Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AsmundN
Bacchus
Level 142
God Stats
6W - 6L
1,577 SR
Queue Stats
285W - 268L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Grisaga
Danzaburou
Level 152
God Stats
14W - 8L
1,571 SR
Queue Stats
222W - 172L
1,495 Elo+
Party 1
Atlas
Atlas
matiasxd205
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 149L
1,495 Elo+
Solo
Awilix
Awilix
zScrollBlack
Awilix
Level 129
God Stats
27W - 14L
1,640 SR
Queue Stats
332W - 264L
1,560 Elo+
Party 1
Team Averages
Level 136
1,558 SR
1,515 Elo+

VS

Team Averages
Level 139
1,458 SR
1,469 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
MRCHUCHO192
Fafnir
Level 121
God Stats
0W - 2L
1,282 SR
Queue Stats
53W - 61L
1,430 Elo+
Solo
Vulcan
Vulcan
V8 MOC
Vulcan
Level 128
God Stats
11W - 12L
1,563 SR
Queue Stats
261W - 267L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
iRompeprop
Danzaburou
Level 124
God Stats
1W - 4L
1,548 SR
Queue Stats
236W - 271L
1,440 Elo+
Solo
King Arthur
King Arthur
remilson1
King Arthur
Level 160
God Stats
4W - 6L
1,399 SR
Queue Stats
93W - 95L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
6 / 1 / 8
8,589
661
10,821
6,052
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AsmundN
Bacchus
14
1 / 0 / 2
7,120
548
4,370
6,740
4,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Grisaga
Danzaburou
12
7 / 3 / 1
7,946
611
8,227
8,871
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 4
6,518
501
3,706
10,811
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
14
10 / 0 / 7
8,574
660
10,212
9,610
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 6 / 0
6,695
515
5,758
9,313
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
7
0 / 3 / 0
5,211
401
1,344
8,325
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
V8 MOC
Vulcan
11
1 / 6 / 1
6,566
505
4,806
9,214
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iRompeprop
Danzaburou
11
2 / 6 / 1
6,929
533
2,459
9,237
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
remilson1
King Arthur
11
0 / 4 / 0
6,413
493
6,042
11,675
9,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
25
Kills
6
6
Deaths
25
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
8
10
L
He Bo
 
He Bo
3
6
0
0.5
W
Bacchus
AsmundN
Bacchus
1
0
2
2
W
Danzaburou
Grisaga
Danzaburou
7
3
1
2.5
L
Fafnir
0
3
0
0
L
Vulcan
V8 MOC
Vulcan
1
6
1
0.25
L
Danzaburou
iRompeprop
Danzaburou
2
6
1
0.42
W
1
2
4
1.5
L
King Arthur
remilson1
King Arthur
0
4
0
0
W
Awilix
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
20,409
42,084
Taken
47,764
21,751
Mitigated
22,824
13,632
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,821
2,511
0
847
6,052
1,927
1,362
4,074
1,978
52,257
0
L
He Bo
 
He Bo
5,758
256
0
2,845
9,313
2,381
0
3,221
5,938
35,751
0
W
Bacchus
AsmundN
Bacchus
4,370
434
0
3,814
6,740
4,872
100
1,038
5,702
32,964
0
W
Danzaburou
Grisaga
Danzaburou
8,227
2,736
0
3,295
8,871
2,957
563
1,841
7,030
0
46,426
L
Fafnir
1,344
637
0
1,125
8,325
5,927
0
2,735
5,510
9,930
0
L
Vulcan
V8 MOC
Vulcan
4,806
2,329
0
1,712
9,214
2,704
0
4,476
4,448
37,958
0
L
Danzaburou
iRompeprop
Danzaburou
2,459
828
0
1,763
9,237
2,472
0
3,346
5,853
0
29,567
W
3,706
1,051
0
3,126
10,811
8,275
0
2,571
8,240
28,719
0
L
King Arthur
remilson1
King Arthur
6,042
134
0
2,319
11,675
9,340
0
4,557
7,118
5,398
32,241
W
Awilix
10,212
4,636
0
2,550
9,610
3,720
0
3,878
5,732
0
46,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
31,814
360
Minions Killed
285
0
Camps Cleared
0
1,380,355
Distance Traveled
1,157,635
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,589
661
100
8
0
280,508
6
L
He Bo
6,695
515
68
5
0
251,575
3
W
Bacchus
7,120
548
70
5
0
281,069
4
W
Danzaburou
7,946
611
80
6
0
249,776
1
L
Fafnir
5,211
401
21
2
0
181,318
4
L
Vulcan
6,566
505
75
6
0
258,887
1
L
Danzaburou
6,929
533
63
5
0
229,167
5
W
Atlas
6,518
501
42
3
0
251,836
1
L
King Arthur
6,413
493
58
4
0
236,688
3
W
Awilix
8,574
660
68
5
0
317,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role