Player Matchup

Ares
Ares
Ashce
Ares
Level 134
God Stats
4W - 5L
1,626 SR
Queue Stats
61W - 54L
1,572 Elo+
Party 3
Zeus
Zeus
AvatarState12
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,527 Elo+
Solo
Chaac
Chaac
Goldwing1
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,296 Elo+
Solo
Nemesis
Nemesis
OhAh
Nemesis
Level 126
God Stats
0W - 2L
1,443 SR
Queue Stats
37W - 37L
1,555 Elo+
Party 3
Guan Yu
Guan Yu
ToyFreddy
Guan Yu
Level 21
God Stats
2W - 1L
1,810 SR
Queue Stats
31W - 21L
1,696 Elo+
Party 3
Team Averages
Level 81
1,576 SR
1,529 Elo+

VS

Team Averages
Level 72
1,601 SR
1,624 Elo+
Loki
Loki
CustosRex
Loki
Level 66
God Stats
2W - 0L
1,619 SR
Queue Stats
77W - 91L
1,403 Elo+
Party 2
Charybdis
Charybdis
HladnoFant
Charybdis
Level 155
God Stats
28W - 3L
1,758 SR
Queue Stats
382W - 99L
1,873 Elo+
Party 1
Ymir
Ymir
Johanathong
Ymir
Level 17
God Stats
10W - 1L
1,841 SR
Queue Stats
97W - 11L
1,944 Elo+
Party 1
Kukulkan
Kukulkan
Wildfire1973
Kukulkan
Level 79
God Stats
18W - 24L
1,290 SR
Queue Stats
61W - 75L
1,395 Elo+
Party 2
Olorun
Olorun
adembogos
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ashce
Ares
20
1 / 6 / 19
14,322
1,102
17,347
25,554
42,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
10 / 15 / 7
14,845
1,142
30,058
22,065
9,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Goldwing1
Chaac
19
3 / 4 / 9
13,134
1,010
16,073
24,348
19,189
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
OhAh
Nemesis
19
6 / 5 / 12
14,296
1,100
17,514
25,915
24,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
ToyFreddy
Guan Yu
19
4 / 5 / 13
13,271
1,021
10,502
23,501
28,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

14

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 10 / 16
14,479
1,114
24,578
22,015
7,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
HladnoFant
Charybdis
20
12 / 2 / 17
17,132
1,318
37,186
20,582
9,305
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 0 / 22
16,640
1,280
18,087
17,537
28,407
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Wildfire1973
Kukulkan
20
1 / 5 / 17
12,978
998
16,847
12,251
5,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
adembogos
Olorun
20
7 / 7 / 18
14,738
1,134
19,018
22,641
10,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
125
24
Kills
35
35
Deaths
24
60
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ares
Ashce
Ares
1
6
19
1.75
L
10
15
7
0.9
W
Loki
7
10
16
1.5
L
Chaac
Goldwing1
Chaac
3
4
9
1.88
W
Charybdis
HladnoFant
Charybdis
12
2
17
10.25
W
8
0
22
19
L
Nemesis
OhAh
Nemesis
6
5
12
2.4
L
Guan Yu
ToyFreddy
Guan Yu
4
5
13
2.1
W
Kukulkan
Wildfire1973
Kukulkan
1
5
17
1.9
W
Olorun
adembogos
Olorun
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,494
Damage
115,716
121,383
Taken
95,026
122,751
Mitigated
61,271
19,433
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ashce
Ares
17,347
455
0
736
25,554
42,303
0
13,527
12,027
26,285
0
L
30,058
2,663
0
936
22,065
9,098
0
6,798
15,267
65,806
0
W
Loki
24,578
8,381
0
1,329
22,015
7,695
0
7,437
14,167
0
33,382
L
Chaac
Goldwing1
Chaac
16,073
3,078
0
4,738
24,348
19,189
0
10,502
13,846
0
44,529
W
Charybdis
HladnoFant
Charybdis
37,186
24,469
0
6,768
20,582
9,305
0
13,091
7,346
0
85,596
W
18,087
2,774
0
1,741
17,537
28,407
0
8,105
8,891
29,140
0
L
Nemesis
OhAh
Nemesis
17,514
7,448
0
3,249
25,915
24,071
0
13,605
12,310
0
40,979
L
Guan Yu
ToyFreddy
Guan Yu
10,502
377
3,996
5,778
23,501
28,090
0
9,520
13,981
0
15,721
W
Kukulkan
Wildfire1973
Kukulkan
16,847
2,473
0
634
12,251
5,207
0
7,574
4,562
33,748
0
W
Olorun
adembogos
Olorun
19,018
11,379
1,111
7,928
22,641
10,657
0
11,198
11,408
45,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,868
Gold Earned
75,967
209
Minions Killed
251
7
Camps Cleared
10
1,305,768
Distance Traveled
1,146,981
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,322
1,102
20
2
2
269,373
3
L
Zeus
14,845
1,142
77
6
2
212,343
0
W
Loki
14,479
1,114
9
1
3
244,913
0
L
Chaac
13,134
1,010
59
5
1
271,172
0
W
Charybdis
17,132
1,318
116
9
4
253,214
1
W
Ymir
16,640
1,280
22
2
2
249,421
1
L
Nemesis
14,296
1,100
46
4
2
275,660
1
L
Guan Yu
13,271
1,021
7
1
0
277,220
0
W
Kukulkan
12,978
998
54
4
0
205,951
2
W
Olorun
14,738
1,134
50
4
1
193,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role