Player Matchup

Ra
Ra
DammitRam
Ra
Level 28
God Stats
62W - 57L
1,465 SR
Queue Stats
234W - 236L
1,404 Elo+
Party 2
Hou Yi
Hou Yi
Holymagicgeek
Hou Yi
Level 104
God Stats
5W - 2L
1,607 SR
Queue Stats
331W - 328L
1,437 Elo+
Party 2
Artio
Artio
Nearly Asleep
Artio
Level 113
God Stats
17W - 19L
1,416 SR
Queue Stats
210W - 184L
1,525 Elo+
Party 2
Team Averages
Level 82
1,496 SR
1,455 Elo+

VS

Team Averages
Level 50
1,485 SR
1,384 Elo+
Neith
Neith
GoHome_Gohan
Neith
Level 36
God Stats
4W - 6L
1,393 SR
Queue Stats
85W - 85L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
High Vengeance
Morgan Le Fay
Level 107
God Stats
14W - 17L
1,561 SR
Queue Stats
205W - 215L
1,495 Elo+
Party 1
Ares
Ares
KVNGDEITTV
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,074
807
4,522
6,209
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 6
8,709
871
8,772
5,727
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 11
8,021
802
8,890
12,376
8,502
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,898
690
5,198
9,799
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
High Vengeance
Morgan Le Fay
10
1 / 4 / 1
6,534
653
10,048
8,620
3,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 5 / 0
6,015
602
3,349
9,309
6,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
3
3
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
2
6
0
0.33
L
Morgan Le Fay
High Vengeance
Morgan Le Fay
1
4
1
0.38
W
8
0
6
11
L
0
5
0
0
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
18,595
24,312
Taken
27,728
12,271
Mitigated
13,099
8,586
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,522
448
1,258
1,618
6,209
1,817
563
3,381
2,828
28,371
0
L
5,198
987
403
1,480
9,799
3,285
0
5,777
4,022
0
24,583
L
Morgan Le Fay
High Vengeance
Morgan Le Fay
10,048
1,363
404
1,232
8,620
3,497
0
5,538
3,082
30,561
0
W
8,772
3,573
0
534
5,727
1,952
1,397
3,287
2,440
0
21,805
L
3,349
1,019
0
60
9,309
6,317
0
2,337
6,972
6,268
0
W
8,890
709
1,445
3,731
12,376
8,502
446
7,257
5,119
22,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
19,447
110
Minions Killed
88
7
Camps Cleared
3
597,102
Distance Traveled
485,278
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,074
807
64
6
1
194,224
1
L
Neith
6,898
690
49
5
2
149,423
5
L
Morgan Le Fay
6,534
653
32
3
1
170,876
2
W
Hou Yi
8,709
871
30
3
4
196,710
2
L
Ares
6,015
602
7
1
0
164,979
0
W
Artio
8,021
802
16
2
2
206,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role