Player Matchup

Hun Batz
Hun Batz
Dash_Br_
Hun Batz
Level 65
God Stats
7W - 14L
1,353 SR
Queue Stats
163W - 181L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Heritia
Aphrodite
Level 122
God Stats
3W - 1L
1,549 SR
Queue Stats
40W - 30L
1,575 Elo+
Party 1
Bellona
Bellona
Kajiman
Bellona
Level 49
God Stats
3W - 1L
1,464 SR
Queue Stats
9W - 6L
1,403 Elo+
Party 1
Thoth
Thoth
Venusx3
Thoth
Level 127
God Stats
8W - 4L
1,651 SR
Queue Stats
38W - 22L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
gonkaix3
Xbalanque
Level 146
God Stats
3W - 1L
1,815 SR
Queue Stats
263W - 284L
1,442 Elo+
Party 1
Team Averages
Level 102
1,566 SR
1,498 Elo+

VS

Team Averages
Level 41
1,505 SR
1,404 Elo+
Kali
Kali
Kahandrael
Kali
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,118 Elo+
Party 3
Agni
Agni
MVP_Wraith9
Agni
Level 44
God Stats
2W - 3L
1,603 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 2
Da Ji
Da Ji
TriadicChip537
Da Ji
Level 14
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 3
Tiamat
Tiamat
XPai rombaX
Tiamat
Level 122
God Stats
4W - 4L
1,589 SR
Queue Stats
355W - 304L
1,512 Elo+
Party 3
Vamana
Vamana
me_ajuda_po_rra
Vamana
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 24L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dash_Br_
Hun Batz
11
2 / 1 / 4
6,941
578
4,418
8,785
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Heritia
Aphrodite
12
6 / 0 / 5
7,279
607
4,636
7,554
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Kajiman
Bellona
11
0 / 3 / 2
6,362
530
3,668
8,702
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Venusx3
Thoth
13
10 / 1 / 6
8,247
687
12,296
5,625
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
gonkaix3
Xbalanque
13
2 / 2 / 0
7,570
631
6,678
8,206
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,285
440
1,917
9,252
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 6 / 3
6,425
535
6,724
8,073
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 0
5,844
487
2,920
7,265
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
8
0 / 9 / 0
5,170
431
3,693
9,528
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
7,239
603
7,123
10,341
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
7
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dash_Br_
Hun Batz
2
1
4
4
W
Aphrodite
Heritia
Aphrodite
6
0
5
8.5
L
0
2
1
0.25
W
Bellona
Kajiman
Bellona
0
3
2
0.33
L
2
6
3
0.58
L
2
3
0
0.67
W
Thoth
Venusx3
Thoth
10
1
6
13
L
Tiamat
0
9
0
0
W
Xbalanque
gonkaix3
Xbalanque
2
2
0
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
22,377
38,872
Taken
44,459
17,468
Mitigated
18,473
16,405
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dash_Br_
Hun Batz
4,418
1,790
0
3,132
8,785
2,975
0
1,377
7,242
0
39,207
W
Aphrodite
Heritia
Aphrodite
4,636
754
3,689
4,864
7,554
2,445
288
3,429
3,879
25,812
0
L
1,917
793
0
1,422
9,252
2,927
0
3,718
5,292
0
15,075
W
Bellona
Kajiman
Bellona
3,668
1,012
0
1,876
8,702
7,766
383
1,874
6,828
0
35,212
L
6,724
582
0
1,033
8,073
2,007
96
3,971
3,860
38,339
0
L
2,920
730
0
750
7,265
1,741
0
371
6,851
0
17,324
W
Thoth
Venusx3
Thoth
12,296
524
0
733
5,625
1,709
510
2,872
2,603
42,478
0
L
Tiamat
3,693
250
183
903
9,528
3,021
215
6,211
2,908
25,195
0
W
Xbalanque
gonkaix3
Xbalanque
6,678
4,201
0
2,111
8,206
2,573
568
447
7,759
0
56,346
L
7,123
4,631
0
3,801
10,341
8,777
160
1,707
8,616
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
29,963
396
Minions Killed
258
0
Camps Cleared
0
1,216,004
Distance Traveled
1,168,911
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,941
578
81
7
0
249,309
5
W
Aphrodite
7,279
607
53
4
0
250,936
3
L
Kali
5,285
440
31
3
0
212,206
2
W
Bellona
6,362
530
78
7
0
244,823
2
L
Agni
6,425
535
69
6
0
231,572
3
L
Da Ji
5,844
487
38
3
0
270,072
1
W
Thoth
8,247
687
71
6
0
235,449
3
L
Tiamat
5,170
431
52
4
0
204,304
1
W
Xbalanque
7,570
631
113
9
0
235,487
2
L
Vamana
7,239
603
68
6
0
250,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role