Player Matchup

Bellona
Bellona
LITTLEFINN16
Bellona
Level 3
God Stats
1W - 4L
1,392 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Guan Yu
Guan Yu
blazeknight19
Guan Yu
Level 30
God Stats
0W - 2L
1,090 SR
Queue Stats
11W - 14L
1,287 Elo+
Solo
Bakasura
Bakasura
nja1999
Bakasura
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Team Averages
Level 44
1,328 SR
1,313 Elo+

VS

Team Averages
Level 60
1,494 SR
1,298 Elo+
Sol
Sol
SM_mrmayhem
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 1
Fafnir
Fafnir
Slashentity
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 1
Bakasura
Bakasura
TrumpetGod42
Bakasura
Level 88
God Stats
2W - 4L
1,481 SR
Queue Stats
60W - 86L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LITTLEFINN16
Bellona
7
0 / 8 / 2
5,280
660
2,489
8,153
6,825
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
8
1 / 6 / 1
5,870
734
3,754
7,935
6,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
nja1999
Bakasura
10
1 / 8 / 1
6,082
760
3,691
9,040
3,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 15
7,571
946
9,129
4,825
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
11
2 / 1 / 20
7,771
971
1,916
6,215
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
TrumpetGod42
Bakasura
12
13 / 0 / 8
8,512
1,064
8,248
4,787
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
22
22
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
LITTLEFINN16
Bellona
0
8
2
0.13
W
7
1
15
14.5
W
Fafnir
2
1
20
12
W
Bakasura
TrumpetGod42
Bakasura
13
0
8
17
L
Guan Yu
1
6
1
0.25
L
Bakasura
nja1999
Bakasura
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
19,293
25,128
Taken
15,827
16,110
Mitigated
8,190
2,063
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LITTLEFINN16
Bellona
2,489
931
0
120
8,153
6,825
0
4,067
3,921
0
11,753
W
9,129
5,280
0
1,830
4,825
878
1,585
0
4,567
27,931
0
W
Fafnir
1,916
701
264
2,435
6,215
5,314
396
0
5,959
6,710
0
W
Bakasura
TrumpetGod42
Bakasura
8,248
5,431
0
2,478
4,787
1,998
628
423
4,000
0
25,877
L
Guan Yu
3,754
380
277
685
7,935
6,223
0
4,365
3,260
0
7,579
L
Bakasura
nja1999
Bakasura
3,691
2,357
0
981
9,040
3,062
0
2,729
5,428
0
10,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,232
Gold Earned
23,854
45
Minions Killed
99
1
Camps Cleared
7
334,619
Distance Traveled
433,613
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,280
660
11
1
0
95,620
1
W
Sol
7,571
946
41
5
0
122,798
0
W
Fafnir
7,771
971
3
0
0
121,911
0
W
Bakasura
8,512
1,064
55
7
7
188,904
1
L
Guan Yu
5,870
734
6
1
0
106,417
1
L
Bakasura
6,082
760
28
4
1
132,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role