Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BaneGuard
Rama
Level 120
God Stats
23W - 25L
1,487 SR
Queue Stats
387W - 391L
1,465 Elo+
Solo
Zeus
Zeus
GhostxJin
Zeus
Level 153
God Stats
7W - 6L
1,500 SR
Queue Stats
114W - 118L
1,191 Elo+
Solo
Bellona
Bellona
LubeyIsHere
Bellona
Level 84
God Stats
2W - 4L
1,449 SR
Queue Stats
300W - 259L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
Silken JoKe
Ao Kuang
Level 129
God Stats
11W - 12L
1,392 SR
Queue Stats
355W - 332L
1,544 Elo+
Party 2
Team Averages
Level 123
1,466 SR
1,442 Elo+

VS

Team Averages
Level 89
1,567 SR
1,508 Elo+
Danzaburou
Danzaburou
Bcjohn819
Danzaburou
Level 91
God Stats
14W - 16L
1,425 SR
Queue Stats
87W - 83L
1,545 Elo+
Party 3
Yu Huang
Yu Huang
godziking407
Yu Huang
Level 112
God Stats
12W - 16L
1,681 SR
Queue Stats
337W - 312L
1,511 Elo+
Party 1
Scylla
Scylla
jtklipka
Scylla
Level 52
God Stats
30W - 28L
1,622 SR
Queue Stats
251W - 271L
1,485 Elo+
Party 3
Bastet
Bastet
tsw77
Bastet
Level 89
God Stats
7W - 3L
1,482 SR
Queue Stats
456W - 448L
1,492 Elo+
Solo
Pele
Pele
youngpro8088
Pele
Level 101
God Stats
4W - 2L
1,625 SR
Queue Stats
237W - 206L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 3
7,076
472
2,419
11,960
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
11
1 / 6 / 0
6,487
432
2,765
11,879
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
14
1 / 2 / 0
7,787
519
3,013
9,192
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LubeyIsHere
Bellona
12
2 / 4 / 0
7,168
478
7,039
12,228
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Silken JoKe
Ao Kuang
14
1 / 2 / 0
7,518
501
8,470
13,849
4,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bcjohn819
Danzaburou
15
5 / 1 / 1
9,510
634
8,497
9,969
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
godziking407
Yu Huang
13
3 / 1 / 3
8,020
535
8,505
5,547
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
jtklipka
Scylla
14
3 / 2 / 5
8,052
537
8,860
6,276
1,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
tsw77
Bastet
13
3 / 0 / 3
7,822
521
7,875
8,779
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 1 / 2
9,015
601
8,168
12,932
6,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
L
Rama
1
6
0
0.17
W
Danzaburou
Bcjohn819
Danzaburou
5
1
1
5.5
L
Zeus
1
2
0
0.5
L
Bellona
LubeyIsHere
Bellona
2
4
0
0.5
L
Ao Kuang
Silken JoKe
Ao Kuang
1
2
0
0.5
W
Yu Huang
godziking407
Yu Huang
3
1
3
4.5
W
Scylla
jtklipka
Scylla
3
2
5
2.75
W
Bastet
tsw77
Bastet
3
0
3
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
41,905
59,108
Taken
43,503
22,615
Mitigated
16,311
23,508
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,419
969
3,365
2,403
11,960
6,670
25
5,502
6,458
14,395
0
L
Rama
2,765
2,143
0
3,929
11,879
2,717
0
2,496
9,383
0
33,582
W
Danzaburou
Bcjohn819
Danzaburou
8,497
3,968
0
3,997
9,969
2,787
0
506
9,463
0
62,247
L
Zeus
3,013
250
0
2,953
9,192
2,310
412
5,352
3,840
56,461
0
L
Bellona
LubeyIsHere
Bellona
7,039
2,297
2
3,410
12,228
6,016
0
2,432
9,796
0
45,072
L
Ao Kuang
Silken JoKe
Ao Kuang
8,470
1,038
0
7,446
13,849
4,902
0
1,583
12,266
50,066
0
W
Yu Huang
godziking407
Yu Huang
8,505
472
0
1,040
5,547
2,110
448
3,190
2,357
47,170
0
W
Scylla
jtklipka
Scylla
8,860
1,474
75
1,394
6,276
1,854
242
1,420
4,856
39,488
0
W
Bastet
tsw77
Bastet
7,875
2,399
0
4,510
8,779
2,861
0
1,807
6,972
0
43,644
W
8,168
1,861
0
6,481
12,932
6,699
996
6,979
5,953
0
64,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
42,419
407
Minions Killed
486
0
Camps Cleared
0
1,359,212
Distance Traveled
1,510,146
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,076
472
29
2
0
277,795
8
L
Rama
6,487
432
72
5
0
248,349
3
W
Danzaburou
9,510
634
110
7
0
289,252
6
L
Zeus
7,787
519
126
8
0
277,201
4
L
Bellona
7,168
478
83
6
0
290,850
3
L
Ao Kuang
7,518
501
97
6
0
265,017
5
W
Yu Huang
8,020
535
87
6
0
265,019
2
W
Scylla
8,052
537
82
5
0
278,370
1
W
Bastet
7,822
521
71
5
0
366,662
3
W
Pele
9,015
601
136
9
0
310,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role