Player Matchup

Heimdallr
Heimdallr
ApexCriminal
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 43L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
CobyashiMaru
Cthulhu
Level 15
God Stats
32W - 39L
1,388 SR
Queue Stats
39W - 51L
1,358 Elo+
Party 1
Skadi
Skadi
Jesucito10
Skadi
Level 69
God Stats
0W - 3L
1,320 SR
Queue Stats
11W - 25L
1,379 Elo+
Solo
Ra
Ra
WhoFed
Ra
Level 9
God Stats
2W - 2L
1,585 SR
Queue Stats
10W - 13L
1,436 Elo+
Party 1
Bellona
Bellona
badbrad320
Bellona
Level 24
God Stats
32W - 23L
1,612 SR
Queue Stats
85W - 87L
1,476 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,447 Elo+

VS

Team Averages
Level 75
1,300 SR
1,438 Elo+
Mulan
Mulan
Conic0802
Mulan
Level 88
God Stats
1W - 4L
1,197 SR
Queue Stats
86W - 103L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
Death021901
Heimdallr
Level 109
God Stats
1W - 0L
1,252 SR
Queue Stats
63W - 61L
1,486 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DeathAvis
Kumbhakarna
Level 54
God Stats
3W - 3L
1,407 SR
Queue Stats
68W - 73L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
MTJE
Ah Puch
Level 96
God Stats
5W - 8L
1,115 SR
Queue Stats
168W - 192L
1,466 Elo+
Solo
Chiron
Chiron
Sir-Piggy-_
Chiron
Level 29
God Stats
11W - 12L
1,528 SR
Queue Stats
41W - 55L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApexCriminal
Heimdallr
20
6 / 9 / 4
14,681
734
22,772
24,497
11,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
CobyashiMaru
Cthulhu
19
1 / 5 / 8
12,646
632
15,279
29,797
36,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
19
1 / 12 / 9
12,811
641
16,391
23,756
7,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
3 / 8 / 6
13,500
675
12,655
17,996
6,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
badbrad320
Bellona
19
3 / 9 / 5
13,013
651
10,761
30,933
30,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Conic0802
Mulan
20
15 / 5 / 17
16,838
842
27,766
23,065
22,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Death021901
Heimdallr
20
9 / 2 / 23
15,514
776
23,186
20,515
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DeathAvis
Kumbhakarna
20
2 / 4 / 17
13,334
667
7,333
22,780
22,993
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MTJE
Ah Puch
20
13 / 2 / 18
15,954
798
35,019
12,537
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
20
4 / 2 / 16
14,450
723
17,653
20,212
8,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
14
Kills
43
43
Deaths
15
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApexCriminal
Heimdallr
6
9
4
0.89
L
Cthulhu
CobyashiMaru
Cthulhu
1
5
8
1
W
Mulan
Conic0802
Mulan
15
5
17
4.7
W
Heimdallr
Death021901
Heimdallr
9
2
23
10.25
W
Kumbhakarna
DeathAvis
Kumbhakarna
2
4
17
2.63
L
Skadi
1
12
9
0.46
W
Ah Puch
MTJE
Ah Puch
13
2
18
11
W
Chiron
4
2
16
6
L
Ra
3
8
6
0.75
L
Bellona
badbrad320
Bellona
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,858
Damage
110,957
126,979
Taken
99,109
93,159
Mitigated
69,639
21,514
Healing
25,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApexCriminal
Heimdallr
22,772
9,665
0
3,217
24,497
11,506
907
5,876
18,229
0
59,925
L
Cthulhu
CobyashiMaru
Cthulhu
15,279
1,046
750
3,584
29,797
36,981
0
10,740
18,792
36,884
0
W
Mulan
Conic0802
Mulan
27,766
3,865
0
4,667
23,065
22,760
604
5,658
16,827
0
61,498
W
Heimdallr
Death021901
Heimdallr
23,186
12,988
0
4,959
20,515
10,033
3,593
9,066
10,906
0
72,886
W
Kumbhakarna
DeathAvis
Kumbhakarna
7,333
304
421
1,493
22,780
22,993
644
4,134
18,200
22,674
0
L
Skadi
16,391
7,983
0
3,043
23,756
7,559
0
7,578
15,979
0
47,724
W
Ah Puch
MTJE
Ah Puch
35,019
673
0
2,439
12,537
5,139
420
3,865
8,439
85,026
0
W
Chiron
17,653
6,986
1,480
10,350
20,212
8,714
3,849
3,550
16,282
0
72,764
L
Ra
12,655
560
3,562
4,092
17,996
6,454
255
6,740
10,968
49,888
0
L
Bellona
badbrad320
Bellona
10,761
3,300
0
3,266
30,933
30,659
1,066
11,418
19,092
0
42,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,651
Gold Earned
76,090
334
Minions Killed
368
0
Camps Cleared
0
1,823,327
Distance Traveled
2,194,671
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,681
734
91
5
0
426,409
2
L
Cthulhu
12,646
632
38
2
0
412,914
2
W
Mulan
16,838
842
69
3
0
425,830
5
W
Heimdallr
15,514
776
87
4
0
453,033
0
W
Kumbhakarna
13,334
667
27
1
0
394,749
2
L
Skadi
12,811
641
74
4
0
306,362
1
W
Ah Puch
15,954
798
90
5
0
432,235
0
W
Chiron
14,450
723
95
5
0
488,824
4
L
Ra
13,500
675
72
4
0
336,138
3
L
Bellona
13,013
651
59
3
0
341,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role