Player Matchup

Bellona
Bellona
CryipticSkull
Bellona
Level 152
God Stats
3W - 6L
1,405 SR
Queue Stats
447W - 338L
1,574 Elo+
Party 2
Ymir
Ymir
DaMedic ated
Ymir
Level 127
God Stats
13W - 20L
1,449 SR
Queue Stats
278W - 238L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
SMC Nati
Heimdallr
Level 129
God Stats
5W - 4L
1,687 SR
Queue Stats
84W - 77L
1,582 Elo+
Party 2
Ravana
Ravana
TGH Teemo
Ravana
Level 146
God Stats
0W - 1L
1,404 SR
Queue Stats
146W - 171L
1,438 Elo+
Party 2
Yu Huang
Yu Huang
UrMoMHaSnUtHaIr
Yu Huang
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,362 Elo+
Party 2
Team Averages
Level 127
1,489 SR
1,498 Elo+

VS

Team Averages
Level 126
1,756 SR
1,575 Elo+
Erlang Shen
Erlang Shen
CasuallyDave
Erlang Shen
Level 138
God Stats
7W - 3L
1,824 SR
Queue Stats
116W - 115L
1,578 Elo+
Solo
Guan Yu
Guan Yu
CyberCat3730
Guan Yu
Level 143
God Stats
11W - 9L
1,623 SR
Queue Stats
477W - 411L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
D1EGX
Cthulhu
Level 89
God Stats
4W - 0L
1,927 SR
Queue Stats
18W - 15L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
M00SIF3R
Ah Puch
Level 109
God Stats
6W - 4L
1,691 SR
Queue Stats
144W - 136L
1,586 Elo+
Solo
Jing Wei
Jing Wei
excitedplague1
Jing Wei
Level 153
God Stats
15W - 6L
1,715 SR
Queue Stats
424W - 379L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
7 / 4 / 4
12,479
543
21,794
22,549
29,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 7
10,778
469
8,672
29,723
28,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SMC Nati
Heimdallr
18
4 / 5 / 3
11,876
516
15,284
18,068
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
TGH Teemo
Ravana
17
2 / 5 / 7
10,942
476
8,957
18,776
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
16
0 / 7 / 3
10,035
436
8,946
15,603
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CasuallyDave
Erlang Shen
20
7 / 2 / 11
13,687
595
12,972
21,112
19,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
CyberCat3730
Guan Yu
17
4 / 2 / 16
11,699
509
10,166
23,562
26,491
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
D1EGX
Cthulhu
18
2 / 6 / 10
12,132
527
11,730
19,063
11,223
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
M00SIF3R
Ah Puch
20
5 / 4 / 10
13,499
587
18,335
17,224
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
9 / 3 / 8
14,420
627
26,330
26,150
11,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
16
Kills
27
27
Deaths
17
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CasuallyDave
Erlang Shen
7
2
11
6.25
L
Bellona
7
4
4
2.25
W
Guan Yu
CyberCat3730
Guan Yu
4
2
16
6
W
Cthulhu
D1EGX
Cthulhu
2
6
10
1.17
L
3
6
7
1.08
W
Ah Puch
M00SIF3R
Ah Puch
5
4
10
2.5
L
Heimdallr
SMC Nati
Heimdallr
4
5
3
1.1
L
Ravana
TGH Teemo
Ravana
2
5
7
1.1
L
Yu Huang
0
7
3
0.21
W
Jing Wei
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,653
Damage
79,533
104,719
Taken
107,111
79,055
Mitigated
76,358
23,423
Healing
44,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CasuallyDave
Erlang Shen
12,972
6,923
0
3,667
21,112
19,516
1,084
3,144
17,668
0
92,084
L
Bellona
21,794
9,381
0
5,020
22,549
29,656
593
8,880
13,498
0
87,762
W
Guan Yu
CyberCat3730
Guan Yu
10,166
1,154
3,752
8,139
23,562
26,491
1,489
6,107
16,624
0
44,342
W
Cthulhu
D1EGX
Cthulhu
11,730
722
681
2,442
19,063
11,223
1,085
3,051
15,988
65,819
0
L
8,672
750
618
5,273
29,723
28,277
0
7,908
21,610
45,369
0
W
Ah Puch
M00SIF3R
Ah Puch
18,335
957
342
6,724
17,224
7,242
2,916
3,807
13,191
112,873
0
L
Heimdallr
SMC Nati
Heimdallr
15,284
7,363
0
4,089
18,068
7,100
1,090
2,906
15,128
0
87,140
L
Ravana
TGH Teemo
Ravana
8,957
2,720
0
6,024
18,776
8,406
0
4,484
14,104
0
75,075
L
Yu Huang
8,946
956
0
2,399
15,603
5,616
866
5,289
10,107
62,063
0
W
Jing Wei
26,330
22,646
0
19,090
26,150
11,886
6,958
4,538
21,526
0
137,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,110
Gold Earned
65,437
622
Minions Killed
681
0
Camps Cleared
0
2,167,229
Distance Traveled
2,515,340
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,687
595
127
6
0
554,301
3
L
Bellona
12,479
543
154
7
0
464,788
5
W
Guan Yu
11,699
509
60
3
0
535,478
0
W
Cthulhu
12,132
527
124
5
0
471,338
3
L
Ymir
10,778
469
58
3
0
422,628
12
W
Ah Puch
13,499
587
171
7
0
415,450
6
L
Heimdallr
11,876
516
156
7
0
435,193
6
L
Ravana
10,942
476
123
5
0
464,173
1
L
Yu Huang
10,035
436
131
6
0
380,447
8
W
Jing Wei
14,420
627
199
9
0
538,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role