Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
Gilganeshiva
Bakasura
Platinum V
Level 160
God Stats
11W - 12L
1,664 SR
Queue Stats
71W - 73L
1,547 MMR
Party 1
Ganesha
Ganesha
Gold III
Veeneerado
Ganesha
Gold III
Level 145
God Stats
6W - 3L
1,363 SR
Queue Stats
248W - 239L
1,511 MMR
Solo
Persephone
Persephone
Gold II
truenitos
Persephone
Gold II
Level 160
God Stats
5W - 4L
1,424 SR
Queue Stats
64W - 62L
1,587 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,490 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,557 SR
1,516 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold I
 
Nox
Gold I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ApoloLucas
Baron Samedi
Gold II
Level 160
God Stats
22W - 16L
1,773 SR
Queue Stats
436W - 445L
1,585 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
JhonProton
Sun Wukong
Silver I
Level 67
God Stats
1W - 5L
1,513 SR
Queue Stats
30W - 23L
1,493 MMR
Solo
Awilix
Awilix
Gold V
StephenCurrý
Awilix
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 2
6,583
731
7,157
7,127
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
 
Izanami
9
1 / 0 / 1
5,334
593
2,522
4,437
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Gilganeshiva
Bakasura
11
4 / 1 / 1
6,122
680
4,523
6,322
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Veeneerado
Ganesha
8
0 / 0 / 4
5,236
582
2,434
5,336
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
truenitos
Persephone
10
1 / 4 / 2
5,625
625
2,554
3,731
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GebAgniShiva

VS

Bans
BellonaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 1 / 1
5,323
591
2,301
4,651
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
 
Nox
8
0 / 2 / 0
4,760
529
2,378
5,854
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ApoloLucas
Baron Samedi
9
0 / 1 / 4
5,306
590
3,708
4,957
2,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JhonProton
Sun Wukong
9
0 / 2 / 1
5,322
591
3,830
8,279
3,690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 2 / 0
6,219
691
4,245
5,931
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
2
3
W
Izanami
 
Izanami
1
0
1
1.5
L
Rama
 
Rama
0
1
1
0.5
L
Nox
 
Nox
0
2
0
0
L
Baron Samedi
ApoloLucas
Baron Samedi
0
1
4
2
W
Bakasura
Gilganeshiva
Bakasura
4
1
1
4.5
L
Sun Wukong
JhonProton
Sun Wukong
0
2
1
0.25
L
5
2
0
2.5
W
Ganesha
Veeneerado
Ganesha
0
0
4
2
W
Persephone
truenitos
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
16,462
26,953
Taken
29,672
12,053
Mitigated
11,000
10,608
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,157
2,734
0
3,824
7,127
5,871
621
638
6,489
0
41,858
W
Izanami
 
Izanami
2,522
2,054
0
3,091
4,437
1,054
0
846
3,591
0
31,430
L
Rama
 
Rama
2,301
1,563
0
1,582
4,651
1,021
0
726
3,575
0
35,257
L
Nox
 
Nox
2,378
555
0
1,652
5,854
2,091
0
1,702
4,141
14,076
0
L
Baron Samedi
ApoloLucas
Baron Samedi
3,708
717
536
1,363
4,957
2,533
0
1,007
3,687
24,618
0
W
Bakasura
Gilganeshiva
Bakasura
4,523
2,981
0
1,437
6,322
1,959
0
955
5,367
0
26,968
L
Sun Wukong
JhonProton
Sun Wukong
3,830
932
0
3,105
8,279
3,690
0
652
7,627
0
31,157
L
4,245
1,805
0
2,402
5,931
1,665
0
901
4,735
0
26,367
W
Ganesha
Veeneerado
Ganesha
2,434
187
0
1,796
5,336
2,249
0
2,034
3,302
9,227
0
W
Persephone
truenitos
Persephone
2,554
355
0
460
3,731
920
0
1,613
2,114
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
26,930
303
Minions Killed
269
0
Camps Cleared
0
1,036,457
Distance Traveled
967,293
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,583
731
88
10
0
221,910
4
W
Izanami
5,334
593
87
10
0
189,575
4
L
Rama
5,323
591
74
8
0
202,646
4
L
Nox
4,760
529
26
3
0
173,196
2
L
Baron Samedi
5,306
590
38
4
0
172,886
1
W
Bakasura
6,122
680
72
8
0
220,592
1
L
Sun Wukong
5,322
591
67
7
0
165,924
1
L
Awilix
6,219
691
64
7
0
252,641
1
W
Ganesha
5,236
582
1
0
0
198,229
5
W
Persephone
5,625
625
55
6
0
206,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role