Player Matchup

Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DevourDerp
Bellona
Level 146
God Stats
2W - 0L
1,738 SR
Queue Stats
163W - 142L
1,571 Elo+
Party 3
Zeus
Zeus
DogeLaDoge
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,719 Elo+
Party 2
Cernunnos
Cernunnos
Fundametal
Cernunnos
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
123W - 103L
1,646 Elo+
Party 2
Mulan
Mulan
Sentrvum
Mulan
Level 83
God Stats
37W - 29L
1,497 SR
Queue Stats
119W - 118L
1,463 Elo+
Party 3
Team Averages
Level 117
1,547 SR
1,580 Elo+

VS

Team Averages
Level 107
1,525 SR
1,509 Elo+
Da Ji
Da Ji
AlrightGG
Da Ji
Level 125
God Stats
6W - 2L
1,762 SR
Queue Stats
224W - 207L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Calebkfd16
Sylvanus
Level 69
God Stats
46W - 44L
1,560 SR
Queue Stats
128W - 153L
1,466 Elo+
Party 1
Zeus
Zeus
KindFawn
Zeus
Level 105
God Stats
0W - 2L
1,243 SR
Queue Stats
143W - 144L
1,491 Elo+
Party 1
Kali
Kali
ScoobyDump
Kali
Level 108
God Stats
10W - 14L
1,561 SR
Queue Stats
92W - 88L
1,448 Elo+
Solo
Charybdis
Charybdis
Tarper
Charybdis
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
255W - 278L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
9 / 0 / 4
7,011
701
6,127
7,227
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
DevourDerp
Bellona
11
4 / 0 / 1
6,643
664
4,704
4,208
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 1
6,089
609
5,275
4,009
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Fundametal
Cernunnos
13
5 / 1 / 3
7,294
729
6,736
7,190
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Sentrvum
Mulan
10
1 / 1 / 10
6,435
644
3,280
6,543
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlrightGG
Da Ji
9
3 / 6 / 2
5,699
570
6,691
8,678
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Calebkfd16
Sylvanus
7
0 / 6 / 0
4,310
431
2,938
7,831
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
9
1 / 3 / 0
5,203
520
2,596
5,454
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,060
506
3,224
6,926
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Tarper
Charybdis
9
0 / 3 / 0
5,313
531
1,653
5,523
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
22
Kills
5
5
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
0
4
11
L
Da Ji
AlrightGG
Da Ji
3
6
2
0.67
L
Sylvanus
Calebkfd16
Sylvanus
0
6
0
0
W
Bellona
DevourDerp
Bellona
4
0
1
4.5
W
3
3
1
1.17
W
Cernunnos
Fundametal
Cernunnos
5
1
3
6.5
L
Zeus
1
3
0
0.33
L
1
4
0
0.25
W
Mulan
Sentrvum
Mulan
1
1
10
6
L
Charybdis
Tarper
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
17,102
29,177
Taken
34,412
13,578
Mitigated
15,193
11,293
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,127
2,999
0
1,402
7,227
2,486
0
1,725
5,502
0
39,717
L
Da Ji
AlrightGG
Da Ji
6,691
1,582
0
432
8,678
2,602
0
1,391
7,287
0
27,824
L
Sylvanus
Calebkfd16
Sylvanus
2,938
871
522
1,398
7,831
4,834
0
2,110
5,721
10,662
3,485
W
Bellona
DevourDerp
Bellona
4,704
1,693
0
1,382
4,208
3,584
0
689
3,519
0
39,856
W
5,275
767
0
473
4,009
995
0
578
3,431
34,813
0
W
Cernunnos
Fundametal
Cernunnos
6,736
3,642
0
4,810
7,190
2,229
1,588
43
7,147
0
46,543
L
Zeus
2,596
568
0
467
5,454
1,357
0
1,774
3,680
26,530
0
L
3,224
1,068
0
1,585
6,926
5,344
351
0
6,926
0
24,352
W
Mulan
Sentrvum
Mulan
3,280
811
1,164
2,062
6,543
4,284
0
2,163
4,380
0
18,173
L
Charybdis
Tarper
Charybdis
1,653
1,007
0
1,287
5,523
1,056
0
0
5,523
0
27,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
25,585
360
Minions Killed
240
0
Camps Cleared
0
1,066,036
Distance Traveled
964,457
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,011
701
70
7
0
229,140
4
L
Da Ji
5,699
570
49
5
0
212,641
2
L
Sylvanus
4,310
431
30
3
0
189,183
4
W
Bellona
6,643
664
87
9
0
231,937
4
W
Zeus
6,089
609
76
8
0
189,873
2
W
Cernunnos
7,294
729
91
9
0
205,648
1
L
Zeus
5,203
520
60
6
0
182,024
1
L
Kali
5,060
506
46
5
0
193,264
1
W
Mulan
6,435
644
36
4
0
209,438
2
L
Charybdis
5,313
531
55
6
0
187,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role