Player Matchup

Tyr
Tyr
Bulanci
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
Josto
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Thrusty
Zeus
Level 68
God Stats
1W - 1L
1,793 SR
Queue Stats
16W - 12L
1,409 Elo+
Party 2
Mercury
Mercury
Tmarkcha
Mercury
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,458 Elo+
Party 2
Sol
Sol
tЯKy
Sol
Level 67
God Stats
2W - 1L
1,708 SR
Queue Stats
16W - 16L
1,293 Elo+
Party 2
Team Averages
Level 69
1,600 SR
1,396 Elo+

VS

Team Averages
Level 105
1,442 SR
1,566 Elo+
Sol
Sol
FATdoodoostain
Sol
Level 124
God Stats
2W - 5L
1,264 SR
Queue Stats
195W - 188L
1,520 Elo+
Party 1
Ullr
Ullr
FitLikeABigMac
Ullr
Level 126
God Stats
6W - 4L
1,073 SR
Queue Stats
123W - 108L
1,483 Elo+
Party 1
Awilix
Awilix
GutterBussy
Awilix
Level 24
God Stats
3W - 1L
1,589 SR
Queue Stats
30W - 11L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MUSTY JUICES
Morgan Le Fay
Level 149
God Stats
10W - 3L
1,590 SR
Queue Stats
289W - 260L
1,595 Elo+
Party 1
Eset
Eset
SidewaysNips
Eset
Level 101
God Stats
4W - 1L
1,695 SR
Queue Stats
220W - 198L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 6 / 7
10,144
676
9,146
15,733
16,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Josto
Kukulkan
18
3 / 7 / 5
10,864
724
9,826
14,743
5,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Thrusty
Zeus
18
5 / 5 / 5
11,138
743
15,771
10,361
2,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Tmarkcha
Mercury
15
1 / 9 / 6
9,248
617
9,390
15,002
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
tЯKy
Sol
18
3 / 2 / 7
10,508
701
10,453
9,504
2,756
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
12,137
809
14,381
11,491
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 11
11,514
768
10,509
15,930
7,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
17
5 / 4 / 16
10,999
733
8,215
16,408
7,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
MUSTY JUICES
Morgan Le Fay
19
4 / 2 / 23
11,580
772
22,604
11,049
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 2 / 16
11,609
774
5,295
13,176
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
14
Kills
29
29
Deaths
15
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
6
7
0.92
W
8
2
15
7.75
W
7
5
11
2.5
W
Awilix
5
4
16
3.25
L
Kukulkan
Josto
Kukulkan
3
7
5
0.79
W
Morgan Le Fay
MUSTY JUICES
Morgan Le Fay
4
2
23
7.75
W
5
2
16
6.5
L
Zeus
Thrusty
Zeus
5
5
5
1.5
L
Mercury
Tmarkcha
Mercury
1
9
6
0.44
L
Sol
tЯKy
Sol
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,586
Damage
61,004
65,343
Taken
68,054
32,155
Mitigated
33,667
16,724
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,146
439
338
1,408
15,733
16,351
0
9,222
6,511
0
19,066
W
14,381
2,660
2,516
3,626
11,491
4,850
1,648
6,300
5,191
32,189
1,248
W
10,509
2,799
962
3,147
15,930
7,981
1,629
8,385
7,545
0
28,531
W
Awilix
8,215
1,824
1,143
1,542
16,408
7,763
1,964
9,079
7,329
0
13,294
L
Kukulkan
Josto
Kukulkan
9,826
1,347
93
1,325
14,743
5,546
660
8,772
5,971
28,367
0
W
Morgan Le Fay
MUSTY JUICES
Morgan Le Fay
22,604
3,208
74
2,407
11,049
5,139
1,157
4,411
6,638
41,441
0
W
5,295
326
3,930
3,315
13,176
7,934
828
7,875
5,301
24,499
0
L
Zeus
Thrusty
Zeus
15,771
1,545
3,773
1,952
10,361
2,962
0
6,845
3,516
31,726
0
L
Mercury
Tmarkcha
Mercury
9,390
2,505
1,747
1,529
15,002
4,540
100
9,635
5,367
0
19,229
L
Sol
tЯKy
Sol
10,453
2,306
1,541
3,018
9,504
2,756
678
7,303
2,201
19,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
57,839
145
Minions Killed
162
0
Camps Cleared
0
1,450,256
Distance Traveled
1,535,017
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,144
676
14
1
0
298,152
0
W
Sol
12,137
809
45
3
0
325,124
3
W
Ullr
11,514
768
38
3
0
277,231
0
W
Awilix
10,999
733
9
1
0
304,248
0
L
Kukulkan
10,864
724
63
4
0
243,989
0
W
Morgan Le Fay
11,580
772
32
2
0
320,900
1
W
Eset
11,609
774
38
3
0
307,514
0
L
Zeus
11,138
743
31
2
0
291,441
0
L
Mercury
9,248
617
18
1
0
282,437
0
L
Sol
10,508
701
19
1
0
334,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role