Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Artoriyas
Thor
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 374L
1,408 Elo+
Solo
Sobek
Sobek
BaconJake91
Sobek
Level 29
God Stats
4W - 0L
1,778 SR
Queue Stats
29W - 44L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
EAK ROX70
Sylvanus
Level 87
God Stats
2W - 1L
1,542 SR
Queue Stats
200W - 185L
1,412 Elo+
Party 1
Arachne
Arachne
ccjharper
Arachne
Level 45
God Stats
14W - 13L
1,591 SR
Queue Stats
288W - 382L
1,443 Elo+
Solo
Team Averages
Level 54
1,582 SR
1,423 Elo+

VS

Team Averages
Level 48
1,494 SR
1,449 Elo+
Jing Wei
Jing Wei
ItsSkeletor
Jing Wei
Level 39
God Stats
1W - 3L
1,254 SR
Queue Stats
10W - 23L
1,314 Elo+
Party 2
Mercury
Mercury
NovaRhay
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 2
Bellona
Bellona
Pochantis_
Bellona
Level 64
God Stats
8W - 11L
1,434 SR
Queue Stats
33W - 35L
1,488 Elo+
Solo
Hades
Hades
SlyElusive
Hades
Level 108
God Stats
8W - 8L
1,754 SR
Queue Stats
37W - 34L
1,437 Elo+
Solo
King Arthur
King Arthur
bedabasst
King Arthur
Level 24
God Stats
1W - 3L
1,526 SR
Queue Stats
8W - 16L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 8 / 10
9,895
521
10,636
10,326
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
17
5 / 2 / 4
10,996
579
6,031
9,772
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 13
9,074
478
4,753
19,757
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
EAK ROX70
Sylvanus
17
11 / 1 / 6
10,973
578
17,278
15,948
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
ccjharper
Arachne
20
7 / 3 / 4
12,273
646
12,947
15,511
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsSkeletor
Jing Wei
14
1 / 9 / 0
8,655
456
5,638
16,660
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
NovaRhay
Mercury
2
0 / 0 / 0
4,042
213
0
907
211
Bellona
Pochantis_
Bellona
18
6 / 4 / 0
10,953
576
11,788
15,327
15,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
16
10 / 6 / 3
11,016
580
22,536
18,465
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
bedabasst
King Arthur
13
1 / 8 / 2
8,755
461
7,760
20,031
15,891
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
18
18
Deaths
27
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
8
10
0.88
W
Thor
5
2
4
3.5
W
1
4
13
1.88
W
Sylvanus
EAK ROX70
Sylvanus
11
1
6
14
L
Jing Wei
ItsSkeletor
Jing Wei
1
9
0
0.11
L
Mercury
NovaRhay
Mercury
0
0
0
0
L
Bellona
Pochantis_
Bellona
6
4
0
1.5
L
Hades
10
6
3
1.92
L
King Arthur
bedabasst
King Arthur
1
8
2
0.25
W
Arachne
ccjharper
Arachne
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
47,722
71,314
Taken
71,390
45,246
Mitigated
43,661
22,145
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,636
2,694
0
699
10,326
3,011
110
7,876
2,450
48,013
0
W
Thor
6,031
854
0
281
9,772
3,610
768
1,734
8,038
0
49,034
W
4,753
844
66
4,617
19,757
20,093
0
7,262
12,495
17,036
4,182
W
Sylvanus
EAK ROX70
Sylvanus
17,278
6,337
2,692
6,944
15,948
9,299
690
3,460
12,488
60,851
15,350
L
Jing Wei
ItsSkeletor
Jing Wei
5,638
4,327
0
2,309
16,660
3,349
2,788
7,953
8,652
0
45,513
L
Mercury
NovaRhay
Mercury
0
0
0
0
907
211
0
853
0
0
0
L
Bellona
Pochantis_
Bellona
11,788
2,894
0
2,959
15,327
15,793
302
3,354
11,889
0
79,040
L
Hades
22,536
2,333
519
7,333
18,465
8,417
872
8,512
9,550
70,530
0
L
King Arthur
bedabasst
King Arthur
7,760
1,908
0
2,928
20,031
15,891
646
8,417
11,502
0
46,053
W
Arachne
ccjharper
Arachne
12,947
10,353
0
6,846
15,511
9,233
0
2,204
13,307
0
113,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,211
Gold Earned
43,421
504
Minions Killed
441
0
Camps Cleared
0
1,796,005
Distance Traveled
1,363,848
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,895
521
74
4
0
302,680
2
W
Thor
10,996
579
113
6
0
351,677
4
W
Sobek
9,074
478
20
1
0
355,414
3
W
Sylvanus
10,973
578
116
6
0
302,857
6
L
Jing Wei
8,655
456
85
4
0
357,009
0
L
Mercury
4,042
213
0
0
0
0
0
L
Bellona
10,953
576
157
8
0
355,863
5
L
Hades
11,016
580
126
7
0
327,643
0
L
King Arthur
8,755
461
73
4
0
323,333
3
W
Arachne
12,273
646
181
10
0
483,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role