Player Matchup

Gilgamesh
Gilgamesh
Almightlinq
Gilgamesh
Level 124
God Stats
10W - 13L
1,536 SR
Queue Stats
83W - 119L
1,384 Elo+
Solo
Sol
Sol
DestroyahKush
Sol
Level 159
God Stats
7W - 1L
1,571 SR
Queue Stats
124W - 89L
1,546 Elo+
Party 2
Thanatos
Thanatos
ZeroRNC
Thanatos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 114
1,536 SR
1,477 Elo+

VS

Team Averages
Level 98
1,642 SR
1,414 Elo+
Yu Huang
Yu Huang
Karkopeta666
Yu Huang
Level 144
God Stats
6W - 9L
1,563 SR
Queue Stats
99W - 130L
1,414 Elo+
Solo
Skadi
Skadi
KimJongDos2672
Skadi
Level 86
God Stats
1W - 1L
1,673 SR
Queue Stats
21W - 29L
1,402 Elo+
Party 1
Khepri
Khepri
s0ye_0
Khepri
Level 65
God Stats
2W - 3L
1,688 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Almightlinq
Gilgamesh
17
9 / 4 / 8
13,119
772
17,850
17,083
15,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 4 / 8
12,793
753
12,654
19,005
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ZeroRNC
Thanatos
17
3 / 3 / 9
11,890
699
6,934
11,162
4,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Karkopeta666
Yu Huang
16
3 / 4 / 7
11,813
695
13,242
9,261
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 9 / 2
12,706
747
15,933
16,304
5,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Khepri
s0ye_0
Khepri
14
1 / 5 / 7
11,054
650
6,538
15,977
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
18
Kills
11
11
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Almightlinq
Gilgamesh
9
4
8
3.25
W
6
4
8
2.5
L
Yu Huang
Karkopeta666
Yu Huang
3
4
7
1.63
L
7
9
2
0.89
W
Thanatos
ZeroRNC
Thanatos
3
3
9
2.5
L
Khepri
s0ye_0
Khepri
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,438
Damage
35,713
47,250
Taken
41,542
26,601
Mitigated
25,527
19,021
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Almightlinq
Gilgamesh
17,850
5,331
446
1,610
17,083
15,046
325
7,194
9,404
0
37,457
W
12,654
3,781
0
8,004
19,005
7,441
3,080
7,975
10,714
55,905
5,806
L
Yu Huang
Karkopeta666
Yu Huang
13,242
1,107
0
601
9,261
3,468
108
2,646
6,615
44,128
0
L
15,933
5,297
487
1,252
16,304
5,829
602
5,485
10,819
0
45,526
W
Thanatos
ZeroRNC
Thanatos
6,934
1,374
0
8,961
11,162
4,114
121
3,864
7,014
0
33,950
L
Khepri
s0ye_0
Khepri
6,538
249
111
1,670
15,977
16,230
0
3,503
12,474
21,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,802
Gold Earned
35,573
200
Minions Killed
156
11
Camps Cleared
3
860,274
Distance Traveled
847,031
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,119
772
32
2
1
264,479
4
W
Sol
12,793
753
116
7
6
259,887
2
L
Yu Huang
11,813
695
63
4
1
285,288
2
L
Skadi
12,706
747
61
4
2
243,135
3
W
Thanatos
11,890
699
52
3
4
335,908
1
L
Khepri
11,054
650
32
2
0
318,608
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role