Player Matchup

Thanatos
Thanatos
AznSkillzYo5280
Thanatos
Level 105
God Stats
4W - 0L
1,473 SR
Queue Stats
6W - 3L
1,552 Elo+
Party 1
Chernobog
Chernobog
Ecruz213
Chernobog
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 59L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
UnikFLASH15
Baron Samedi
Level 104
God Stats
5W - 3L
1,565 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
UnikTsalmavet
Cthulhu
Level 155
God Stats
21W - 17L
1,714 SR
Queue Stats
89W - 77L
1,533 Elo+
Party 1
Chaac
Chaac
sit2win
Chaac
Level 104
God Stats
3W - 3L
1,552 SR
Queue Stats
11W - 7L
1,616 Elo+
Party 1
Team Averages
Level 120
1,561 SR
1,556 Elo+

VS

Team Averages
Level 86
1,576 SR
1,399 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 87
God Stats
217W - 198L
1,551 SR
Queue Stats
331W - 347L
1,485 Elo+
Solo
Mercury
Mercury
Gweenfire
Mercury
Level 65
God Stats
1W - 3L
1,469 SR
Queue Stats
47W - 49L
1,398 Elo+
Solo
Izanami
Izanami
asupersickscrub
Izanami
Level 60
God Stats
1W - 1L
1,581 SR
Queue Stats
18W - 22L
1,161 Elo+
Solo
Yu Huang
Yu Huang
poodahead1
Yu Huang
Level 89
God Stats
1W - 1L
1,780 SR
Queue Stats
223W - 240L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 2 / 8
7,939
529
5,316
9,846
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ecruz213
Chernobog
16
10 / 0 / 5
10,427
695
12,121
8,207
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
UnikFLASH15
Baron Samedi
14
5 / 2 / 8
8,469
565
7,483
10,048
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
2 / 2 / 10
8,096
540
5,890
14,150
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
sit2win
Chaac
14
2 / 1 / 1
8,520
568
5,441
8,738
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 4 / 0
6,217
414
4,282
10,831
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 2
8,024
535
4,597
10,188
8,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Gweenfire
Mercury
11
5 / 7 / 0
7,328
489
5,257
11,710
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 6 / 1
6,778
452
4,012
11,027
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
poodahead1
Yu Huang
12
0 / 5 / 3
7,534
502
7,484
8,909
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
7
7
Deaths
24
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
W
Thanatos
5
2
8
4.5
W
Chernobog
Ecruz213
Chernobog
10
0
5
12.5
L
1
2
2
1
L
Mercury
Gweenfire
Mercury
5
7
0
0.71
W
Baron Samedi
UnikFLASH15
Baron Samedi
5
2
8
4.5
W
Cthulhu
2
2
10
3.5
L
1
6
1
0.25
L
Yu Huang
poodahead1
Yu Huang
0
5
3
0.3
W
Chaac
sit2win
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
25,632
50,989
Taken
52,665
29,613
Mitigated
25,773
26,422
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,282
1,534
0
1,814
10,831
8,475
0
3,886
6,945
21,788
0
W
Thanatos
5,316
1,252
0
8,393
9,846
3,593
0
2,579
7,267
0
32,968
W
Chernobog
Ecruz213
Chernobog
12,121
7,783
0
5,957
8,207
3,097
336
2,181
6,026
0
79,209
L
4,597
56
241
6,113
10,188
8,438
583
1,436
8,752
44,180
0
L
Mercury
Gweenfire
Mercury
5,257
3,128
0
2,289
11,710
3,344
0
3,102
8,608
0
28,862
W
Baron Samedi
UnikFLASH15
Baron Samedi
7,483
857
1,171
3,738
10,048
4,532
346
5,524
4,524
46,776
0
W
Cthulhu
5,890
844
118
2,688
14,150
14,081
0
4,275
9,875
29,180
0
L
4,012
2,870
0
1,748
11,027
2,559
1,538
1,478
9,549
0
36,634
L
Yu Huang
poodahead1
Yu Huang
7,484
679
0
1,561
8,909
2,957
416
3,471
5,438
44,096
0
W
Chaac
sit2win
Chaac
5,441
1,291
128
4,229
8,738
4,310
1,685
3,131
5,607
0
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
35,881
389
Minions Killed
348
0
Camps Cleared
0
1,554,061
Distance Traveled
1,348,172
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,217
414
26
2
0
280,677
4
W
Thanatos
7,939
529
50
3
0
325,158
3
W
Chernobog
10,427
695
124
8
0
322,904
3
L
Chang'e
8,024
535
94
6
0
280,472
5
L
Mercury
7,328
489
52
3
0
295,478
0
W
Baron Samedi
8,469
565
79
5
0
289,064
2
W
Cthulhu
8,096
540
31
2
0
302,729
4
L
Izanami
6,778
452
76
5
0
235,795
6
L
Yu Huang
7,534
502
100
7
0
255,750
3
W
Chaac
8,520
568
105
7
0
314,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role