Player Matchup

Nemesis
Nemesis
BigGameBuck101
Nemesis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
BigGameBuck101
Erlang Shen
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
264W - 272L
1,450 Elo+
Party 4
Anubis
Anubis
Cabezox12
Anubis
Level 90
God Stats
1W - 0L
1,414 SR
Queue Stats
13W - 18L
1,409 Elo+
Party 2
Apollo
Apollo
DodoRex11
Apollo
Level 64
God Stats
3W - 2L
1,515 SR
Queue Stats
73W - 76L
1,445 Elo+
Solo
Ganesha
Ganesha
PieroFabrisio10
Ganesha
Level 107
God Stats
1W - 1L
1,261 SR
Queue Stats
29W - 36L
1,474 Elo+
Party 2
Team Averages
Level 84
1,438 SR
1,456 Elo+

VS

Team Averages
Level 88
1,412 SR
1,352 Elo+
Loki
Loki
Display66
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 232L
1,440 Elo+
Party 1
Hachiman
Hachiman
Hydrorazer971
Hachiman
Level 115
God Stats
9W - 18L
1,462 SR
Queue Stats
230W - 248L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
THEROYALMARRINER
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 3
Ra
Ra
TaylorTots
Ra
Level 27
God Stats
0W - 2L
1,064 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 3
Horus
Horus
eaubreyb
Horus
Level 124
God Stats
8W - 8L
1,534 SR
Queue Stats
157W - 152L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,316
607
4,049
8,568
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
BigGameBuck101
Erlang Shen
17
2 / 1 / 5
11,354
668
5,218
10,527
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Cabezox12
Anubis
16
8 / 0 / 5
10,947
644
9,550
6,106
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
DodoRex11
Apollo
17
7 / 0 / 6
11,424
672
7,702
7,178
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 17
10,277
605
6,437
13,263
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 1 / 1
6,183
364
1,741
5,617
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Hydrorazer971
Hachiman
8
1 / 4 / 0
5,853
344
4,742
7,490
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 1
5,667
333
1,612
7,277
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 0
6,430
378
2,772
9,146
1,643
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
eaubreyb
Horus
12
1 / 6 / 1
7,276
428
7,120
14,370
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
22
Kills
2
3
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Erlang Shen
BigGameBuck101
Erlang Shen
2
1
5
4.5
W
Anubis
Cabezox12
Anubis
8
0
5
10.5
L
Loki
0
1
1
0.5
W
Apollo
DodoRex11
Apollo
7
0
6
10
L
Hachiman
Hydrorazer971
Hachiman
1
4
0
0.25
W
0
1
17
8.5
L
0
5
1
0.1
L
0
6
0
0
L
Horus
eaubreyb
Horus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,956
Damage
17,987
45,642
Taken
43,900
33,376
Mitigated
17,077
20,868
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,049
1,641
0
2,219
8,568
3,701
906
787
7,781
0
65,210
W
Erlang Shen
BigGameBuck101
Erlang Shen
5,218
2,167
0
6,135
10,527
9,692
3,059
1,197
9,330
0
68,771
W
Anubis
Cabezox12
Anubis
9,550
98
0
3,659
6,106
3,072
2,418
1,440
4,666
69,323
0
L
Loki
1,741
636
0
2,622
5,617
940
0
822
4,795
0
21,096
W
Apollo
DodoRex11
Apollo
7,702
3,953
0
4,150
7,178
2,647
6,393
1,116
6,062
0
78,632
L
Hachiman
Hydrorazer971
Hachiman
4,742
2,873
0
1,570
7,490
856
0
3,260
4,230
0
23,288
W
6,437
653
0
4,705
13,263
14,264
629
3,104
10,159
27,203
0
L
1,612
684
444
818
7,277
2,366
0
2,481
4,796
9,288
0
L
2,772
288
320
553
9,146
1,643
0
5,475
3,671
30,093
0
L
Horus
eaubreyb
Horus
7,120
2,430
0
2,111
14,370
11,272
0
3,949
10,421
6,744
32,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
31,409
513
Minions Killed
246
0
Camps Cleared
0
1,704,089
Distance Traveled
1,056,002
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,316
607
99
6
0
393,331
6
W
Erlang Shen
11,354
668
144
8
0
319,961
5
W
Anubis
10,947
644
108
6
0
327,447
9
L
Loki
6,183
364
55
3
0
214,748
1
W
Apollo
11,424
672
152
9
0
330,737
2
L
Hachiman
5,853
344
38
2
0
171,469
3
W
Ganesha
10,277
605
10
1
0
332,613
4
L
Sylvanus
5,667
333
19
1
0
135,988
1
L
Ra
6,430
378
59
3
0
280,591
1
L
Horus
7,276
428
75
4
0
253,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role