Player Matchup

Bacchus
Bacchus
ATacticalShrub
Bacchus
Level 13
God Stats
8W - 10L
1,525 SR
Queue Stats
13W - 29L
1,372 Elo+
Party 1
Persephone
Persephone
TeriyakiFrideDiq
Persephone
Level 68
God Stats
2W - 2L
1,572 SR
Queue Stats
14W - 32L
1,380 Elo+
Party 1
Thanatos
Thanatos
TreyTheBeast987
Thanatos
Level 42
God Stats
1W - 2L
1,497 SR
Queue Stats
56W - 88L
1,371 Elo+
Party 1
Team Averages
Level 41
1,531 SR
1,375 Elo+

VS

Team Averages
Level 105
1,510 SR
1,467 Elo+
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueEyeBlind
Fenrir
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
286W - 302L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
NinjaN3M
Ah Puch
Level 69
God Stats
10W - 4L
1,530 SR
Queue Stats
150W - 186L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
9,694
646
6,239
17,035
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
TeriyakiFrideDiq
Persephone
14
2 / 6 / 3
9,827
655
12,420
10,660
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
2 / 10 / 2
9,040
603
4,098
14,247
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 1 / 17
11,006
734
10,339
8,807
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
15 / 1 / 6
12,480
832
12,511
13,781
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
NinjaN3M
Ah Puch
15
4 / 3 / 13
10,707
714
12,124
8,401
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
22
21
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
17
11.5
L
1
5
4
0.6
W
Fenrir
15
1
6
18
W
Ah Puch
NinjaN3M
Ah Puch
4
3
13
3.5
L
Persephone
TeriyakiFrideDiq
Persephone
2
6
3
0.58
L
Thanatos
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
34,974
41,942
Taken
30,989
30,512
Mitigated
11,098
6,156
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,339
4,222
0
1,644
8,807
3,644
893
5,646
2,947
0
47,826
L
6,239
462
0
1,044
17,035
22,795
0
5,841
11,194
14,791
0
W
Fenrir
12,511
3,341
0
3,222
13,781
4,948
1,097
6,445
6,824
0
42,583
W
Ah Puch
NinjaN3M
Ah Puch
12,124
1,392
90
1,387
8,401
2,506
235
6,194
1,868
30,214
0
L
Persephone
TeriyakiFrideDiq
Persephone
12,420
703
78
1,784
10,660
2,305
0
2,960
7,694
36,379
0
L
Thanatos
4,098
840
0
3,250
14,247
5,412
0
3,768
10,479
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
34,193
131
Minions Killed
156
4
Camps Cleared
8
767,372
Distance Traveled
819,896
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,006
734
62
4
4
266,707
3
L
Bacchus
9,694
646
29
2
0
273,179
0
W
Fenrir
12,480
832
47
3
3
312,880
0
W
Ah Puch
10,707
714
47
3
1
240,309
0
L
Persephone
9,827
655
67
4
3
246,534
5
L
Thanatos
9,040
603
35
2
1
247,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role