Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Fresh Doenut
Amaterasu
Level 129
God Stats
1W - 2L
1,872 SR
Queue Stats
97W - 105L
1,446 Elo+
Party 2
Skadi
Skadi
I Have Kno Name
Skadi
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 112L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
I Juice Kids
Hou Yi
Level 18
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 6L
1,253 Elo+
Party 2
Zeus
Zeus
miserablmike
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,376 Elo+
Party 2
Team Averages
Level 104
1,537 SR
1,399 Elo+

VS

Team Averages
Level 118
1,576 SR
1,451 Elo+
Cthulhu
Cthulhu
Godz1stknight
Cthulhu
Level 126
God Stats
10W - 10L
1,567 SR
Queue Stats
214W - 241L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
SillyCucumber1
Jormungandr
Level 123
God Stats
7W - 8L
1,730 SR
Queue Stats
204W - 212L
1,446 Elo+
Party 1
Ra
Ra
UnGodlyAssassin
Ra
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 94L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VillainouzGamer
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
massivebutthurt
Zhong Kui
Level 106
God Stats
3W - 4L
1,581 SR
Queue Stats
207W - 208L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
5 / 8 / 11
10,906
779
16,879
20,241
11,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Fresh Doenut
Amaterasu
17
1 / 3 / 13
9,683
692
5,094
18,809
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 7 / 12
10,734
767
16,875
15,705
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
15
2 / 6 / 7
8,436
603
8,785
10,866
3,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 7 / 11
10,276
734
23,378
12,988
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 3 / 24
10,998
786
16,330
24,305
18,831
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
SillyCucumber1
Jormungandr
18
7 / 4 / 17
11,037
788
13,158
15,062
11,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 7 / 10
11,558
826
11,815
12,980
4,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
VillainouzGamer
Kumbhakarna
17
0 / 0 / 22
9,725
695
6,081
12,944
11,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
massivebutthurt
Zhong Kui
20
14 / 6 / 12
12,789
914
21,012
17,970
10,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
116
19
Kills
31
31
Deaths
20
54
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
8
11
1.31
L
Amaterasu
Fresh Doenut
Amaterasu
1
3
13
2.5
W
Cthulhu
3
3
24
5
L
6
7
12
1.71
L
Hou Yi
2
6
7
0.92
W
Jormungandr
SillyCucumber1
Jormungandr
7
4
17
3.88
W
7
7
10
1.71
W
Kumbhakarna
VillainouzGamer
Kumbhakarna
0
0
22
11
W
Zhong Kui
massivebutthurt
Zhong Kui
14
6
12
3.33
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,011
Damage
68,396
78,609
Taken
83,261
50,541
Mitigated
56,205
26,042
Healing
39,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
16,879
3,336
9,380
5,786
20,241
11,680
104
16,611
3,630
25,508
2,212
L
Amaterasu
Fresh Doenut
Amaterasu
5,094
1,195
534
6,321
18,809
24,116
270
16,163
2,646
0
11,574
W
Cthulhu
16,330
353
3,350
8,032
24,305
18,831
565
11,359
12,946
38,186
0
L
16,875
6,202
1,008
1,190
15,705
6,188
580
13,830
1,875
0
30,804
L
Hou Yi
8,785
3,477
513
268
10,866
3,574
0
9,979
887
0
18,843
W
Jormungandr
SillyCucumber1
Jormungandr
13,158
1,141
1,609
1,687
15,062
11,038
1,065
8,362
6,700
24,872
0
W
11,815
693
4,140
2,497
12,980
4,617
0
5,714
7,266
33,097
0
W
Kumbhakarna
VillainouzGamer
Kumbhakarna
6,081
501
3,712
4,305
12,944
11,618
428
5,792
7,152
11,734
0
W
Zhong Kui
massivebutthurt
Zhong Kui
21,012
1,763
3,154
6,942
17,970
10,101
2,508
8,179
9,791
33,741
0
L
23,378
2,178
623
419
12,988
4,983
0
11,813
1,175
44,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
56,107
125
Minions Killed
156
0
Camps Cleared
0
1,078,315
Distance Traveled
1,371,911
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,906
779
24
2
0
203,387
0
L
Amaterasu
9,683
692
9
1
0
282,187
1
W
Cthulhu
10,998
786
41
3
0
298,405
0
L
Skadi
10,734
767
25
2
0
204,662
0
L
Hou Yi
8,436
603
21
2
0
187,401
0
W
Jormungandr
11,037
788
27
2
0
254,348
0
W
Ra
11,558
826
46
3
0
244,164
0
W
Kumbhakarna
9,725
695
10
1
0
304,738
1
W
Zhong Kui
12,789
914
32
2
0
270,256
0
L
Zeus
10,276
734
46
3
0
200,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role