Stats
55W - 38L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
Chewy8113
Cthulhu
Level 154
God Stats
2W - 0L
1,789 SR
Queue Stats
21W - 17L
1,496 Elo+
Party 2
Hera
Hera
Pink Thicc
Hera
Level 102
God Stats
13W - 12L
1,450 SR
Queue Stats
98W - 111L
1,462 Elo+
Party 2
Shiva
Shiva
XxGraveKeepersxX
Shiva
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 49L
1,359 Elo+
Party 3
Yu Huang
Yu Huang
XxTwiztidLovexX
Yu Huang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
1,350 Elo+
Party 3
Team Averages
Level 122
1,542 SR
1,448 Elo+

VS

Team Averages
Level 85
1,572 SR
1,510 Elo+
King Arthur
King Arthur
DannyArdilla
King Arthur
Level 68
God Stats
3W - 7L
1,558 SR
Queue Stats
8W - 9L
1,588 Elo+
Solo
Amaterasu
Amaterasu
KampingTrash
Amaterasu
Level 68
God Stats
47W - 34L
1,696 SR
Queue Stats
336W - 350L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
KingJuli4n
Ah Puch
Level 80
God Stats
7W - 5L
1,687 SR
Queue Stats
12W - 18L
1,535 Elo+
Solo
Mercury
Mercury
Wesdiggi
Mercury
Level 83
God Stats
25W - 19L
1,547 SR
Queue Stats
135W - 129L
1,490 Elo+
Party 1
Charybdis
Charybdis
darnell9669
Charybdis
Level 127
God Stats
0W - 4L
1,373 SR
Queue Stats
307W - 313L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeKnwn
Tsukuyomi
20
26 / 0 / 14
17,083
1,424
45,788
11,644
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Chewy8113
Cthulhu
20
6 / 1 / 25
14,144
1,179
12,974
15,247
19,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 1 / 18
12,884
1,074
13,209
5,866
2,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 19
13,740
1,145
10,508
14,222
12,639
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
19
1 / 3 / 21
12,037
1,003
11,088
10,706
4,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DannyArdilla
King Arthur
17
2 / 9 / 1
12,233
1,019
6,979
26,398
27,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
KampingTrash
Amaterasu
17
0 / 9 / 3
10,864
905
7,455
28,369
18,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
KingJuli4n
Ah Puch
17
2 / 7 / 1
12,124
1,010
21,687
13,396
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Wesdiggi
Mercury
17
1 / 7 / 1
11,780
982
6,131
13,927
3,758
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
darnell9669
Charybdis
17
1 / 12 / 2
11,507
959
11,627
20,110
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
14
44
Kills
6
6
Deaths
44
97
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeKnwn
Tsukuyomi
26
0
14
33
W
Cthulhu
Chewy8113
Cthulhu
6
1
25
18.5
L
King Arthur
DannyArdilla
King Arthur
2
9
1
0.28
L
Amaterasu
KampingTrash
Amaterasu
0
9
3
0.17
L
Ah Puch
KingJuli4n
Ah Puch
2
7
1
0.36
W
4
1
18
13
L
Mercury
Wesdiggi
Mercury
1
7
1
0.21
W
7
1
19
16.5
W
Yu Huang
1
3
21
3.83
L
Charybdis
darnell9669
Charybdis
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,567
Damage
53,879
57,685
Taken
102,200
46,086
Mitigated
58,658
9,604
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeKnwn
Tsukuyomi
45,788
13,965
0
1,570
11,644
6,469
0
3,026
8,618
0
73,809
W
Cthulhu
Chewy8113
Cthulhu
12,974
1,231
460
2,572
15,247
19,694
0
6,481
8,766
31,791
0
L
King Arthur
DannyArdilla
King Arthur
6,979
30
2,001
3,560
26,398
27,143
0
9,768
16,630
0
18,749
L
Amaterasu
KampingTrash
Amaterasu
7,455
3,806
0
2,128
28,369
18,924
0
13,605
14,764
0
11,364
L
Ah Puch
KingJuli4n
Ah Puch
21,687
1,547
271
826
13,396
2,774
0
2,203
11,193
61,200
0
W
13,209
4,464
90
970
5,866
2,371
0
3,511
2,355
35,955
0
L
Mercury
Wesdiggi
Mercury
6,131
2,406
0
309
13,927
3,758
0
4,342
9,585
0
34,346
W
10,508
1,827
1,901
1,403
14,222
12,639
0
4,996
9,226
0
20,344
W
Yu Huang
11,088
3,383
0
638
10,706
4,913
0
3,673
7,033
26,909
0
L
Charybdis
darnell9669
Charybdis
11,627
5,444
0
669
20,110
6,059
0
7,353
12,757
0
42,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,888
Gold Earned
58,508
247
Minions Killed
217
9
Camps Cleared
6
1,223,522
Distance Traveled
1,106,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,083
1,424
64
5
3
294,014
0
W
Cthulhu
14,144
1,179
50
4
2
257,891
0
L
King Arthur
12,233
1,019
24
2
1
228,118
0
L
Amaterasu
10,864
905
10
1
1
219,282
0
L
Ah Puch
12,124
1,010
78
7
0
205,456
0
W
Hera
12,884
1,074
61
5
2
214,417
0
L
Mercury
11,780
982
52
4
1
232,016
0
W
Shiva
13,740
1,145
30
3
1
249,926
0
W
Yu Huang
12,037
1,003
42
4
1
207,274
0
L
Charybdis
11,507
959
53
4
3
222,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role