Player Matchup

Sun Wukong
Sun Wukong
AvalonKing99
Sun Wukong
Level 99
God Stats
44W - 30L
1,700 SR
Queue Stats
328W - 268L
1,584 Elo+
Party 2
Ullr
Ullr
I Nagumo
Ullr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,392 Elo+
Party 3
Artemis
Artemis
R4nd0m dydy
Artemis
Level 41
God Stats
5W - 5L
1,540 SR
Queue Stats
15W - 21L
1,389 Elo+
Party 3
Yu Huang
Yu Huang
SwiftBunny71029
Yu Huang
Level 47
God Stats
7W - 6L
1,794 SR
Queue Stats
88W - 75L
1,472 Elo+
Party 2
Osiris
Osiris
SwiftRhyno47
Osiris
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
123W - 102L
1,477 Elo+
Party 2
Team Averages
Level 54
1,645 SR
1,463 Elo+

VS

Team Averages
Level 50
1,488 SR
1,498 Elo+
Hercules
Hercules
MakeshiftJ
Hercules
Level 27
God Stats
1W - 1L
1,514 SR
Queue Stats
162W - 97L
1,631 Elo+
Party 1
Charybdis
Charybdis
RaymanLego101
Charybdis
Level 11
God Stats
8W - 6L
1,500 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Soundablepoppy
Sun Wukong
Level 128
God Stats
14W - 3L
1,593 SR
Queue Stats
173W - 107L
1,628 Elo+
Party 1
Thoth
Thoth
b_de_bernabeu
Thoth
Level 41
God Stats
2W - 1L
1,395 SR
Queue Stats
220W - 256L
1,356 Elo+
Solo
He Bo
He Bo
fredandjules24
He Bo
Level 41
God Stats
12W - 9L
1,437 SR
Queue Stats
110W - 102L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvalonKing99
Sun Wukong
20
6 / 2 / 12
14,849
1,142
19,657
19,554
20,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
19
4 / 6 / 4
14,018
1,078
12,618
18,051
7,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
R4nd0m dydy
Artemis
19
4 / 6 / 9
13,814
1,063
16,315
14,413
4,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
20
4 / 9 / 10
14,336
1,103
16,264
16,786
8,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
19
1 / 9 / 12
12,757
981
12,193
28,255
17,413
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

72

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MakeshiftJ
Hercules
20
8 / 2 / 19
14,739
1,134
18,874
18,877
35,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
RaymanLego101
Charybdis
20
3 / 3 / 16
13,400
1,031
14,319
12,581
5,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Soundablepoppy
Sun Wukong
20
7 / 3 / 17
14,672
1,129
18,901
20,456
32,818
Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 5 / 14
13,809
1,062
16,078
14,520
5,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 6 / 12
14,257
1,097
19,751
14,972
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
110
19
Kills
32
32
Deaths
19
47
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AvalonKing99
Sun Wukong
6
2
12
6
L
Ullr
4
6
4
1
W
Hercules
MakeshiftJ
Hercules
8
2
19
8.75
L
Artemis
R4nd0m dydy
Artemis
4
6
9
1.42
W
Charybdis
RaymanLego101
Charybdis
3
3
16
3.67
W
Sun Wukong
Soundablepoppy
Sun Wukong
7
3
17
5.17
L
Yu Huang
4
9
10
1
L
Osiris
1
9
12
0.78
W
5
5
14
2.4
W
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,047
Damage
87,923
97,059
Taken
81,406
58,763
Mitigated
85,582
5,785
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AvalonKing99
Sun Wukong
19,657
2,636
0
1,617
19,554
20,306
0
9,350
10,080
0
51,111
L
Ullr
12,618
9,076
151
2,189
18,051
7,276
0
4,490
13,400
0
29,406
W
Hercules
MakeshiftJ
Hercules
18,874
3,743
0
4,750
18,877
35,501
0
3,172
15,301
0
24,148
L
Artemis
R4nd0m dydy
Artemis
16,315
7,488
230
1,352
14,413
4,912
0
8,087
6,198
0
39,646
W
Charybdis
RaymanLego101
Charybdis
14,319
8,395
0
670
12,581
5,249
0
2,241
10,138
0
37,966
W
Sun Wukong
Soundablepoppy
Sun Wukong
18,901
2,962
0
276
20,456
32,818
0
6,864
13,271
5,301
32,485
L
Yu Huang
16,264
1,242
0
246
16,786
8,856
0
2,764
13,657
39,323
0
L
Osiris
12,193
6,559
0
0
28,255
17,413
0
13,983
13,587
0
19,404
W
16,078
2,292
0
0
14,520
5,811
0
1,678
12,693
34,156
0
W
19,751
271
0
727
14,972
6,203
0
2,309
12,342
44,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,774
Gold Earned
70,877
205
Minions Killed
203
10
Camps Cleared
6
1,243,457
Distance Traveled
1,164,061
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,849
1,142
60
5
1
296,352
1
L
Ullr
14,018
1,078
35
3
6
223,445
0
W
Hercules
14,739
1,134
23
2
0
229,262
0
L
Artemis
13,814
1,063
43
3
2
219,447
0
W
Charybdis
13,400
1,031
53
4
0
226,284
0
W
Sun Wukong
14,672
1,129
28
2
1
240,501
1
L
Yu Huang
14,336
1,103
54
4
1
215,719
0
L
Osiris
12,757
981
13
1
0
288,494
0
W
Thoth
13,809
1,062
38
3
5
216,413
0
W
He Bo
14,257
1,097
61
5
0
251,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role