Player Matchup

Sobek
Sobek
Combativemanx
Sobek
Level 40
God Stats
9W - 10L
1,494 SR
Queue Stats
22W - 21L
1,428 Elo+
Party 1
Kali
Kali
IslamicKuzenbo
Kali
Level 112
God Stats
5W - 3L
1,202 SR
Queue Stats
186W - 179L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
brittandjb1
Cthulhu
Level 49
God Stats
18W - 14L
1,483 SR
Queue Stats
178W - 149L
1,484 Elo+
Party 1
Merlin
Merlin
fatjuicybussy
Merlin
Level 37
God Stats
2W - 1L
1,715 SR
Queue Stats
29W - 31L
1,388 Elo+
Party 3
Medusa
Medusa
ri Emiya
Medusa
Level 73
God Stats
8W - 2L
1,872 SR
Queue Stats
273W - 263L
1,443 Elo+
Party 3
Team Averages
Level 62
1,553 SR
1,441 Elo+

VS

Team Averages
Level 68
1,601 SR
1,444 Elo+
Hachiman
Hachiman
JxpB241
Hachiman
Level 104
God Stats
8W - 21L
1,408 SR
Queue Stats
231W - 259L
1,381 Elo+
Solo
Thor
Thor
LeorioHT
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,346 Elo+
Party 2
Ymir
Ymir
Nova309
Ymir
Level 106
God Stats
5W - 1L
1,663 SR
Queue Stats
87W - 76L
1,506 Elo+
Solo
Hercules
Hercules
lammogli
Hercules
Level 97
God Stats
2W - 2L
1,761 SR
Queue Stats
81W - 85L
1,440 Elo+
Party 2
Zeus
Zeus
luiseee
Zeus
Level 8
God Stats
1W - 4L
1,672 SR
Queue Stats
9W - 17L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,300
456
2,402
11,450
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 1 / 3
9,337
584
9,926
11,271
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
brittandjb1
Cthulhu
14
4 / 0 / 1
8,161
510
4,564
8,004
7,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 3 / 3
8,438
527
9,695
7,380
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ri Emiya
Medusa
14
1 / 2 / 2
8,057
504
6,832
8,005
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JxpB241
Hachiman
13
0 / 3 / 5
7,675
480
5,101
9,989
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
10
0 / 4 / 3
6,409
401
2,195
8,365
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Nova309
Ymir
12
1 / 3 / 4
6,951
434
3,709
11,282
8,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
lammogli
Hercules
13
1 / 2 / 1
7,643
478
4,824
11,731
5,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
luiseee
Zeus
14
4 / 5 / 1
8,244
515
5,487
6,965
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
6
7
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
6
1
3
7.5
L
Hachiman
JxpB241
Hachiman
0
3
5
0.83
L
Thor
0
4
3
0.38
L
Ymir
Nova309
Ymir
1
3
4
1
W
Cthulhu
brittandjb1
Cthulhu
4
0
1
4.5
W
5
3
3
2.17
L
Hercules
lammogli
Hercules
1
2
1
0.75
L
Zeus
luiseee
Zeus
4
5
1
0.9
W
Medusa
ri Emiya
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,419
Damage
21,316
46,110
Taken
48,332
27,483
Mitigated
21,186
13,798
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,402
292
0
2,754
11,450
10,699
26
3,425
7,961
16,089
0
W
9,926
3,794
0
5,450
11,271
4,670
0
1,538
9,621
0
52,763
L
Hachiman
JxpB241
Hachiman
5,101
2,419
0
3,521
9,989
2,501
0
886
9,103
0
50,670
L
Thor
2,195
155
0
1,959
8,365
2,511
17
2,710
5,655
0
26,059
L
Ymir
Nova309
Ymir
3,709
637
665
2,127
11,282
8,998
426
3,678
7,604
23,532
0
W
Cthulhu
brittandjb1
Cthulhu
4,564
254
0
1,556
8,004
7,149
222
221
7,769
36,851
0
W
9,695
763
0
1,250
7,380
2,454
1,106
2,662
4,482
46,145
0
L
Hercules
lammogli
Hercules
4,824
1,559
0
2,197
11,731
5,226
0
6,548
5,183
0
33,944
L
Zeus
luiseee
Zeus
5,487
554
0
699
6,965
1,950
683
2,839
4,126
47,677
0
W
Medusa
ri Emiya
Medusa
6,832
2,671
0
2,788
8,005
2,511
2,411
918
7,081
0
56,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
36,922
393
Minions Killed
368
0
Camps Cleared
0
1,599,096
Distance Traveled
1,354,316
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,300
456
24
2
0
320,210
1
W
Kali
9,337
584
87
5
0
362,824
4
L
Hachiman
7,675
480
86
5
0
291,032
3
L
Thor
6,409
401
51
3
0
224,864
3
L
Ymir
6,951
434
51
3
0
278,707
4
W
Cthulhu
8,161
510
67
4
0
344,554
0
W
Merlin
8,438
527
93
6
0
287,321
0
L
Hercules
7,643
478
84
5
0
315,369
5
L
Zeus
8,244
515
96
6
0
244,344
2
W
Medusa
8,057
504
122
8
0
284,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role